A blog for reviews… that's really not much of a blog

Foreword: Well, this seems to be the first game by Bonbon Company, and originally attracted a lot of attention because the artwork was very similar to Unisonshift’s Artists. My personal feeling for this game was that this game can be representative of the two extremes in quality: Acceptable character design, but oh-so-horrible story design.

Title: 貧は僕らの福の神~貧乏の神さまだって幸せになりたいと思っているのだ~
Producers: Bonbon Company
Release Date: August 24th, 2012
VNDB Link: http://vndb.org/v10042
Game Type: Novel

Summary: Daichi lives a rather… normal life, but his life wouldn’t be considered normal to everyone else. After losing his parents in a plane accident, he and his sister worked part time to make ends meet and live in a ragged building that was once an inn. Even with his financial difficulties, the two siblings work together very well to support each other. One day, a girl named Yoshino transferred to his school. While she was very pretty, Daichi soon found that whoever is close to her will suffer great poverty. People who did not believe in superstition found themselves dirt poor in matters of seconds.

However, this doesn’t seem to affect Daichi. As a matter of fact, people around him suffer LESS when HE is around! Figuring this out, Yoshino starts to live in the old inn, but the three will find that they’ll have more residents soon!

Story Length: Moderate (25 hours)
Complete Story Clearing Difficulty: Very Easy (one choice option)
Comments: The prologue is the longer part of the story, and everything after that is simply ‘icha-icha’ time for the characters.

Character Design Rating: 5/10
Story Rating: 0/10
Game Quality: Low
Overall Rating: 2/10
Rating Comments: Daaayyyuuumm~ I wasted about 25 hours playing this, and I’ll warn others about the same. If you DO play this game, you better be ready for the idiotic plot line and logic of the characters that do NOT make sense. As I say with other games such as these: Even I can create a better story line than this. I’m thoroughly disappointed at the company itself, since there wasn’t even an Opening Movie, nor an ‘imouto route’, which I was somewhat hoping for.

Sexual Content: Moderate

Comments: Most of the time I was playing this, I was just facepalming at the horrible storyline. I don’t know about other readers, but aside from the good character design, this game is just not worth the money or even the time of playing. At least I know what producer to avoid when choosing new games =x

Affection for the Characters: Very low

CG Quality: Low
Music Quality: Very low (gaps in playback)

Addictiveness: (Throws .iso file in Recycle Bin)

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Comments on: "Review of [120824]Hin wa bokura no Fuku no Kami (2/10)" (4)

  1. I whish I knew about your blog before so I could have avoided this game…The worst? Glasses girl from the occult club. She is a huge bitch!

    • I think it’s not only us that fell for this game. A lot of other players from erogescape also complained about the BonbonCompany’s first game sucking.

      Although I’m pretty sure it’s even worse on you because you’re a fan of Unisonshift to a certain degree XD

    • I know the art-style for their main artist is similar to the one used in some of Unisonshift games, but since I don’t know much about making off stuff, I don’t know what connection there is between bonboncompany and unison. At least vndb is giving me nothing…

  2. […] No. No. NO! No matter how wimpy the protagonist is, and how worse he can be, you NEVER EVER make him into a god at the climax of the scene without any form of reasoning. No foreshadowing, no explanation, and no logic behind this kind of scenario makes it deserving a 0/10 for the story rating, but I still gave a single point for deviating from the cute-and-sugary theme that some other titles had. […]

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