A blog for reviews… that's really not much of a blog

Posts tagged ‘apocalypse’

They were living in Paradise… Review of [090918] eden*

Foreword: First…

Dear me from a few years ago who refused to play this game for whatever reason. With all due respect,

FUUUUUCK YOUUUUUU

I say this with good reason. eden* is a very nice game that doesn’t even take too much of your time, but the scenes, music, and the words all captivate your very soul.

Despite being only about 5 hours long total, this game has quality and scores that surpass even the more “serious” games, and I’m very glad that I took the time to play this.

Title: eden* ~ they were only two, on the planet ~
Producers: minori
Release Date: September 18, 2009
VNDB Link: http://vndb.org/v1286
Getchu Link: http://www.getchu.com/soft.phtml?id=600545
Game Type: Kinetic Novel with philosophical themes

Summary: Ryou recently got assigned to the Research Facility 703, a location not even marked on a map in an ocean in the middle of nowhere. He was assigned with a girl named Lavinia with the same age and rank as him, and they started to work together in protecting the genius “Felix” named Sion.

Work seemed boring, really, since this was a location that wasn’t even on a map, and there was very little threat… But something was going to definitely change. Ryou’s first encounter with Sion will be its trigger, and through a series of events, he will finally find what he wants to use the rest of his life for.

A “Maid” that serves this research facility, Elica.

Story Length: Very Short (<10 hours)
Complete Story Clearing Difficulty: N/A (kinetic novel)
Comments: I actually have a bias: that kinetic novels are much more higher in quality than not when it comes to story flow and consistency. Obviously, this is because there’s only one flow and one “route”, but it’s really sad when “single route” games are much better than your typical “eroge”.

That actually says something, you stupid Japanese eroge companies =_=;

Character Design Rating: 9/10
Story Rating: 7/10
Game Quality: Moderately High
Overall Rating: 8/10

Subcharacter and Ryou’s superior, Inaba. The story presents him to be an antagonist, but he might become of help to Ryou…

Rating Comments: We have a “superior” (8/10) game, which is very surprising. There’s only a few characters that interact over a period of 5-10 hours, but the relationships are so clearly defined, and there’s so many conflicts within those short hours that story rating is still considered “good”. (I’ll be honest. I took off a few points because it was TOO short)

Similar with Character Design, except this time, the backgrounds of characters are so clearly defined, it almost seems as if the game is challenging the reader to predict what will happen at each and every scene. “Hey, here’s how the character is: see if you can guess what’ll happen next.”

Oh shit. What happens next? O_O;

This is definitely a plus.

Plus+Mosaic Patch (PM Patch): this is an extra feature available for this game, where the game adds four H-scenes for the characters: Sion, Elica, Lavi, and Maya. It also adds some bloody and “ecchi” CG. Without this patch, you get an “all-ages” version of the game safe for everyone.

Sexual Content: None (without the PM patch), Low (with the PM patch)

Comments: I’ll be honest. I saw the ending coming. It was pretty much in your face about it, and it even hints it in the beginning scenes.

I still cried.

I don’t know. I just felt so much affection for Sion which is really strange because I can’t understand what’s so unique about Sion to hundreds or thousands of other characters I’ve encountered in my eroge career so far.

Loli きったぁぁぁぁ!!

Well, her CV was kinda awkward, but it was Chikotam that worked on her visual design. This actually kinda threw me off a bit. If you remember Chikotam, that’s the artist who’s famous for the “loli-design” prevalent in Parasol games, which is known to be rather crappy.

Plenty of foreshadowing in this game, and small bits of humor to keep things interesting while it introduces one conflict after another, minori did a splendid job with presenting the story, character, and even the morals that it might have tried to convey.

The one thing I do complain about, however, is that it becomes very ambiguous. Here you have two characters and their story together, but what does it mean? It seems that if there was even a slight bit of “morals” that the game tried to convey, it was ambiguous: to the point the game was asking the readers for the analysis instead of making one itself.

Affection for the Characters: Very High

CG Score: 9/10. Not much to say in this department, except for the fact the CGs are numerous in number and is absolutely gorgeous. Remember that this game is called “eden*” for a reason.

Simple, but bold and beautiful. That’s how I like my CGs.

Wow, this is one nice place that I’d like to go to

Music Score: 10/10. Again, the same thing with the CG except I absolutely fell in love with the music. I dug several hours on the internet to find the lossless OST, finally found it, and now I’m crying in joy that all the beautiful melody is on my hard drive.

Calm Talking:

Liverating:

Yearning to the Sky:

 

Addictiveness: Moderately High. Despite being a 5 hour story which you know what will happen, this seems like a game that I’ll be willing to replay just to see if there’s any “small bits” I may have missed: it is entirely possible, after all…

Conclusion: A very good game from minori for which I kick myself for not starting earlier. I’m still waiting for the release on Friday (as with everyone else), and hopefully, that turns out good… This is a game, hands down, worth trying. It’s only 5-10 hours of your time, right?

This is my favorite CG in the entire game.

The Story of a God-Murderer… Review of [140425] Tenbin no La Dea

Foreword: Here’s the second review in a while! As my first Eushully game, I’m wondering why the hell I didn’t get to this game any sooner. Remember Eternal’s eroge with gameplay elements? Think of those except a lot better with more H-scenes (which is primarily because of the greater number of characters).

There were a lot of similarities between the two companies, but I’ll obviously focus on this title as much as possible. While I’d hate to give away spoilers, it’s actually pretty hard to do, so I’ll just go with the flow (irresponsible)

Overall, this game was pretty much perfect in character design: much to my surprise. That’s why it does receive a 10/10 for the respective category. As expected however, story design will fall inevitably because it’s really hard to implement a good and solid story into such a long game.

Frankly, I got lazy with the leveling of the characters after I hit level 65 on Serika. I’ll make sure to explain this portion as well.

Title: 天秤のLa DEA。 ~戦女神MEMORIA~(Tenbin no La DEA. ~Ikusa Megami Memoria) [Lit. Trans: Divine Judgment of La Dea (the God). Battle Goddess Memoria]
Producers: Eushully
Release Date: April 25, 2014
VNDB Link: http://vndb.org/v13999
Getchu Link: http://www.getchu.com/soft.phtml?id=792202
Game Type: Turn-Rotation Advanced Strategy Fighting Game (Final Fantasy Style)
Game Walkthrough Wiki: http://www60.atwiki.jp/ladea_memoria/

Summary: Serika is an individual known as the “God Murderer” and hunted by everyone. This is why he must hide his identity from as many people as possible as he strives to reach a normal life. Regardless of his efforts, there will be someone who finds out about him, and try to hunt him down as well.

This was when the Water Miko advised him to head west, to a town called Lerun, where he would assist the Knights of Lewinia with their missing Princess. While it was unknown why he was advised to do so, Serika agrees and heads out with his loyal maid(?), Shuri.

Tenbin no La Dea is about Serika’s story as he meets various individuals during his stay at this small town, and how these people will affect his daily (and immortal) life.

This game is the remake of an older Eushully title back in 1997. Graphics, system, and story are greatly improved.

This is Alicia, a girl who became a victim of the thieves in the beginning of the scenes.
(more…)

Zombie Apocalypse?!!?! Review of [130628]Nosferatu no Omocha ☆彡

Foreword: One game down from the nine I chose this week! Can I finish all these games in time for the next wave? Tune in next time t– /shot

Jokes aside, let’s get right on to the review of Nosferatu. First game by Ichigo Fizz, I remember the parent company, “Fizz” for creating stories that are ultimately crappy, but strangely has a higher character affection for some reason. That’s the same in this game, but of course, more detail can be found below.

Finished in 3 days (darn you, summer classes), I present to you, Nosferatu no Omocha!

Title: ノスフェラトゥのオモチャ☆彡 (Nosferatu no Omocha) [Lit. Trans: The plaything (toy) of Nosferatu)
Producers: Ichigo Fizz
Release Date: June 28th, 2013
VNDB Link: http://vndb.org/v12290
Getchu Link: http://www.getchu.com/soft.phtml?id=768965
Game Type: Novel with themes of zombie apocalypse, albeit with a different setting.

Summary: Hibiki is a human being that continuously runs in fear of becoming “one of them”. After the Blood-Last (or bloodlust?), which left 99.99% of the Earth’s population as monsters called the Spirit Taker, all Hibiki can think of is surviving as long as he can, even as he realizes that his efforts will soon end in nothing.

He is soon surrounded by Spirit Takers, and just as his soul was about to be stolen, a hand gently reaches out to him, telling him that he “…won’t need to run away anymore…” He faints at that moment, but wakes up in a supervision center, where they protect him from the Spirit Takers. However, Hibiki wants to know who saved his life…

Story Length: Moderately Short (20 hours)
Complete Story Clearing Difficulty: Easy
Comments: Very straightforward character choice. No need for long explanations. There are obviously more “short stories” for the three sisters who are the main heroines, than the sub-characters.

Character Design Rating: 7/10
Story Rating: 2/10
Game Quality: Moderate
Overall Rating: 4/10
Rating Comments: We have a title that rivals many other superior games in Character Design, but its story rating drops madly. This is, like Magical Charming, because of explained elements. I’ll list some of the things that the game doesn’t explain; trust me, it’s a long list.

  • Hibiki’s properties make him seem to “turn on” the girls around him, which is not explained.
  • In the story, it specifically says that Hibiki was attacked once, by a Spirit Taker. This caused immense pain and suffering, but Hibiki did not become a Spirit Taker like them. Why?
  • The origin of Anima (the rose-like flower that suppresses the Spirit Taker’s desires)
  • The origin of Spirit Takers (the story says that Noel was the “First Spirit Taker”, though)
  • and various others.

In that sense, this game seemed like a mindless parody of the zombie apocalypse, but… something didn’t really make it seem like that…

Character Summary: Let’s speed through the summaries! There’s really not much to say about each character, but this section is a good excuse to post “unnecessary” CGs :D

Let’s start with Noel. Your typical loli character, at first glance, you may think of her as one of those selfish and prideful individuals. However, Noel, despite being the “King of Spirit Takers“, and lived for over 1000 years, is actually an amaenbo character (Character who actively pursues the protagonist’s attention), so I guess this kind of “gap” is what I enjoyed greatly.

Noel loves sleeping, and can often be seen sleeping in class. Her favorite food is anything fried (potato chips, fried shrimp, etc…), and will not yield these items to anyone.

Noel actually lacks the emotion: sadness. This is why even when she sees death, she cannot be disturbed by it, and the only time she cries out of anguish is when her body instinctively tries to “take” Hibiki’s soul, as he offers it up to her. With this emotion restored, Noel is “technically” a human, but can live for a very long time, with Hibiki, who is now a Spirit Taker alongside her. (BUT WAIT! I thought Hibiki couldn’t be a Spirit Taker!)

We then come to Misha, who is the eldest daughter of the Nosferatu Family. Despite her hereditary advantage, Noel is a more powerful Spirit Taker than her, because Noel is the “First Spirit Taker”. Misha isn’t too concerned about hierarchy, however, since she doesn’t like receiving too much attention. Instead, when Hibiki tries to do something for the three sisters, Misha says to him “… then teach me– No, teach Noel and me what “Romance” is…

It is implied that as the elder sister of Noel, she is older than her; and far more mature in certain areas (O.,O). In school, she is considered the “school idol” for her kindness and good looks, as well as her abilities.

Misha’s hobby is gardening, which she tries to keep secret from everyone else. She is the one who tends to Anima and because of this, is the first to realize that the flowers were wilting. Misha also loves reading shoujo manga, despite having the aura of a lady. This characteristic suggests that she knows very little about love.

Last but not least, we get to Amayuki. Mostly the “emotionless heroine“, it’s possible to see that she is not really emotionless; she just doesn’t know how to express herself properly. Amayuki, like the other two, are “amaenbo” characters, and desire the attention of Hibiki.

Amayuki’s background goes back to when she was just a frail child, and faced with death. Noel appeared before her, and turned her into a Spirit Taker, allowing her immortality and the cure from the disease that she was suffering with. However, because of her immortality, she has been treated like a god from her family, which she finds very uncomfortable; she would rather stay with Noel, Misha, and Hibiki.

Amayuki is skilled in martial arts, and uses it often to protect Hibiki from physical danger. She easily becomes jealous of other girls that are close to Hibiki, and often leave the poor guy confused about what he did wrong.

The Four Subcharacters:

Kodama on the right, Paseri on the left.

Kodama: Hibiki’s younger sister and an extreme brother complex, to the point she finds it natural that a brother would lust for his younger sister. Hibiki unfortunately does not think of her as a little sister, because his parents and even Kodama chased after him during Blood Lust. This paradigm sets up the siblings in a very uncomfortable relationship.

Paseri: The student council president in the school that Kodama attends, Paseri attacks Hibiki, trying to take his soul, but is stopped by Amayuki, Misha, and Noel. Despite her punishments, Paseri attempts to steal Hibiki’s soul again, and fails the second time. The third time around, she tries to get closer to the group so they drop their guard, but instead ends up falling in love with him instead.

Riri: Hibiki’s classmate who is also a human being, she chose to become a Spirit Taker on her own accord, because she wanted to understand her parents when her parents attacked her during Blood Lust. Riri and Hibiki start studying together, but end up falling in love with each other in the end.

Melody: The loyal maid of Noel, who is significantly younger than the rest of the sisters. Skilled at all forms of housework, it is Melody’s pride and joy to serve the Nosferatu family. Melody’s story mostly involves her affection towards Hibiki as she sees his diligence and persistence even in such a hostile environment, and “sacrificing her body” in order to confine him as much as possible.

Such delicious events…

Sexual Content: Very High

Comments: Arguably your “Zombie Apocalypse” environment, the “zombie” is replaced by a vampire-like creature called “Spirit Takers”. This theme is maintained throughout the game but… that was all there was to it; Hibiki’s “property” that turned on the girls around him was a convenient plot element used for the H-scenes, and while I did enjoy drooling over Noel, the end of her route was much too abrupt.

But I want a Harem too ._.;

Affection for the Characters: Moderately High

CG Quality: Moderately High
Music Quality: Low

Addictiveness: Low

Conclusion: A parody-like game with the cute theme of apocalypse, but is actually more of a comedy than anything else. Contains cute short stories, but is more of a nukige than a visual novel. Good character design, but almost non-existent story.

ERMAGAWWWD NOEL IS SO CUTE!!!! <333

A brief intro of Noel; as a supreme being, but not too different from anyone else.