Foreword: When it comes to Yuzusoft games, a lot of people claim them to be a “safe choice”, meaning that the game itself is never going to be absolute shit. I agree with this statement for the most part (having played the more recent Yuzusoft titles), but I also think it should come with an additional comment that like other mainstream galge companies, there’s not much adventuring going on with this company at least regarding the story.
In addition to this, I’m seeing that there’s a set pattern nowadays that even for “romance” oriented games such as Senren Banka, the romance transitioning is often completely missing or otherwise shitty. This is really disappointing since quite often, the conflict presented in a heroine route is resolved by the protagonist and the respective heroine who has already formed a “romantic bond”, but said bond was never “formed” in the eyes of the reader; it was just thrown out there.
Well, aside from this, Senren Banka is not a bad game, but as with many Yuzusoft titles, it’s not a “great” game. There are multiple reasons for this, and I hope readers can follow along with me as I make the attempts to explain why.
P.S. omg Irotori is quite amazing with story elements, but it’s sooooooo boring… Someone kill me Q_Q
Title: 千恋＊万花 (Senren Banka; Thousand Romance, Ten thousand flowers)
Release Date: July 29th, 2016
VNDB Link: https://vndb.org/v19073
Getchu Link: http://www.getchu.com/soft.phtml?id=895010
Game Type: Fantasy Romance Novel with a rural setting
Summary: Masaomi is heading to Houri, a small town unlike the city he lived in and even with the nickname “Inutsuki” (likely meaning “haunted by dogs”), which prevents taxi drivers to even enter. This town is filled with various mysteries, such as the presence of spirits or monsters which ironically seem to attract foreigners. In addition, at the heart of it all, a sword-pulling event is open to the public.
While Masaomi was brought here more from a blackmail while his parents were enjoying a trip, he greets his strict grandfather and his cousins, as well as his childhood friends. For fun, they make Masaomi pull the legendary sword–the Murasamemaru, from the stone it was stabbed into.
Masaomi obliges, and without too much thought, he pulls on the sword lightly to have it completely snap in two! Chaos immediately ensues as the sword didn’t even budge when others pulled on it. It’s not long until a spirit named Murasame pops out and explains that Masaomi has been chosen by the Murasamemaru to defend Houri from the Tatarigami’s curse which has been going on for 500 years.