Foreword: As surprising at it is, it’s actually quite tiring to be pessimistic all the time (Unbelievable, right?). This is why it’s not a bad idea to be a bit optimistic. For example: instead of complaining about the negative Celsius weather, instead tell yourself at least it’s not negative Fahrenheit weather!
And this was essentially what I was telling myself as I finished Kodomo no Asobi, Lump of Sugar’s most recent game. As what’s considered to be their “10th anniversary game”, Kodomo no Asobi actually had FOUR artists AND scenario writers. Talk about pushing the budget!
Now as you’ve probably been able to tell already, and with my previous rants at LoS games, Yes. This wasn’t a good game. Instead of complaining about it, however, I decided to look at Rensou Relation and how it was actually insulting because it spits out retarded theories about romance when the entire game was literally a meet-and-fuck game, and was able to say “Well, this isn’t too bad” for Kodomo no Asobi.
At least… for a while. My patience wore thin and by the time I finished this game, and my face was similar to the following gif:
Let’s see what exactly pissed me off from this game, shall we?
Title: コドモノアソビ (Kodomo no Asobi) [Lit. Trans: Child’s Play]
Producers: Lump of Sugar
Release Date: November 27th, 2015
VNDB Link: https://vndb.org/v17974
Getchu Link: http://www.getchu.com/soft.phtml?id=865126
Game Type: Comedy Harem Romance School-life Novel
Summary: “Now Choose!”
These were the words that Kiyosumi hates the most, since he’s someone who hates being pressured into doing something. He has had this “curse” for as long as he remembers, when he is asked to choose, time would stop and won’t start moving again until he actually made a “decision”. This was why he prefers not to interact with anyone if possible.
It was another typical day, however, as a girl in a strange outfit appeared to him. She introduced herself as Seera, and actually a demon who has met Kiyosumi before. If that wasn’t enough, she flat out comes toward him and confesses to him! Completely caught off-guard by the sudden confession, Kiyosumi soon finds out that this “affection” doesn’t actually belong to Seera; she received it from someone during a ritual that Kiyosumi performed when he was a kid. Seera came to Kiyosumi as an effort to “return” this affection to the owner.
Story Length: Moderately Long (25 hours)
Complete Story Clearing Difficulty: Moderate
Comments: Four routes in total, two of them are quite easy. The other two, for Seera and Yuzuriha, are slightly more difficult to achieve and readers may need a walkthrough. To be honest, I think this game had a lot of “fillers” despite the fact the common route involved a lot of unique traits. I think this is mainly because the entire game really only HAD this “unique ritual” to offer aside from other typical charage, and once the ritual was actually over and irrelevant to the story, things just started to go downhill from there.