Foreword: Alright, one more review and I’ll be going back to waiting for the next releases… or may play another game I have been ignoring for months.
Jesus 13th was one of those titles, and it really caught my attention after I finished Seirei Tenshou, which I thought was pretty good. Unfortunately, this title didn’t live up to that standard–actually, it sucked. With two sucky games in a row, I’m just laughing dryly about how games can change so much despite coming from the same producer.
Title: ジーザス13th ~喪失われた学園~ (Jesus 13th moushinawareta gakuen) [Lit. Trans: Unfortunate Lost School]
Release Date: May 31, 2013
VNDB Link: http://vndb.org/v10935
Getchu Link: http://www.getchu.com/soft.phtml?id=748893
Game Type: Mystery Novel with fantasy themes of dystopia
Summary: Makina is a transfer student to the prestigious school of Wadatsumi Academy. However, he’s not JUST a transfer student–he’s the grandchild of its headmaster, David Almatar, who is a very famous person known for his goodwill and kindness.
Unfortunately, Makina’s story starts with his grandfather murdered, and transferred to this school with a letter urgently requesting his presence from someone named “Kosaki”. He arrives only to be stopped by guards preventing his entrance, but with the help of a Sorority member named “Sango” (who also starts to take care of him), Makina learns of his situation–a candidate for the legendary “Pearl Princess” who is the absolute authority in this island.
His life, which now revolves around many characters, will be far from “normal”. He is required to actively work towards the trials that soon lead to him becoming the Pearl Princess, but also solve the truth behind his grandfather’s murder and the mysteries of the island.
Story Length: Slightly Short (12 hours?)
Complete Story Clearing Difficulty: Difficult
Comments: A fairly difficult game which required me to use a walkthrough, even a single deviation seems to kick you into the bad end, which I went through 3 times before finally giving up. It should also be noted that one of the “bad ends” also double up as a “true end”, which is extremely strange and unwanted.
Character Design Rating: 6/10
Story Rating: 1/10
Game Quality: Moderately High
Overall Rating: 3/10
Rating Comments: Take a look at the Story Rating. No, that’s not a typo.
So despite having an above average rating for character design, the story sucked even more than a nukige. This is actually because the game is full of holes that it doesn’t answer, and utilizes the literary element “Deus ex Machina”, which according players in general, is a very bad element.
The Quality is considered “moderately high” due to custom animated H-scenes and special effects, but that’s probably all there’s to this game…
Character Summary: As low of a score that the story got, the characters weren’t too bad.
Chris seems to be the main “heroine” for this game, despite how Sophie is depicted on the package. Originally “Christina”, she is ironically the “Prince” that the Pearl Princess chooses as her personal guardian, and corresponding to such a title, Chris is very skilled with close combat.
Chris saves Makina in various situations, and even admits to him that she fell in love with him. She explains that this is likely because of his powers being overwhelming for her, and how an individual can become attracted to someone more powerful than the self. Chris agrees to accompany Makina during his quest to search for clues regarding the Witch, and despite having a rival candidate for the Pearl Princess position, Chris seems to favor Makina over the opponent.
Next is Sango, the girl that Makina first meets when he arrives. Using her authority as a sorority member, she drags Makina into the school premises and introduces herself as Makina’s guide all over the school. With her support, Makina develops relationships with all kinds of people.
Perhaps because of how much time they spend together (When exploring for the Witch’s clues, you may choose either Sango or Chris to accompany you), Sango becomes very protective of Makina, exposing hatred for anyone who dares to oppose him in any way. Like Chris, Sango shows large amounts of affection for the protagonist, and admits in her route that she had a “love-at-first-sight” moment with Makina when they first met.
Sango is skilled with the usage of water, being able to perform almost anything with it.
Next we come to our loli heroine, Sophie. As my favorite heroine of this game, Sophie’s past is revealed to the protagonist rather early–as a summoner of demons. This is actually contradictory because of her outfit. Props if you realize what I’m talking about.
Despite how she seems to be the main heroine, her route is highly uninteresting, where she loses control of herself and releases a mass number of demons that is targeted by the students of the school, who then seek to get rid of her in any way possible.
Sophie picks up a cat and names it “Kuu” midgame. Despite seemingly being intelligent and haughty, she is shy, quiet, and kind.
Last we come to Sumire, who seems to have no story whatsoever except for the fact that her best friend is one of the antagonists of the story. Ironically, she’s also the “rival” of Makina for the title of Pearl Princess, and it is also quickly revealed that she failed once at acquiring it. Despite being the rival to Makina, Sumire admits or at least hints in all of the routes that she is not interested in actually being the Pearl Princess.
Sumire’s route starts with her seeming to follow Makina all over the place, who finds the accompaniment pleasing. This kind of relationship finally leads the two “rivals” to the last clue, where Makina becomes seriously injured trying to protect Sumire, who falls in love with the protagonist.
Sexual Content: Moderate and unnecessary
Comments: So the most unfortunate thing about this game was that it had potential to be good, but the producers completely ruined it with the element “deus ex machina”. For those who are not familiar with the term, here’s the definition taken from Wikipedia:
Deus Ex Machina (means “god from the machine”) is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the contrived and unexpected intervention of some new event, character, ability or object.
So simply put, it’s when a protagonist or a character gains a superpower spontaneously and randomly, and solves the problem. Happily Ever After.
What. The. Fuck.
No. No. NO! No matter how wimpy the protagonist is, and how worse he can be, you NEVER EVER make him into a god at the climax of the scene without any form of reasoning. No foreshadowing, no explanation, and no logic behind this kind of scenario makes it deserving a 0/10 for the story rating, but I still gave a single point for deviating from the cute-and-sugary theme that some other titles had.
Affection for the Characters: Moderately Low
CG Score: 4/10
Music Score: 8/10. Despite how bad this game is, I actually enjoyed the music. Here’s one of the songs: “Dear My Jesus”
Conclusion: A crappy game from Xuse which surprised me since I’ve enjoyed their previous games. Only the music is worth anything in this title, so don’t bother yourself unless you have time to waste.