A blog for reviews… that's really not much of a blog

Foreword: Well, this is what I get when I get greedy and try to finish several games at once; finish games halfway, then get bashed with exams, then somehow stagger back up and finish them again.

It really doesn’t help that this is a mediocre Whirlpool game, and the producers opted on putting a bit more detail than they should have. While this IS your stereotypical Whirlpool game with a definite theme, plot, and even morals, I found it to be rather boring despite the various “censored” references (they even censor the term “Tetris” for some reason, lol).

Overall, this is a very weak Whirlpool game, which leads me to believe that games are becoming more and more crappy as time goes along. I don’t know why this is, since it’s not like the scenario writers are retiring or anything… I also think what really adds salt to the wound is that the character personalities are also rather overused, but I’ll get to that later.

Title: うそつき王子と悩めるお姫さま –Princess syndrome– (Usotsuki ouji to nayameru ohimesama) [Lit. Trans: Liar Prince and Worrying Princess]
Producers: Whirlpool
Release Date: October 25, 2013
VNDB Link: http://vndb.org/v12602
Getchu Link:
Game Type: Romance Novel with references to fairy tales.

Uhm… Seiko? I hope that’s not what I think it is…

Summary: In this world, teenage girls often have an annoying disease called “Princess Syndrome” that causes them to have an unusual personality and sometimes become very dangerous. For these people, a special island was designated to serve as a home, so this “syndrome” can be cured as soon as it appears. It also seems that there’s no real “cure” for this disease until the girl becomes an adult (At this point, I was really reminded of the Chuunibyou, which is a psychological disorder occuring at about the age of 15, when a child may generally overestimate his/her own abilities or act haughty). Yuuji is one of the rare people who possess powers of a “prince”, who has the ability to stop a princess if she goes on a rampage, and because of this, was invited to this island where there are only females with the disease or had the disease in the past.

From the first day, he will meet up with his mentor “Prince”, who will assist him in various procedures, and interact with four girls who are all “princesses”. They have something that triggers their “princess syndrome”, and it is his goal to cure them.

Story Length: Moderately Long (20 hours)
Complete Story Clearing Difficulty: Easy
Comments: There’s really only two choices that really matter, so just save at the first “split”, sit back, and enjoy.


Character Design Rating: 6/10
Story Rating: 3/10
Game Quality: Moderate
Overall Rating: 4/10
Rating Comments: A pretty half-assed rating if you ask me… LOL. Jokes aside, the game isn’t something I was really hoping for. Your typical tsundere osananajimi, loli-senpai, muguchi (quiet) classmate, and genki (energetic) imouto. The characters were matched so well with archetypes of Whirlpool’s games that I couldn’t even laugh, or even commend the company for utilizing nice CVs. Story also gets a huge cut because the game starts to “add” onto your typical Disney Princess movies, which really starts to make things weird.
It’s not like their logic (to the addition of the stories) make sense either, so I found myself rather irritated that they chose such a theme. Are you seriously trying to ruin childhoods? I think we had enough of that when we saw penises intentionally drawn on the covers of some of the movie cases. LOL

Character Summary: As always, here goes the character summaries!

Izumi is first. Despite seemingly the main heroine (since her story seems to be the “main” within the common route), Izumi’s rather… let’s say she doesn’t stand out as much. I guess this kind of theme should exist, but it’s really unlike many of the Whirlpool’s routes where the “main heroine” plays an important role even outside of her route. In this game, Izumi was just there…

The game gets into detail about her past; how her family locked her up because she was “too precious”. It is during this isolation that she met Yuuji, and probably fell in love as he showed her many things. The childhood friend’s relationship is slowly revealed within Izumi’s route, but frankly, it’s not interesting at all. Much of Izumi’s storyline involves her trying to repress her “curiosity”, which gets the group into lots of trouble.

Nonetheless, her “Princess Syndrome” is Rapunzel, with her “trigger” being curiosity. Being an “S-ranked Princess”, which means she is extremely dangerous, this curiosity transforms the character into a wild and frantic girl craving to satisfy her desire to learn, and usually involves attacking the people who get in her way with her hair.

Mikan is next. Affectionately known as manjuu (dumpling) senpai, this loli character is actually older than Yuuji, and is somewhat of a maternal figure to the rest of the characters. Being the only individual capable of cooking, she takes on the role of the chef in the household and manages all the meals. Yuuji relieves her of this role somewhat, which makes the upperclassman feel very secure and comfortable around the protagonist.

All of Whirlpool’s games always seem to have that one character that is considered “loli”, yet has a large breast size. Mikan happens to fill in that role, and with her nice CV and personality, Mikan actually felt more like an underclassman than anything else. Nonetheless, if you like loli characters, you’re really in it for a treat.

Mikan’s Princess Syndrome involves “regret” about giving up on music when she was younger. The story is revealed slowly, but as with Izumi’s, this is largely uninteresting. The results of her syndrome is rather weird, that she “cries” out tons of milk, which isn’t the best smelling when it’s left for a while.

Let’s now go to Riina, who fills in the potion as the soft-spoken character role of our story. Normally not interacting with any of the characters, it’s partially because of her that the table at their dormitory is so quiet. Despite this, Riina is a character who would much rather do something while she’s eating or even walking since it’s “productive”. Riina is also the leader of a group called “Caliber” (Spelled as “Council of the Wind”) in game whose job is to patrol the island and stop any “Princess Awakenings”.

This strange and stubborn character is also an S-ranked Princess, and her powers are just as dangerous as Izumi’s; she has the power to make anything happen for just one hour.

However, it seems that Riina is very skilled at controlling her “syndrome”, and managed to not let it overcome her in any form. She will soon realize, however, that her interaction with Yuuji will lower her guard more than she expects.

Last is our energetic imouto, Seiko. Originally not a resident on this island, Seiko is soon sent to her older brother as the story progresses, and allows the awakening of her own “Princess Syndrome”. The charm point about Seiko is that she’s very cheerful, and it’s thanks to her that both Izumi and Riina initially open up more to Yuuji.

I appreciate Seiko’s route the most within this game, because it presents the past of Yuuji and hints to how he may have received his “powers” as a Prince, as well as why Seiko soon became to have her own “Princess Syndrome”. Despite being the typical blood-related sibling romance type of story, I felt as if this route was most detailed and most correspondent to what I would look for in a story, and would rate Seiko’s route more superior to other characters.

The fun comes in when the reader learns of Seiko’s Syndrome. With the trigger being “jealousy”, Seiko’s powers actually involve the “erasing” of things. More specifically? Clothes. The moment this happens for the first time in a classroom, absolute chaos occurs since Yuuji is the only male within a female population. Oh, if you think you would be envious of him in that situation, think again.

Seiko’s route is also the only route that fully presents the “past” of the protagonist, as well as come to the “most complete” conclusion to the entire story. Other routes just seem to end abruptly, and didn’t leave a good impression.

… And you thought your hair was long

Sexual Content: Moderate

Comments: With the theme of “fairy tale”, the reader should notice that Whirlpool adds in “sequels” to whatever story they’re basing off the characters for. Some of it is really illogical and even unnecessary, considering the “sequel” regarding Cinderella involves her becoming jealous of the Prince’s background and destroying everything (wtf?!). They use simple logic to present this to the readers, but psychologically, it is invalid.

Despite this, Usomeru is the first title that started the usage of outside references. Not only did I find these hilarious, I loved how each characters reacted to such references. Whirlpool also seems to have a great sense of humor, which I enjoyed thoroughly as well.

O,,O… Uh, I think I need some tissues for my double nosebleed

But finally, one should always remember that Whirlpool always has a specific theme in their stories, which are also very detailed and have a good flow. For this particular title, that “flow” was really blocked by a crappy theme and a poor scenario, but I guess I can’t really blame them too much after their big-hit title, Suzukaze (which I recommend everyone to try!)

Affection for the Characters: Low

You’ll soon find out that Izumi eats A LOT

CG Quality: High
Music Quality: Moderate

Addictiveness: Low

Conclusion: A very inferior Whirlpool game, for which I’m rather disappointed. I really expected more, but I guess I’ll do that for their next title, Magicalic Sky High.

Seiko’s face is absolutely priceless on this one.

Oh, but on the topic of Whirlpool’s next game..


Comments on: "A Fairy-tale of Romance? Review of [131025]Usotsuki ouji to nayameru ohimesama" (3)

  1. Thanks to you I remembered what “chuunibyo” actually means! Nowadays It is so normal to use this term to classify the style of a plot. Although I see this classification would fit for this game as well, as the names for the “special powers” you mentioned felt really forced and lame! It’s like I child made up those names by looking into random words from an english dictionary in hopes to come up with the “coolest name EVAR”.
    So, once again the “true” main heroine is the imouto? This seems to happen a lot! Recently I saw this on Cocoro@Function. I wonder what the writers are thinking when they create stories with a bunch of characters that feel like fillers until you get to the true heroine’s route? The funny part is that those “secret heroines” end up being an imouto most of times! IMOUTO POWER!
    Anyway, After reading this review, I think I better skip this game…

    • Your analysis is sharp as a needle! I would definitely agree with your hypothesis that Seiko was arguably more “colorful” than the other characters, both in her own route and in the routes of other heroines. Therefore, yes–it is probably for the best to skip this game unless you’re a big fan of Whirlpool (like me) or just want a casual, not-so-good game to play just for its humor (and who would want that…?)

      I forgot to include this on the main body of the review, but there is no “true route” in this game. In various other games by Whirlpool, an extra route appears when you clear all the heroine routes (from Magus Tale to even Melodia)

      But in the two most recent works, Justy x Nasty and Usomeru, they do not have a “true route” that acts to wrap up the entire title into a single conclusion, which I found to be disappointing; this “true route” factor was what really got me into Whirlpool’s games in the first place.

    • This reminds me that the only heroines who caught my interest from the few Whirlpool titles that I played were the ones from the True Routes. So I ended up looking for save files to play the true route right away!

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