A blog for reviews… that's really not much of a blog

Foreword: I’ve been losing my speed recently! Two reviews a month is ridiculously slow, and I blame my MMO hobbies for that :|

(That, and I went through Lollipop Nightmare and Hello Lady -ND-. Both were pretty “meh”, with the former being pretty crappy and equivalent to a poorly-made nukige. Well, I should cut them some slack since they’re a doujin circle.

On the other hand, I was actually quite disappointed with this title as well. I’m sure we all know of the amazing route in the first game involving Luna, with crappy routes for the other heroines that I’m sure no one would even care about. Frankly, that was what I was expecting here as well: one stunningly good route, and other routes being worthy of being thrown into the garbage.

Turns out, none of the routes were even remotely close to being this “stunningly good” route. As if to add salt to wound, the story makes multiple references to the parents (Yuusei and Luna), but never really make them show up in game, and holy shit this is going to knock off points.

I’ll discuss the in’s and out’s of the entire game with the review below.

Title: 月に寄りそう乙女の作法2 (Tsuki ni Yorisou Otome no Sahou) [Lit. Trans: The Work of Maidens that draws close to the moon]
Producers: Navel
Release Date: December 19, 2014
VNDB Link: https://vndb.org/v15293
Getchu Link: http://www.getchu.com/soft.phtml?id=813011
Game Type: Comedy novel involving setting and themes of “Fine Arts”

Summary: Saika returns from New York to Japan, where he calls his “true home”. His excitement since he lands at the airport has been at its max, and it becomes even more delightful for him that his favorite uncle Aeon is waiting for him at the Sakurakouji mansion. However, he hears a very bad news from him, that the Filia Academy will close down the male portion of the designer class due to the lack of applications.

Saika’s plan revolved entirely around his admission into this school! While this setback gets to him at first, he’s not going to back off yet. He’s not willing to wait another year for more applicants; he will take drastic measures to get into the school and leave a splendid legacy like his mother and father did in the past.

Allying Lumine (his “grandmother” by law), Atole (his younger sister), and Konochiyo (Yachiyo’s niece), Saika develops a plan to serve as a maid under a master in order to be able to attend the school. His favorite uncle Aeon lends his hand by providing Saika with a 66-story luxury mansion, and with every plan in full force, Saika’s only obstacle is now himself as he battles for the Grand Prix in the Christmas Filia Collection!

Along the way, he may befriend some allies who will work with him to achieve this goal. Saika’s story has just begun!

Story Length: Long (~30 hours)
Complete Story Clearing Difficulty: Easy
Comments: Typical “Navel” difficulty and length; there is no need for a walkthrough.

Character Design Rating: 4/10
Story Rating: 4/10
Protagonist Rating: 7/10
Game Quality: Low
Overall Rating: 5/10
Rating Comments: For the reference, I DO NOT include the Append Disc (which happens to be extraordinarily hilarious and I was literally rolling on the ground laughing my ass off while watching) when giving the game these scores. If you look closely, you can see that this game is the first to have the protagonist rating be higher than both Character Design and Story, which is essentially what happened: the game focuses on the life of Saika explicitly and only his connections with other heroines. As a consequence, heroines seem very insignificant to the protagonist and if I may be so bold to state, bland as fuck.

Some of the subheroines were plain bitches who had no role in the story except to show the readers how much of an idiot they were, and I’m pretty sure Navel added them in just to make a comparison about how awesome the characters were compared to the subcharacters.

Lastly, the story rating gets a large drop due to a large variety of unwanted and unnecessary elements both within the common route and heroine-specific routes. Some includes the obviously insignificant explanation of the “Family History” and some of the family rivalries which were never followed up with a good explanation.

Like this guy, who is technically Saika’s cousin.

The story also gets a huge drop from the lack of drama which was thoroughly present in the prequel. In the first title, the reader is shown the struggles and made to FEEL those struggles that Luna and Yuusei experience, but this game had absolutely none of that; as all the characters were in their tip-top conditions and really had no opposition throughout the game. With that, there were no significant “conflicts” throughout the entire game; even when Saika’s gender was to be revealed.

It DOES, however, get some points from the climactic ending………
Which applies to only one route, and that’s it. (Wow, much quality)
All in all, a very inferior game.

Character Summary: So remember when I posted a preview a few months back? Well, I think I’ll be repeating a couple of things, so let’s copy paste! put some new features!

Due to the nature of this title, I’ll start out with Saika, the protagonist of this title and also the biological son of our favorite couple back in Tsukiyori. He inherited his mother’s hair and his father’s girly looks, and even their talent and passion for designing. Directly contrasting with their parents, however, Saika and Atole (his younger sister) is on very good relations with their uncle, the scary Aeon who you may have all hated in the prequel for his haughtiness. Saika even admits to “falling for him” if he was a girl and genuinely wonders why he hasn’t married yet.

Regardless, it IS Aeon that gives Saika the 66-story mansion which Saika names “Sakura no En” (Cherry Blossom Paradise), which has some really nice features including an underground path to the school so Saika’s fragile skin won’t be affected by the sunlight.

About Saika himself, he is highly narcissistic, except this is purely relating to self. In other words, Saika loves himself, but DOESN’T belittle others. Yes, yes, I understand how unrealistic this is, but guys, it’s fiction and just a story…. (and just wait, there are more characters that would grind your gears later). His attitude of “Positive-Thinking” and “Accepting Everything!” is pretty much proof of this trait, which happens to be contradictory with his sadistic attitude toward some of the “ojou-sama”.

As stated on the website, Saika has a severe mother-complex, but doesn’t really seem to get along with his father. Despite this, you’d be surprised to know that when he was younger, he saw his father dressed up as a maid, and actually fell in love with such “beauty” to the point his sexuality was traumatized. (I know. This sounds absolutely ridiculous but that’s what happened)

Lastly, Saika seems to be the “meat” of this game, meaning that the game focused on the protagonist extensively over the heroines, to the point everything was about him instead of the heroines. This is actually quite different than the “charage” we’re usually used to, and was actually a pleasant surprise for me.

Next we have the apparently central heroine, Est. As we know now, Est is the master who Saika serves under to attend the school, and this info is brought to him by Lumine. It’s shown to the readers that to Saika’s surprise, they know each other… but only by their names. They were essentially the top designers at one point and would battle for first and second place. Saika of course fears that Est would recognize him, but it’s definitely fortunate that they only know each other by their names. With his alternate identity, Kokura Asahi, Saika makes his approach to this young lady in hopes of infiltrating the school.

Est herself is a comical character completely unlike Luna from the previous title. Despite being a “noble”, Est’s family is known to be associated with some sketchy events, while she herself is relatively barbaric compared to other “ojousama”. In addition, Est swears quite frequently, to the disdain of Saika, who takes it upon himself to change his master’s speech patterns. I actually appreciated that Est doesn’t seem to have the “Japanese Accent” when speaking English, however.

Est’s route is ultimately boring as hell until the climax, when Saika’s identity is blown by a subheroine and he is not allowed to return to the school. However, he has his own connections and is determined to finish the costume for Est… which isn’t turning out good. As he lay crying about his powerlessness, the words of his father from the past returns to him, and may allow him to realize something important: a key that can infuse a dress with the ultimate beauty.

Next on the list is Sakuri, a strange character who literally asks for Saika’s hand in marriage as soon as she meets him. It’s clear that this girl is absolutely infatuated with anything that’s white, and literally falls in love at first sight with Saika’s hair. Despite the two being “girls”, Sakuri does not hesitate to make sexual approaches to Saika, and throughout the game, the reader can see her “character” switching rapidly depending on the roles she play in commercials and such.

In reality, Saika and Sakuri have met before, and neither of them are aware of it. Sakuri refers to this event in front of him and others, and hearing it, Saika realizes that Sakuri’s “first love” was him. Obviously, though, he can’t come out and say it, so he keeps his mouth shut at the time.

Sakuri’s route is pretty slow at first, but gains speed as soon as Saika reads something shocking in her Diary. This event changes his views on Sakuri completely, and admittedly, this was a great example of a “plot-twist”. Despite this, Sakuri’s route lacked impact, conflict, drama, and felt very rushed at the end.

Next is Paruko… I mean Haruko. A strange character introduced first as a mascot doll screaming at how beautiful Saika is, the reader will be astonished to see that this character is actually quite talented with an abstract form of designing which allowed her and her friend to form a brand called “ParuParu Silver” (I can’t remember if this was the exact name).

Corresponding to her personality, Haruko is very laid back and frank, while being relatively modest with her works. She is associated with the “Regular Curriculum”, and even chosen for the introductory speech due to her talents (although she MAJORLY botches up that speech)

Haruko had a weird and ambiguous route where her past which displays her frail body is revealed all of a sudden. In addition, there doesn’t seem to be a good relationship between the students of the Regular Curriculum and the Special Curriculum, which brings about more conflict. In a sense, I found her to have a good route and design, but largely lacking flow and impact.

It’s also freaking hilarious how Saika almost barfs during one of the H-scenes, too.

Last is the “older sister” character Lumine. I have that in quotations because in reality, she’s younger than Saika. The game answers her relationship to Saika, as it explains how Yuusei’s grandfather (aka, Saika’s great-grandfather) is still alive and kicking at over 100 years of age, and somehow hooked up with a lovely 18-year-old chick. This relationship gave birth to Lumine.

So think of the family tree for a bit. In this sense, Lumine is actually Saika’s grandmother, despite being younger than him. WOW

In reality, this is used more as a form of ridicule than respect, as she is called various names from “Great Aunt” to “Grandmother” to “Anego”. Despite this strange and messed up family tree, Lumine and Saika get along very well, and can be considered “osananajimi”.

Similar to Resona from the previous title, Lumine is unable to refuse Saika’s “requests” from a past experience endangering his well-being. The event is also the reason why Lumine seems to be “dependent” on him to a certain extent.

Like Est’s route, Lumine’s route is very boring until the climax, when it is again the protagonist who shines and brings about a decent conclusion. Lumine’s route involves the “Ookura” family moreso than the other routes.

Oh, and these are a few of the subcharacters behind Est

Sexual Content: Low. These are definitely H-scenes that you don’t want to skip, NOR fap to. They add such ridiculous “plays” onto these scenes and crude humor to the point it’s not even funny, but just so silly that you’re laughing your ass off and losing your boner completely.


So here we have the hyped sequel that unfortunately didn’t turn out that great. As stated above, most of the scenes involved Saika and his talents and NOT the heroine. The flow is rather awkward with this game, and some routes simply has background information just thrown at the reader’s face. Climax scenes are relatively okay, though, which reminds everyone that Navel’s been going strong for years for a reason.

On the other hand, I’m very distressed that only the very minor characters from the prequel make an appearance. Honestly, I would’ve loved to see any of the heroines from the first title make an appearance as an “older self”. As expected, no Luna nor Yuusei, and Aeon actually looks the same (just with glasses).

Now for the Append Comments. One Word: Hilarious.

The two stories are Luna After After Story, and a nonsense version of Resona’s side-story which involves the male characters. The former involves Yuusei (or Asahi) admitting to stop with the “Asahi” identity after graduation, and Luna being completely depressed over it (remember that Luna’s “first love” is Asahi, not Yuusei). It involves other characters including Aeon who has been working to stabilize the relationship between the Sakurakouji and Ookura families, as well as ichaicha between the characters.

On the other hand, the nonsense version of Resona’s side-story involves the cross-dressed Yuusei falling out the window and losing his memory. Anthony (Yuusei’s cousin) happens by and saves him, but does something absolutely idiotic that requires the full assistance of Suruga and Aeon to restore Yuusei’s memory. Here, you can see how silly the Ookura family can be, and what extent they would all go to expressing their affection for this ridiculously popular protagonist.

Hm… Isn’t this scene a bit familiar…?

Affection for the Characters: Moderate

CG Score: 5/10. Pretty average artwork with your same old Nishimata and Suzumiya. Really, Nishimata’s art is what got me into eroge in the beginning, but her artwork got pretty crappy recently (awkward poses, gestures)
Music Score: 8/10. Amazing music as expected of Navel. Some “eurotrance” tracks are amazing, heroine-themes are also quite well-designed.

C’est parti! (Filia Collection Theme)

ぐっどろもーにんぐす (Paruko’s Theme)

Addictiveness: Low

Conclusion: An inferior sequel from Navel, which is quite unfortunate since we all know and were expecting (don’t lie: Getchu’s ranking states that this game was hyped #1). It has a couple of routes where the climax is great, but most of the time, the story is boring lacking drama and “conflict” as it did in the prequel.

So you’re telling me that the “girl” on the right is actually a guy? WHAT?!

Comments on: "Following His Parents’ Footsteps: Review of [141219]Tsukiyori 2" (14)

  1. […] with a bunch of previous games like Tsukiyori 2, Otome Domain seems to focus more on the protagonist than the heroines themselves, almost making […]

  2. CheeseKun'sHat said:

    Yes, your answers helped.

    I still don’t know how in the demo Saika first came across Est while she was unclothed and unconscious, though. I thought her servants would have noticed her before Saika came in. And given what you said about how Saika had to lie to Est about himself, is the scene in Est’s route where he has to come clean to her well-written? It’s supposed to be a pivotal moment, right?

    Is Est the “main heroine” in this game like Luna was the main heroine of the last game? I can tell that both of them get a unique song for each of them in their own games. Luna gets “Shiny Moon,” Est gets “Love Slave,” which is below:

    What I’d like to find out is if any other heroines in this series get their own unique songs. Could you fill me in on that?

  3. CheeseKun'sHat said:

    I thought this title would have been worth all the hype, but I guess the writing didn’t step up this time.

    According to the demo videos I’ve watched, Est’s English speech isn’t completely fluent, but I would agree with you that it’s less accented than what you normally get when Japanese voice actors try to speak English in anime series. I don’t understand why the text for Est saying “disgraceful” was censored in the following video though:

    I would have liked to have seen what Saika would have looked like if Ursule was his mother, but Navel’s unlikely to make that happen.

    So no one got new completely sprites for their older versions? How much time has passed since the first game anyway? I was expecting the older Luna to look something like Irisviel von Einzbern from the Fate/Zero anime series. Does the game mention what happened to Resona from the prequel?

    • So a couple of things. In the video you posted, it’s heavily implied that Est’s “Disgraceful” is “slurred” due to her rage, like how it’s hard to speak properly if you’re really pissed.

      In general, Saika’s identity only came because of Luna x Yuusei. Yuusei x Ursule probably resulted in a different story with different characters.

      No new sprites for characters from old games. At least according to theory, there has been roughly 20-25 years passing from the first title, which suggests that Ion and that one weird headmaster guy (La Fore?) is easily over 50 years old. The popular estimate seems that they (John, Yachio, Ion, and La Fore) are 60-70 years old in Tsukiyori 2. Well maybe not Yachio because her popular quote is “I’m still in my 20s!” in the first title.

      Luna isn’t shown in the second title at all, except how she has “unvoiced lines” during Saika’s flashbacks. As you’ve probably noticed, no sprites (unfortunately). Same for his father, Yuusei

      As for Resona, if you read through Otome Riron, she becomes the new Family Head, which remains consistent with Tsukiyori 2. When Saika talks about “Sousai-dono”, that’s actually Resona he’s talking about and how the two do not really get along makes sense (since Resona likes Yuusei, and Saika is the “result of love between Yuusei and Luna”, as according to Ion)

    • CheeseKun'sHat said:

      Could you tell me about what Est was so upset about in that video?

      Having so many years pass and keeping the prequel characters’ appearances exactly the same as before really strains the story’s credibility. I was hoping to see how Hiro Suzuhira would have illustrated an older Luna. Are they still putting out drama CDs or fandiscs for Luna and Yuusei at least?

      It looks like there will be an Otome Riron 2. Are you planning on reviewing that?

    • The game explains how Est and Saika often competed for 1st and 2nd place in various competitions, and Est had a half-respect/half-hate towards this mysterious person who was consistently matching her designing skills. However, since Saika needs to hide his identity, “Asahi” confesses that all those designs were actually her own work that Saika was submitting under his name (This excuse was made by Saika due to Est recognizing his “style” of designing). This enrages Est because not only is kind of tactic cheap, it also meant to that “Saika” was a worthless man who had to take someone else’s work to become famous, and she actually thought well of him at first. It’s best if you actually read the story for yourself to understand this portion though xP

      I’m not sure if Drama CDs/Fandiscs are in planning for Luna/Yuusei. Considering how they DID have an additional Append Disc for Tsukiyori 2 where Luna did reappear as a “Luna after-after”, I’m guessing that’s all they have planned.

      Otome Riron 2 is at supreme priority for me. I hope to finish and release the review for the title within a week of its release, if possible.

      Hope these answers helped!

  4. […] Game that I had high expectations for, but horribly disappointed me was… Tsukiyori 2 and Pure […]

  5. Erm… Does anyone happen to be in possess of the AGTH hook for this game?
    I’ve got the append disk too.

  6. kiinoshita said:

    Just finished the Luna afterafter route and it seems I am still missing a CG, there are 11 CGs and I only have 10, I played the entire route and am still missing one. I did not play anything else other than the after after append, was there a CG of Luna in the main game?

    • Many apologies, but it’s been so long since I’ve played this game that I’m not quite sure if I can answer accurately.

      However, my best guess is that you have not updated your game (sorry if I’m wrong with this guess). If you still have trouble accessing that last CG, feel free to go to the following site to obtain a savadata:


    • kiinoshita said:

      Ya it was just some random scene of some guy at the computer, it was nothing Luna related lol.

  7. […] the protagonist score is actually comparative to the heroines or story score (The first one being this game). This is actually a good thing, where the heroines and the protagonist have an equivalent […]

  8. for me, some disappointing happen , and some things really is better than the prequel. i call this inferior too though since luna didn’t show up, my biggest reason to play this game, and i must satisfy myself with saika in maid outfit. at least i glad i buy this together with append, which actually is worth a lot for me (since luna is there )

  9. I basically agree to everything you state. I suppose a “good” point is that I didn’t dislike any route of this game as much as I disliked some in the previous title, but the fact that none is exactly great in exchange doesn’t make it a turn for the better. Except Saika, pretty much everything about it was just meh.

    I guess for those who liked the first game and currently don’t have anything better to do anyway, it’s still worth reading.

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