A blog for reviews… that's really not much of a blog

Posts tagged ‘artifacts’

The Finale of Leyline: Review of [150130]Tokijikake – Asagiri ni Chiru Hana

Foreword: I’ll be honest: this game was the most hyped for me this month, and possibly even the entire year. I held so much expectations from its previous titles, and I was just twisting in agony of what was to happen after the first two parts.

MFW This game

Well my dear friends, you have the finale of the trilogy and the end to the title “Ley Line”. The one thing I really appreciate about Unisonshift Blossom and this game is that they know when to stop, unlike other companies who try to milk out as much money from sequels and fandiscs as humanly possible. There will be no other games relating to this series from Unisonshift, but I’m looking forward to their other games, which have a great setting of their own.

Finished in a single day, this short game delivers a promising and definitive conclusion to the end of the series. Let’s see if they did it effectively, yes?

Just a fair warning, however, that to effectively deliver my point, I will have to include some minor spoilers. Sorry guys :|
(I’ll try to be as conservative, though)

Title: 時計仕掛けのレイライン -朝霧に散る花-(Tokijikake no Ley Line -Asagiri ni Chiru Hana-) [Lit. Trans: The Clockwork of Leyline – The Flower that Wilts in the Morning Fog-]
Producers: Unisonshift Blossom
Release Date: January 30, 2015
VNDB Link: https://vndb.org/v16212
Getchu Link: http://www.getchu.com/soft.phtml?id=831780
Game Type: Sci-fi mystery novel

Summary: The mystery is solved, and the Special Task Force group has finally defeated the Evil of the school… maybe…? Well, the problem is that the events from 20 years ago is still not solved, and the German guests from the 2nd title are still staying over for some reason. In addition to the real Michiru (who is currently recovering from using a large amount of magic) still frail, Mitsuyoshi (the protagonist) is really at a loss to what to do.

Otherwise, it’s just a peaceful day without troubles… until there’s some rumors regarding an artifact (Myst) in the infirmary room. However, the team soon realizes that this was just a trap set by Futahi, the cunning Homunculus Headmaster. The team soon find out that the Headmaster has not given up on reviving the “Students of the Night” and will go through anything possible to do so.

Just what happened 20 years ago? Who is the mastermind behind this? Working together, the truth behind the tragic story is slowly revealed… which started out with a simple “Hello”.

By this character, who’s supposed to be an important character, but gets the least amount of screentime

Story Length: Short (10 hours)
Complete Story Clearing Difficulty: Slightly Difficult.
Comments: As with other titles, the difficulty doesn’t stem from multiple routes, but the fact that the game asks you “questions” which you answer with what you think happened. At the end of the game, there is a “scoring” section where you are given a rank depending on how well you answered questions. For the first two games, I received SSS and SS ranks respectively, but for this game, I got just a plain “A” rank, which suggests that either I forgot most of the plot from the previous games or was a little dull when answering these questions.

If you don’t want to bother, feel free to use a walkthrough or just save-and-reload. You are given a humorous CG corresponding to your rank.

SSSS-rank quality CG right here

(more…)

Magic, Time, Artifacts… Review of [120727]&[130125] Tokeijigake no Leyline Series

Foreword: Well, this was one short game! I don’t know if it was just me or if the game was stunningly good, but I felt this game was waaaay too short. It’s actually probably the former because I didn’t really think this game was that good as people stated on various websites…

All in all, Leyline was definitely superior when it comes to the story department, but when it comes to character design, it seems to fall quite a bit. This still doesn’t mean that the story was perfect either, so overall, the game was greatly a disappointment.

Despite this, don’t let it scare you away! Similar to eden*, the game may be short, but it’s filled with heartwarming and colorful characters. The protagonist is definitely one of them, and I thoroughly enjoyed his design. While I must agree with some reviews that the game ended too early without explaining many things, I hope to see the sequel reveal and answer all those questions.

For now though, let’s get to the review of Leyline!

So after playing the first game and in the process of writing up this review, I went ahead and finished the second game, in a mere 18 hours (which includes me sleeping and eating!). I will be writing up some parts in relation to the second game for this reason, and contrary to the first game, the second game was MUCH better. Please refer to the long-ass review below!

(For the reference, I’ll try to separate the information and ratings with a line. I’ve also marked both games in either RED for the first title, and BLUE for the second. I hope it won’t be too confusing >.<)

Despite how the second game was obviously better than the first, I’m going to focus on the first. This is because of my great desire for players to try out the second title regardless of their experience with this game.

Title: 時計仕掛けのレイライン -黄昏時の境界線- (Tokeijikake no Leyline -tasogaredoki no kyoukaisen-) [Lit. Trans: Leyline of Clockwork – the Borderline of the Time of Sunset –
Producers: Unisonshift Blossom
Release Date: July 27, 2012 | January 25, 2013
VNDB Link: http://vndb.org/v10016 | http://vndb.org/v11093
Getchu Link: http://www.getchu.com/soft.phtml?id=762104 | http://www.getchu.com/soft.phtml?id=753497
Game Type: Fantasy Novel with themes of Magic, Artifacts, and Alternate Worlds

Summary: Michiru receives an invitation one day. Inside the package are admission forms as well as a note: What is your wish…? He wishes for something so simple, but so strong that suddenly, blue birds soar from the package he is holding and into the sky.

The Blue Birds, which is a symbol for something…

A few months later, he arrives at the school. Arriving slightly earlier than expected, Michiru decides to look around, until he sees a boy who falls off an elevated platform! Rushing to his help, the two are ultimately safe, but at a sacrifice of a seemingly-valuable statue.

Michiru and this boy he saves, affectionately called Omaru (if you know what this means, kudos), is soon “half-blackmailed” into joining the Special Research Team, and given a map to its room.

As the night falls, and the Disciplinary Committee starts to force the students to return, but strangely do not interfere with Michiru and Omaru, mentioning that they are “them”. Michiru and Omaru will soon find out that there’s a reason why they were chosen for this task, and perhaps find out more truths about themselves that they had no idea about.

If only that was a bishoujo, right Michiru?
(more…)