Dear me from a few years ago who refused to play this game for whatever reason. With all due respect,
I say this with good reason. eden* is a very nice game that doesn’t even take too much of your time, but the scenes, music, and the words all captivate your very soul.
Despite being only about 5 hours long total, this game has quality and scores that surpass even the more “serious” games, and I’m very glad that I took the time to play this.
Title: eden* ~ they were only two, on the planet ~
Release Date: September 18, 2009
VNDB Link: http://vndb.org/v1286
Getchu Link: http://www.getchu.com/soft.phtml?id=600545
Game Type: Kinetic Novel with philosophical themes
Summary: Ryou recently got assigned to the Research Facility 703, a location not even marked on a map in an ocean in the middle of nowhere. He was assigned with a girl named Lavinia with the same age and rank as him, and they started to work together in protecting the genius “Felix” named Sion.
Work seemed boring, really, since this was a location that wasn’t even on a map, and there was very little threat… But something was going to definitely change. Ryou’s first encounter with Sion will be its trigger, and through a series of events, he will finally find what he wants to use the rest of his life for.
A “Maid” that serves this research facility, Elica.
Story Length: Very Short (<10 hours)
Complete Story Clearing Difficulty: N/A (kinetic novel)
Comments: I actually have a bias: that kinetic novels are much more higher in quality than not when it comes to story flow and consistency. Obviously, this is because there’s only one flow and one “route”, but it’s really sad when “single route” games are much better than your typical “eroge”.
That actually says something, you stupid Japanese eroge companies =_=;
Character Design Rating: 9/10
Story Rating: 7/10
Game Quality: Moderately High
Overall Rating: 8/10
Subcharacter and Ryou’s superior, Inaba. The story presents him to be an antagonist, but he might become of help to Ryou…
Rating Comments: We have a “superior” (8/10) game, which is very surprising. There’s only a few characters that interact over a period of 5-10 hours, but the relationships are so clearly defined, and there’s so many conflicts within those short hours that story rating is still considered “good”. (I’ll be honest. I took off a few points because it was TOO short)
Similar with Character Design, except this time, the backgrounds of characters are so clearly defined, it almost seems as if the game is challenging the reader to predict what will happen at each and every scene. “Hey, here’s how the character is: see if you can guess what’ll happen next.”
Oh shit. What happens next? O_O;
This is definitely a plus.
Plus+Mosaic Patch (PM Patch): this is an extra feature available for this game, where the game adds four H-scenes for the characters: Sion, Elica, Lavi, and Maya. It also adds some bloody and “ecchi” CG. Without this patch, you get an “all-ages” version of the game safe for everyone.
Sexual Content: None (without the PM patch), Low (with the PM patch)
Comments: I’ll be honest. I saw the ending coming. It was pretty much in your face about it, and it even hints it in the beginning scenes.
I still cried.
I don’t know. I just felt so much affection for Sion which is really strange because I can’t understand what’s so unique about Sion to hundreds or thousands of other characters I’ve encountered in my eroge career so far.
Well, her CV was kinda awkward, but it was Chikotam that worked on her visual design. This actually kinda threw me off a bit. If you remember Chikotam, that’s the artist who’s famous for the “loli-design” prevalent in Parasol games, which is known to be rather crappy.
Plenty of foreshadowing in this game, and small bits of humor to keep things interesting while it introduces one conflict after another, minori did a splendid job with presenting the story, character, and even the morals that it might have tried to convey.
The one thing I do complain about, however, is that it becomes very ambiguous. Here you have two characters and their story together, but what does it mean? It seems that if there was even a slight bit of “morals” that the game tried to convey, it was ambiguous: to the point the game was asking the readers for the analysis instead of making one itself.
Affection for the Characters: Very High
CG Score: 9/10. Not much to say in this department, except for the fact the CGs are numerous in number and is absolutely gorgeous. Remember that this game is called “eden*” for a reason.
Simple, but bold and beautiful. That’s how I like my CGs.
Wow, this is one nice place that I’d like to go to
Music Score: 10/10. Again, the same thing with the CG except I absolutely fell in love with the music. I dug several hours on the internet to find the lossless OST, finally found it, and now I’m crying in joy that all the beautiful melody is on my hard drive.
Yearning to the Sky:
Addictiveness: Moderately High. Despite being a 5 hour story which you know what will happen, this seems like a game that I’ll be willing to replay just to see if there’s any “small bits” I may have missed: it is entirely possible, after all…
Conclusion: A very good game from minori for which I kick myself for not starting earlier. I’m still waiting for the release on Friday (as with everyone else), and hopefully, that turns out good… This is a game, hands down, worth trying. It’s only 5-10 hours of your time, right?
This is my favorite CG in the entire game.