Foreword: I lied. I guess I’ll be playing a lot more galge/eroge now that I have time since MMOs have officially sickened me. It’s really sad that some of the MMO community is absolutely retarded to the point that I’ve decided to come back to galge.
On with this title, while it’s technically more of a nukige than anything else, I actually found myself enjoying this game for its occasional references, humor revolving around the characters, the colorful characters themselves, and something else I’ll probably mention a bit further down below. It was at least good enough to warrant a fandisc which is being released on the 27th (So next week!), so there’s that.
I’ve also decided to now list the “pros” and “cons” of each game at the very end in the conclusions, so it really gives the people who want 20 second summary of the game the take-home message. Hopefully that’s enough to justify my rants or praises or extraordinarilyandunnecessarylongreviewsthataren’tevenhelpfulahahahahahahaha
Title: 僕と恋するポンコツアクマ (Boku to Koi suru ponkotsu akuma) [The ponkotsu demon who does love with me]
Release Date: September 25, 2015
VNDB Link: https://vndb.org/v17515
Getchu Link: http://www.getchu.com/soft.phtml?id=889009
Game Type: Nonsense comedy nukige with fantasy themes
Summary: “ponkotsu” is an adjective used to describe something that’s “missing” something or unusual. It quite literally means “amateur” in some instances as well. At least for Ren and his younger sister Emili and their childhood friend Riria, this word was unrelated to them until they’re all kicked out by Riria’s mom who is also the school principle, for them being a “ponkotsu”. They’re placed in a special dormitory along with four different other people including three animals (?). This is when Ren finds out that each member of this dormitory isn’t actually human, and was brought here for some reason. Not being a ponkotsu himself, Ren had no place here, but was eventually accepted to be a manager whose household skills were invaluable to these groups of girls who needed guidance to graduate from being “ponkotsu”!
Tama-chan: Don’t call me a ponkotsu!
Story Length: Moderate (20 hours)
Complete Story Clearing Difficulty: Very Easy
Comments: There is literally one choice within the entire game at the beach scene. It’s here where routes for subheroines are available (Reika, Rin, and “Tama-chan”)
Character Design Rating: 7/10
Story Rating: 2/10
Protagonist Rating: 5/10
Game Quality: High
Overall Rating: 4/10
Rating Comments: So as expected, we have a charage-nukige combo (?) which receives an unusually high character design score, but unfortunately falls in the story due to obvious reasons.
Protagonist Score is higher than it would have normally been for a nukige, mainly because Ren plays a big role in much of the comedy, for which game should be praised for. He’s always the center of each and every scenario, as it should be for a protagonist, and while he’s not exactly active or “protagonist-like”, he’s still not some cardboard, faceless protagonist like in other games.
He actually has a personality! (Oh how my standards have fallen)
Story is the thing this game lacks the most, but hey, it’s a nukige so it’s expected. Plenty of nonsense humor at least enough to initiate a dry laugh even if this kind of jokes isn’t your cup of tea, and really, you shouldn’t approach this game with any expectations of a serious story.
Characters are what makes this game worth anything, with very colorful characters each with their characteristics making them much more attractive and pleasing for the eyes. Not only is the art of each character pretty decent (and I’m sure a lot of you guys are Sayori fans), but much of the jokes and humor revolve around the heroines and not the protagonist. If at all, each heroine is then connected with an additional trait later in the game which can become a contrast with their original presentation. As an example, Riria is a succubus who is weak to anything sexual, but learns to “mature” later in her route. If at all, the subheroines were just as well designed as the heroines themselves, and I was very pleased to find that each of them had their own H-scenes.
If I had to make a complaint, it would be that other heroines would be completely insignificant in a heroine route. As an example, the common route shows Riria and Emili aggressively pursuing Ren, but once you get into perhaps Aruru’s route, this pursuit poofs all of a sudden and makes the game seem very unnatural. Though to be fair, this might have more to do with story…
Character Summary: I’ll be skipping the subheroines for this section because I’m lazy like that.
Riria is Ren’s childhood friend from since they can remember, and obviously infatuated with the protagonist from the beginning of the game. Her passive attitude towards Ren is actually quite contradictory to her background as a succubus, and directly the opposite of her mother, who actually make fun of her own daughter for still being a virgin. Despite being the daughter of the school principle, Riria is quickly shown to be rather unfitting for that title, immediately falling asleep in class or being poor with her studies.
Her route mostly involves how she loses her confidence as a succubus even with her approaches to Ren, who holds himself back since he cares for his dear childhood friend. Riria’s route also incorporates the importance and theory of honesty later on in the route.
I personally thought that the contradiction of her background as a succubus and her intolerance for sexual things pretty darn funny. It was a nice change of design compared to other “succubus heroines”, and even Ogura Yui, Riria’s CV, admitted that this difference made voicing the character a bit more difficult (It’s also hilarious how she makes fun of Japan’s AV industry after that too. I almost died laughing). She’s shown to be clingy to Ren even outside of her route, which incites jealousy from the respective heroines, adding to this trait. I just wish there could have been more serious of a love-triangle between her, Emili, and Ren, instead of the cheap love comedy.
Emili is the non-blood related younger sister of Ren who actually greets her older brother’s groin and liberally presents her perversion. The absolute irony through all this is that she is considered an angel, another race different from humans or succubi. Like Riria, the calm and mature expectation of an angel is shattered by Emili’s design, who is ironically more like a succubus than Riria herself. Like Riria, Emili is shown to have large amounts of affection for her brother, who she sexually pursues from the beginning of the game.
Emili’s later portion of the route introduces the theme of trust, of how this “angel” character can’t even trust her own adopted parents. She explicitly states that she doesn’t get along with many of the dormitory’s members purely because she can’t trust them, and the only exception is Ren, who she lived with for so long.
I liked Emili’s design for the same reason I enjoyed Riria’s; it was unique and made the character much more colorful. However, Emili’s route isn’t without flaws; the climax of the route was pretty retarded in my opinion
Yuu seems to be like a normal person when you find out she can’t tolerate the cold… except she’s a 雪女 (Yukionna), or a Snow Woman who is supposed to be able to tolerate the cold. She herself says that her hometown is “too cold” and the readers might just laugh at how ridiculous this sounds. In addition to this, it seems that Yuu also loves spicy foods, adding to the irony of her identity as a snow woman. I actually found Yuu to be similar to myself in this sense, since I enjoy spicy foods, but find myself sweating profusely when I do, just like the blue-haired heroine.
As a character, Yuu was quite the generic and archetypical “yuki-onna” character, and the only thing it really set her apart from said archetype was the aforementioned intolerance to the cold and her preference for spicy food. While she was cute as a character, her design of being a transfer student who almost immediately comes to love Ren and essentially “force” him to be engaged with her was something that really needed more transition and more planning.
Aruru plays the role of a loli character in this game and even while being the “youngest” within the entire dormitory, seems to actually be the more mature individual even over characters like Miyabi. Voiced by Ueda Akane, this CV voices characters I find very attractive, and Aruru was certainly not an exception.
Aruru is considered to be a mummy, like the bandage-wrapped humans shown on history channel. The twist at this point is that instead of being wrapped around, Aruru prefers to literally not wear anything, feeling that clothes and even loosely hung bandages are too restricting. It’s not an exaggeration to say that you’ll see Aruru’s nude sprites almost immediately from the start of the game.
Despite being mature and well-behaved, Aruru’s route revolves around dependence on others, which this girl learns to do as she realizes she can’t take care of everything. I think this worked synergy with her loli-design to allow that feeling of “wanting to protect” within the readers.
Last but certainly not the least is Miyabi, the super popular upperclassman who Ren mentions is “out of his reach” when she is also sent to the Ponkotsu Dormitories. However, it’s quickly shown that this archetypical “upperclassman” heroine is just as normal as any other girl. If at all, she is a witch desiring to follow her parent’s footsteps as a drug manufacturer.
Even with said archetypes, Miyabi does have some pretty cute sides of her own which sometimes helps you forget that she’s the older member of the dormitories. Her pet “Shigeru” is actually a character well favored by other CVs, and Miyabi is shown to be a masochist later on in the game adding to her charm. It’s just that as with Yuu, it would have been nice if the game took some more time developing her relationship with Ren, but hey, this is a nukige for a reason, right?
By the way, Shigeru is that floating furball on the side. It really looks like Mar〇mo
Sexual Content: High
Comments: So on with comments. As I’ve stated, there’s really nothing I CAN say with this game; it’s pretty much a nukige that people might recognize from Nekopara (I think that’s the title released in English drawn by Sayori?), which I enjoyed because it was full of laughs and light-hearted jokes to de-stress me from whatever I needed to be de-stressed from.
Another thing about this game is the eyecatchers between transition scenes. It gives what’s like an “aftermath” of each scene, and sometimes adds another chuckle before moving onto the next.
Next comment I have is the CVs comments at the end of each heroine route. I really like it when games put in the CV’s comments on the game and characters at the end because not only you can see (or at least hear) the CV’s personality, but also how experienced they are with voicing and some insights about their lifestyles as well as how it’s so absolutely terrifying that women in their 40s are able to produce such cute voices.
I shiver at the very thought
The last comment which I consider to be a compliment is that the art is very sexually pleasing. Aka, this game is very well designed as a nukige and will exactly do just what it was planned to do. Even some of the CVs in their comments point out that this game had more erotic H-scenes than other games they voiced in the past. I’m sure this will be quite pleasing for a certain portion of the galge population… I guess ( ͡° ͜ʖ ͡°)
Affection for the Characters: Low
CG Score: 8/10. Calling it. People are going to want to play this just because of Nekopara.
To be honest, I’m thinking of Nekopara because of this title. I mean look at all the attention to detail!
Music Score: 4/10.
Addictiveness: Low. I’ll definitely get to the fandisc though.
- Very colorful characters with LOTS of humor and references to make each scene enjoyable and not boring
- H-scenes are intricate, as well as “easy to use
- Bonuses such as concept art, extra scenarios, CV comments, and the occasional animations enhance gameplay.
- The story is almost non-existent and players shouldn’t have too much expectations. Romance in the game should be anticipated the same way as well
- Other heroines seems to become highly insignificant once you get into a heroine’s route. Not exactly too obvious unlike other games, but still an element that might need some work.
Overall, KoiAku is one of the well-designed nukige out there along with some of the nukige created by FrontWing or even Softhouse-seal. While it’s not exactly the “best” game, it’s still a game most suited for casual gameplay or even as a tool for practicing Japanese by people who are still learning.