A blog for reviews… that's really not much of a blog

Posts tagged ‘demons’

The Race to be the World’s Ruler! Review of [160226]World Election

Foreword: If you followed me and my eroge career so far, you’d know that I’ve played every single Whirlpool game with the exception of a game called “Ina Koi” which is their very first game and probably not that great (I say this based on 3rd-party reviews). I planned on keeping this “streak of completion” throughout, so it’s only natural that World Election, their 10th anniversary game, is next on my list. Honestly, I actually planned on writing this review MUCH sooner, but stuff happens and I’m currently in Orlando, Florida, so there’s that.

Oh well, right into the game. Long story short, World Election was unexpectedly good at least compared with the relatively lower expectations I had for the game. While obviously not up to par with older titles like Suzukaze no Melt, this game did have a colorful character design which I hope to discuss. As expected from a “10th anniversary game”, World Election did have more effort placed into creating a serious charage, which includes the presence of a “True Route”

I’ll try to go through with what I thought about the game overall!

Title: ワールド・エレクション (World Election)
Producers: Whirlpool
Release Date: February 26, 2016
VNDB Link: https://vndb.org/v18141
Getchu Link: http://www.getchu.com/soft.phtml?id=875507
Game Type: Fantasy Charage Novel

Summary: One day, five different worlds all with very different paradigms and thoughts, as well as the population all collapsed into one. This resulted in utter chaos as each world’s leaders struggled to find a good balance of each of their cultures as to not clash with others. As things settled down, a school was created for the bright youngsters of each of these five worlds to participate and learn about each other’s differences.

Kei is said student who actually has very little friends. His scary looks and his abilities as a a “Dummy Maker” placed fear in the hearts of all the students in the very first day of his school, and while he doesn’t like the school per se, he also doesn’t want to be dragged back home to his strict father.

This is why when his father does call and finds out that Kei wasn’t really getting anything from attending school, he enforces Kei’s return. Upon desperation, Kei promises his dad that he’ll become the next Student Council President to show him his passion!

Go ahead. Kururu is watching
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The Fate of the God-Murderer: Review of the Ikusa Megami Series

Foreword: When I first played the Memoria remake in 2014, I thought it was a very good game with amazing character design and a unique gameplay, and found it unfortunate that the story was not quite up to par. My review also revealed that I had only gone through what was the tip of the iceberg, with two prequels that I’ve completely neglected.

Ikusa Megami Zero

Ikusa Megami Verita

I’ve taken the time the past 2 weeks to actually go through every one of these games in its chronological order (with a maxed out savedata; grinding is so annoying), and found out that the story is indeed much better in the beginning games than the successive ones. In fact, I felt like a dumbass when I figured out that by playing the remake first, I’ve effectively spoiled the entire series for myself. Fuck you, me from 2014.

What I’d like to do to myself from 2014

This’ll be a fairly long review WITH SPOILERS discussing the main characters, story, and gameplay. I’ll try to go deep into what I found good about the series and what I didn’t. Now, please do keep in mind that I’ve only played the Ikusa Megami series from Zero -> Verita -> Memoria (remake). This may have biased my viewpoints onto Serika instead of Louie. In addition to this, I’ll be less descriptive about the Louie side of the story, because I have not yet played this “arc” of the series. One thing to note is that “Memoria” which is a remake, is pretty much the “Ikusa Megami 1” that was released waaaay back in 1999.

Also, you may notice that I use my own spelling instead of the Englishese that Eushully presents in the game. I personally think their “translations” are freaking retarded, so please forgive me in this aspect.

Please note that this game contains HEAVY spoilers! It contains a LOT of my personal analysis on the implications made within the game.

Title: 戦女神 (Ikusa Megami; Battle Goddess) Series.
Producers: Eushully
VNDB Link: Zero | Verita | Memoria (remake)
Game Type: Fantasy Novel with “Final Fantasy-Style” (SLG) Combat System

Summary: What do you do, when you lose your loved ones? How would you respond if the entire world hated you, and sought your death? What if your eternal, immortal life was filled with sleepless nights and silent anguish?

Don’t think society is the only thing that shuns your existence; gods will find your presence disgusting, monsters will haunt your back for as long as you breathe, and evil will always follow the path you walk.

At least for Serika, he didn’t know he would be walking this path as he returned from the Nohia Ruins after an expedition. As he is completely unaware of his eternal fate after returning to Markle, he meets a beautiful girl whose name was Satia.

Do you believe in Destiny? Serika replies with a strong “no”, but his own will drag him into the depths of Death and back.
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The Story of a God-Murderer… Review of [140425] Tenbin no La Dea

Foreword: Here’s the second review in a while! As my first Eushully game, I’m wondering why the hell I didn’t get to this game any sooner. Remember Eternal’s eroge with gameplay elements? Think of those except a lot better with more H-scenes (which is primarily because of the greater number of characters).

There were a lot of similarities between the two companies, but I’ll obviously focus on this title as much as possible. While I’d hate to give away spoilers, it’s actually pretty hard to do, so I’ll just go with the flow (irresponsible)

Overall, this game was pretty much perfect in character design: much to my surprise. That’s why it does receive a 10/10 for the respective category. As expected however, story design will fall inevitably because it’s really hard to implement a good and solid story into such a long game.

Frankly, I got lazy with the leveling of the characters after I hit level 65 on Serika. I’ll make sure to explain this portion as well.

Title: 天秤のLa DEA。 ~戦女神MEMORIA~(Tenbin no La DEA. ~Ikusa Megami Memoria) [Lit. Trans: Divine Judgment of La Dea (the God). Battle Goddess Memoria]
Producers: Eushully
Release Date: April 25, 2014
VNDB Link: http://vndb.org/v13999
Getchu Link: http://www.getchu.com/soft.phtml?id=792202
Game Type: Turn-Rotation Advanced Strategy Fighting Game (Final Fantasy Style)
Game Walkthrough Wiki: http://www60.atwiki.jp/ladea_memoria/

Summary: Serika is an individual known as the “God Murderer” and hunted by everyone. This is why he must hide his identity from as many people as possible as he strives to reach a normal life. Regardless of his efforts, there will be someone who finds out about him, and try to hunt him down as well.

This was when the Water Miko advised him to head west, to a town called Lerun, where he would assist the Knights of Lewinia with their missing Princess. While it was unknown why he was advised to do so, Serika agrees and heads out with his loyal maid(?), Shuri.

Tenbin no La Dea is about Serika’s story as he meets various individuals during his stay at this small town, and how these people will affect his daily (and immortal) life.

This game is the remake of an older Eushully title back in 1997. Graphics, system, and story are greatly improved.

This is Alicia, a girl who became a victim of the thieves in the beginning of the scenes.
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