A blog for reviews… that's really not much of a blog

Posts tagged ‘alchemy’

The Story of a God-Murderer… Review of [140425] Tenbin no La Dea

Foreword: Here’s the second review in a while! As my first Eushully game, I’m wondering why the hell I didn’t get to this game any sooner. Remember Eternal’s eroge with gameplay elements? Think of those except a lot better with more H-scenes (which is primarily because of the greater number of characters).

There were a lot of similarities between the two companies, but I’ll obviously focus on this title as much as possible. While I’d hate to give away spoilers, it’s actually pretty hard to do, so I’ll just go with the flow (irresponsible)

Overall, this game was pretty much perfect in character design: much to my surprise. That’s why it does receive a 10/10 for the respective category. As expected however, story design will fall inevitably because it’s really hard to implement a good and solid story into such a long game.

Frankly, I got lazy with the leveling of the characters after I hit level 65 on Serika. I’ll make sure to explain this portion as well.

Title: 天秤のLa DEA。 ~戦女神MEMORIA~(Tenbin no La DEA. ~Ikusa Megami Memoria) [Lit. Trans: Divine Judgment of La Dea (the God). Battle Goddess Memoria]
Producers: Eushully
Release Date: April 25, 2014
VNDB Link: http://vndb.org/v13999
Getchu Link: http://www.getchu.com/soft.phtml?id=792202
Game Type: Turn-Rotation Advanced Strategy Fighting Game (Final Fantasy Style)
Game Walkthrough Wiki: http://www60.atwiki.jp/ladea_memoria/

Summary: Serika is an individual known as the “God Murderer” and hunted by everyone. This is why he must hide his identity from as many people as possible as he strives to reach a normal life. Regardless of his efforts, there will be someone who finds out about him, and try to hunt him down as well.

This was when the Water Miko advised him to head west, to a town called Lerun, where he would assist the Knights of Lewinia with their missing Princess. While it was unknown why he was advised to do so, Serika agrees and heads out with his loyal maid(?), Shuri.

Tenbin no La Dea is about Serika’s story as he meets various individuals during his stay at this small town, and how these people will affect his daily (and immortal) life.

This game is the remake of an older Eushully title back in 1997. Graphics, system, and story are greatly improved.

This is Alicia, a girl who became a victim of the thieves in the beginning of the scenes.

Mastery of Abnormality: Review of [091211]Kurogane no Tsubasa

Foreword: Okay! Another old game finished! My first game from the company “White Cyc”, I’m not sure why I was attracted by this title, but it’s definitely one that I’ve been eye’ing for a while. Nonetheless, I got around to finishing it.

Holy shit it’s long.
Seriously. It’s a decent story and all that good stuff, but it’s so freaking long! The game repeats every 20 lines in SOME different way, using a different kanji that ultimately mean the same thing. This is the best definition of what players (and readers) might call a “filler”.

Well, I’ll try to get into this more with the Comments Section. Otherwise, this was really… normal o_e;;

WARNING: This review contains intentional spoilers that reveal the story. Read at your own Risk. 

Title: クロガネの翼 -The Alchemist’s Story- (Kurogane no Tsubasa) [Lit. Trans: Iron Wing or Wing of Black Gold]
Producers: White Cyc
Release Date: December 11, 2009
VNDB Link: http://vndb.org/v2918
Getchu Link: http://www.getchu.com/soft.phtml?id=666888 (Caution: Getchu Page contains spoilers)
Game Type: Fantasy Novel with themes of self-identity

Summary: Natsuki was suddenly informed by his father that he is getting remarried. While being awkward at first, his new mother and younger sister are very friendly, and the new family get along very well. One day, as Natsuki goes out to play with his friend Masamune and Nanami, they come across a fortune teller who informs Natsuki that he will be “forced to make a crucial decision”. As they ponder about what that meant, they also come across a girl confronting a few delinquents who are infamous for their violence. As she kicks the sidekicks (icwutididthar), the leader pulls out a knife. Natsuki then instinctively covers the girl, while Masamune disables the leader easily. The trio runs away as police sirens fill the air, with the girl staring blankly.
Turns out, both this fortune teller and the girl that Natsuki covers will transfer into their school. 

Even as Natsuki has strange powers of alchemy, which allows him to turn rock into shiny marble, he despises this power, and has learned to live a normal life. He becomes so headstrong about being “normal” that some of the people around him find him strange. Despite his ideals, Natsuki soon finds out that what the fortune teller told him comes true–he will be forced into a series of events which will destroy his “normal” life.

Story Length: Moderately Long (25 hours)
Complete Story Clearing Difficulty: Difficult
Comments: Apparently, this game features a storyline where you have to completely clear Lilith and Nadia’s story first, then start over to reach Nanami’s route, and then finish off with Haruna’s route. Despite this sophisticated engine design, there’s really no meaning within each route, except for the fact that they rise in quality and description.

The siblings are a bit… too close