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Following His Parents’ Footsteps: Review of [141219]Tsukiyori 2

Foreword: I’ve been losing my speed recently! Two reviews a month is ridiculously slow, and I blame my MMO hobbies for that :|

(That, and I went through Lollipop Nightmare and Hello Lady -ND-. Both were pretty “meh”, with the former being pretty crappy and equivalent to a poorly-made nukige. Well, I should cut them some slack since they’re a doujin circle.

On the other hand, I was actually quite disappointed with this title as well. I’m sure we all know of the amazing route in the first game involving Luna, with crappy routes for the other heroines that I’m sure no one would even care about. Frankly, that was what I was expecting here as well: one stunningly good route, and other routes being worthy of being thrown into the garbage.

Turns out, none of the routes were even remotely close to being this “stunningly good” route. As if to add salt to wound, the story makes multiple references to the parents (Yuusei and Luna), but never really make them show up in game, and holy shit this is going to knock off points.

I’ll discuss the in’s and out’s of the entire game with the review below.

Title: 月に寄りそう乙女の作法2 (Tsuki ni Yorisou Otome no Sahou) [Lit. Trans: The Work of Maidens that draws close to the moon]
Producers: Navel
Release Date: December 19, 2014
VNDB Link: https://vndb.org/v15293
Getchu Link: http://www.getchu.com/soft.phtml?id=813011
Game Type: Comedy novel involving setting and themes of “Fine Arts”

Summary: Saika returns from New York to Japan, where he calls his “true home”. His excitement since he lands at the airport has been at its max, and it becomes even more delightful for him that his favorite uncle Aeon is waiting for him at the Sakurakouji mansion. However, he hears a very bad news from him, that the Filia Academy will close down the male portion of the designer class due to the lack of applications.

Saika’s plan revolved entirely around his admission into this school! While this setback gets to him at first, he’s not going to back off yet. He’s not willing to wait another year for more applicants; he will take drastic measures to get into the school and leave a splendid legacy like his mother and father did in the past.

Allying Lumine (his “grandmother” by law), Atole (his younger sister), and Konochiyo (Yachiyo’s niece), Saika develops a plan to serve as a maid under a master in order to be able to attend the school. His favorite uncle Aeon lends his hand by providing Saika with a 66-story luxury mansion, and with every plan in full force, Saika’s only obstacle is now himself as he battles for the Grand Prix in the Christmas Filia Collection!

Along the way, he may befriend some allies who will work with him to achieve this goal. Saika’s story has just begun!

Story Length: Long (~30 hours)
Complete Story Clearing Difficulty: Easy
Comments: Typical “Navel” difficulty and length; there is no need for a walkthrough.

Character Design Rating: 4/10
Story Rating: 4/10
Protagonist Rating: 7/10
Game Quality: Low
Overall Rating: 5/10
Rating Comments: For the reference, I DO NOT include the Append Disc (which happens to be extraordinarily hilarious and I was literally rolling on the ground laughing my ass off while watching) when giving the game these scores. If you look closely, you can see that this game is the first to have the protagonist rating be higher than both Character Design and Story, which is essentially what happened: the game focuses on the life of Saika explicitly and only his connections with other heroines. As a consequence, heroines seem very insignificant to the protagonist and if I may be so bold to state, bland as fuck.

Some of the subheroines were plain bitches who had no role in the story except to show the readers how much of an idiot they were, and I’m pretty sure Navel added them in just to make a comparison about how awesome the characters were compared to the subcharacters.

Lastly, the story rating gets a large drop due to a large variety of unwanted and unnecessary elements both within the common route and heroine-specific routes. Some includes the obviously insignificant explanation of the “Family History” and some of the family rivalries which were never followed up with a good explanation.

Like this guy, who is technically Saika’s cousin.

The story also gets a huge drop from the lack of drama which was thoroughly present in the prequel. In the first title, the reader is shown the struggles and made to FEEL those struggles that Luna and Yuusei experience, but this game had absolutely none of that; as all the characters were in their tip-top conditions and really had no opposition throughout the game. With that, there were no significant “conflicts” throughout the entire game; even when Saika’s gender was to be revealed.

It DOES, however, get some points from the climactic ending………
Which applies to only one route, and that’s it. (Wow, much quality)
All in all, a very inferior game.

Character Summary: So remember when I posted a preview a few months back? Well, I think I’ll be repeating a couple of things, so let’s copy paste! put some new features!

Due to the nature of this title, I’ll start out with Saika, the protagonist of this title and also the biological son of our favorite couple back in Tsukiyori. He inherited his mother’s hair and his father’s girly looks, and even their talent and passion for designing. Directly contrasting with their parents, however, Saika and Atole (his younger sister) is on very good relations with their uncle, the scary Aeon who you may have all hated in the prequel for his haughtiness. Saika even admits to “falling for him” if he was a girl and genuinely wonders why he hasn’t married yet.

Regardless, it IS Aeon that gives Saika the 66-story mansion which Saika names “Sakura no En” (Cherry Blossom Paradise), which has some really nice features including an underground path to the school so Saika’s fragile skin won’t be affected by the sunlight.

About Saika himself, he is highly narcissistic, except this is purely relating to self. In other words, Saika loves himself, but DOESN’T belittle others. Yes, yes, I understand how unrealistic this is, but guys, it’s fiction and just a story…. (and just wait, there are more characters that would grind your gears later). His attitude of “Positive-Thinking” and “Accepting Everything!” is pretty much proof of this trait, which happens to be contradictory with his sadistic attitude toward some of the “ojou-sama”.

As stated on the website, Saika has a severe mother-complex, but doesn’t really seem to get along with his father. Despite this, you’d be surprised to know that when he was younger, he saw his father dressed up as a maid, and actually fell in love with such “beauty” to the point his sexuality was traumatized. (I know. This sounds absolutely ridiculous but that’s what happened)

Lastly, Saika seems to be the “meat” of this game, meaning that the game focused on the protagonist extensively over the heroines, to the point everything was about him instead of the heroines. This is actually quite different than the “charage” we’re usually used to, and was actually a pleasant surprise for me.

Next we have the apparently central heroine, Est. As we know now, Est is the master who Saika serves under to attend the school, and this info is brought to him by Lumine. It’s shown to the readers that to Saika’s surprise, they know each other… but only by their names. They were essentially the top designers at one point and would battle for first and second place. Saika of course fears that Est would recognize him, but it’s definitely fortunate that they only know each other by their names. With his alternate identity, Kokura Asahi, Saika makes his approach to this young lady in hopes of infiltrating the school.

Est herself is a comical character completely unlike Luna from the previous title. Despite being a “noble”, Est’s family is known to be associated with some sketchy events, while she herself is relatively barbaric compared to other “ojousama”. In addition, Est swears quite frequently, to the disdain of Saika, who takes it upon himself to change his master’s speech patterns. I actually appreciated that Est doesn’t seem to have the “Japanese Accent” when speaking English, however.

Est’s route is ultimately boring as hell until the climax, when Saika’s identity is blown by a subheroine and he is not allowed to return to the school. However, he has his own connections and is determined to finish the costume for Est… which isn’t turning out good. As he lay crying about his powerlessness, the words of his father from the past returns to him, and may allow him to realize something important: a key that can infuse a dress with the ultimate beauty.

Next on the list is Sakuri, a strange character who literally asks for Saika’s hand in marriage as soon as she meets him. It’s clear that this girl is absolutely infatuated with anything that’s white, and literally falls in love at first sight with Saika’s hair. Despite the two being “girls”, Sakuri does not hesitate to make sexual approaches to Saika, and throughout the game, the reader can see her “character” switching rapidly depending on the roles she play in commercials and such.

In reality, Saika and Sakuri have met before, and neither of them are aware of it. Sakuri refers to this event in front of him and others, and hearing it, Saika realizes that Sakuri’s “first love” was him. Obviously, though, he can’t come out and say it, so he keeps his mouth shut at the time.

Sakuri’s route is pretty slow at first, but gains speed as soon as Saika reads something shocking in her Diary. This event changes his views on Sakuri completely, and admittedly, this was a great example of a “plot-twist”. Despite this, Sakuri’s route lacked impact, conflict, drama, and felt very rushed at the end.

Next is Paruko… I mean Haruko. A strange character introduced first as a mascot doll screaming at how beautiful Saika is, the reader will be astonished to see that this character is actually quite talented with an abstract form of designing which allowed her and her friend to form a brand called “ParuParu Silver” (I can’t remember if this was the exact name).

Corresponding to her personality, Haruko is very laid back and frank, while being relatively modest with her works. She is associated with the “Regular Curriculum”, and even chosen for the introductory speech due to her talents (although she MAJORLY botches up that speech)

Haruko had a weird and ambiguous route where her past which displays her frail body is revealed all of a sudden. In addition, there doesn’t seem to be a good relationship between the students of the Regular Curriculum and the Special Curriculum, which brings about more conflict. In a sense, I found her to have a good route and design, but largely lacking flow and impact.

It’s also freaking hilarious how Saika almost barfs during one of the H-scenes, too.

Last is the “older sister” character Lumine. I have that in quotations because in reality, she’s younger than Saika. The game answers her relationship to Saika, as it explains how Yuusei’s grandfather (aka, Saika’s great-grandfather) is still alive and kicking at over 100 years of age, and somehow hooked up with a lovely 18-year-old chick. This relationship gave birth to Lumine.

So think of the family tree for a bit. In this sense, Lumine is actually Saika’s grandmother, despite being younger than him. WOW

In reality, this is used more as a form of ridicule than respect, as she is called various names from “Great Aunt” to “Grandmother” to “Anego”. Despite this strange and messed up family tree, Lumine and Saika get along very well, and can be considered “osananajimi”.

Similar to Resona from the previous title, Lumine is unable to refuse Saika’s “requests” from a past experience endangering his well-being. The event is also the reason why Lumine seems to be “dependent” on him to a certain extent.

Like Est’s route, Lumine’s route is very boring until the climax, when it is again the protagonist who shines and brings about a decent conclusion. Lumine’s route involves the “Ookura” family moreso than the other routes.

Oh, and these are a few of the subcharacters behind Est

Sexual Content: Low. These are definitely H-scenes that you don’t want to skip, NOR fap to. They add such ridiculous “plays” onto these scenes and crude humor to the point it’s not even funny, but just so silly that you’re laughing your ass off and losing your boner completely.


So here we have the hyped sequel that unfortunately didn’t turn out that great. As stated above, most of the scenes involved Saika and his talents and NOT the heroine. The flow is rather awkward with this game, and some routes simply has background information just thrown at the reader’s face. Climax scenes are relatively okay, though, which reminds everyone that Navel’s been going strong for years for a reason.

On the other hand, I’m very distressed that only the very minor characters from the prequel make an appearance. Honestly, I would’ve loved to see any of the heroines from the first title make an appearance as an “older self”. As expected, no Luna nor Yuusei, and Aeon actually looks the same (just with glasses).

Now for the Append Comments. One Word: Hilarious.

The two stories are Luna After After Story, and a nonsense version of Resona’s side-story which involves the male characters. The former involves Yuusei (or Asahi) admitting to stop with the “Asahi” identity after graduation, and Luna being completely depressed over it (remember that Luna’s “first love” is Asahi, not Yuusei). It involves other characters including Aeon who has been working to stabilize the relationship between the Sakurakouji and Ookura families, as well as ichaicha between the characters.

On the other hand, the nonsense version of Resona’s side-story involves the cross-dressed Yuusei falling out the window and losing his memory. Anthony (Yuusei’s cousin) happens by and saves him, but does something absolutely idiotic that requires the full assistance of Suruga and Aeon to restore Yuusei’s memory. Here, you can see how silly the Ookura family can be, and what extent they would all go to expressing their affection for this ridiculously popular protagonist.

Hm… Isn’t this scene a bit familiar…?

Affection for the Characters: Moderate

CG Score: 5/10. Pretty average artwork with your same old Nishimata and Suzumiya. Really, Nishimata’s art is what got me into eroge in the beginning, but her artwork got pretty crappy recently (awkward poses, gestures)
Music Score: 8/10. Amazing music as expected of Navel. Some “eurotrance” tracks are amazing, heroine-themes are also quite well-designed.

C’est parti! (Filia Collection Theme)

ぐっどろもーにんぐす (Paruko’s Theme)

Addictiveness: Low

Conclusion: An inferior sequel from Navel, which is quite unfortunate since we all know and were expecting (don’t lie: Getchu’s ranking states that this game was hyped #1). It has a couple of routes where the climax is great, but most of the time, the story is boring lacking drama and “conflict” as it did in the prequel.

So you’re telling me that the “girl” on the right is actually a guy? WHAT?!

New Life in a different Country: Review of [130726]Otome Riron

Foreword: Finally completed! As a sequel to Tsuki yori, which was Navel’s 10th anniversary game, Otome Riron APPARENTLY follows the game’s bad route, where Yuusei is found out to be a crossdresser and expelled from the Sakurakouji Household. (I say apparently because I never really saw the bad route myself, but agree that such a “bad route” is completely plausible).

Pretty similar to its predecessor, there was a HUGE difference in quality between routes, and despite me having a relatively favorable review for this title, you may also see a lot of rants as well.

Set in Paris, the game DID have an element where it “automatically translates” every word that the Europeans say into Japanese. With the setting that Yuusei (Asahi) was multilingual, some characters were fluent with some languages, but not in others. This may create some confusion if you don’t understand the settings of each character.

As a final note, “Ecole de” apparently means “of relating to School”, so the Ecole de Paris means “School of Paris”.

Title: 乙女理論とその周辺 – Ecole de Paris- (Otome Riron to sono shuuhen) [Lit Trans. Maiden’s Logic and its surroundings]
Producers: Navel
Release Date:
VNDB Link: http://vndb.org/v12246
Getchu Link: http://www.getchu.com/soft.phtml?id=768379
Game Type: Slice of Life Novel

Summary: Yuusei is kicked out of the Sakurakouji household by Yamabuki (the head Maid), after they had an accident in the bathroom. As he was wondering around the streets, Yuusei is saved by his older brother Ion, who takes him in his care as a chef in his house. While extremely grateful, Yuusei still spends his days without smiling, and this concerns the cold-hearted older brother, who takes him back to Japan thinking Yuusei would smile again.

Living in guilt, Yuusei continuously fears relationships with everyone, including his younger sister, because he has ruined everything with a simple mistake of falling asleep in the bathroom. However, this younger sister Risona soon makes an offer to Yuusei that he cannot resist; to transfer to Paris and attend the Philia Academy there.

However, reality isn’t as sweet as the siblings would expect; Risona is immediately subjugated to bullying, and being soon found out that Ion also found out about the sibling’s escape, they will have nowhere to hide.

Story Length: Moderately Short (20 hours)
Complete Story Clearing Difficulty: Easy
Comments: 3 Heroines, consisting of Risona, Bruette, and Meril. The prequel’s cast makes a brief appearance in some of the scenes, but they’re pretty much insignificant otherwise.

Character Design Rating: 6/10
Story Rating: 5/10
Game Quality: Moderate
Overall Rating: 5/10
Rating Comments: Don’t get me wrong with these ratings. I’ll say this here right now: Risona’s route was absolutely one of the best stories I’ve ever seen!! Despite this, Meril’s route and Bruette’s route simply killed everything. One can probably argue that I may have had a personal bias towards “deredere imouto” characters, but take my word on this one: Risona’s route is awesome, and is seriously comparable to even Luna’s route of the original game.

Otherwise, it’s possible to see that while Risona’s route is fairly long compared to other stories, Meril’s route was far shorter, and Bruette’s route was pretty much nonexistent. But no need for me to tell you what routes I enjoyed; I think the character summary will do just fine.

Character Summary:

Let’s start out with Risona, arguably my favorite character who was the main character of a series of stories I found to be immensely thought-provoking.

Originally a hikkikomori (Someone who refuses to physically go outside due to reasons), Risona’s identity was only found online in games, as well as between Luna. However, this character is the one who suggests Yuusei transfer to Paris despite her discomforts; it’s seen that she is still in love with her older brother, and wished for him to be happy.

This is why she says “He (Yuusei) will never be able to smile genuinely if he is by your (Ion) side!”, to her powerful oldest brother. From the very beginning scenes, the reader can see that Risona is a character with lots of ethics, morals, and kindness; she just has trouble expressing them.

Risona is the main heroine for this game, and seeing how her route was over two times as long as Meril’s (and at least four times the length of Bruette’s), other elements show that Navel put most effort into this character. Bullied almost immediately upon her arrival, this character is seen smiling despite her circumstances, and her continuous “shy” aggressive approaches to her older brother makes this character extremely adorable. She would continuously invite Yuusei to marry her or kiss her, but if he actually tries to do it, she chickens out then falls in self-hatred for not being able to accept the affection from her older brother. The beginning scenes, I think, with only Risona as an active heroine, the game tries to increase the affection for this character as high as possible.

Despite having no talent in both designing or patterning (actually sewing or creating the outfit according to the design), Risona soon loses her motivation in the France’s Philia School. Originally wishing for her older brother’s education, Risona spends her time completing the coursework with minimum effort, until Yuusei secretly uses Risona’s own design to create a coat for her. This action, which I cannot express merely in simple words, is so beautiful, that the poor girl who doubts everyone including herself bursts into tears.

As Risona is soon exposed to even greater levels of bullying, the siblings will realize that they cannot trust anyone around them. Despite this, Yuusei swears to protect her; his loyalty switches from Luna to Risona. Meanwhile, back at the Okura family, problems start to arise…

Meril’s is next. With CV being Oto Agumi, I was pretty much fanboy-ing this character, but soon lost all of that after I found out how boring her route was.

Nonetheless, Meril is a countryside girl who is abnormally skilled with both designing and patterning. Her skills initially attract great jealousy from various people around her, who tries to take advantage of her. However, being the pure girl she is, Meril has no knowledge of society or taboos, and is seen to not understand anything even in certain situations (such as Kaka making sexual jokes or selling her handmade premium-quality clothes for giveaway prices).

A very nice character design regarding this character, but I found the H-scenes to be extremely unsatisfying. I also felt as if Oto Agumi’s voice wasn’t expressed to the fullest extent, but that’s probably my own bias anyways. Story was also pretty crappy, and was one of those “Everything-hidden-in-the-past-suddenly-pops-up” elements that I pretty much hate with a passion. Predictable elements wasn’t a plus either.

Finally, it seems that this character has some form of relationship to the Okura family…

Last we have Bruette. As the master and a childhood friend of Meril, Bruette’s bright and cheerful personality helps her easily get close to people like Yuusei or Risona.

Despite her family’s powers being as strong as the Okura family, Bruette pays little to no attention to her family name, and often acts childishly or selfishly. All of the routes involve her fighting with her parents in some sense, and “ranting” to either Yuusei or Meril.

Skilled with neither designing nor patterning, Bruette’s attendance of the Philia Academy is similar to Risona’s; provide an environment for learning for her good friend Meril. It is explicitly stated that her parents are not too fond of Meril in the first place, and this is the element that creates the most conflict between them.

It is soon shown that Bruette is actually romantically interested in Meril, and Meril had repeatedly rejected this form of affection. It has gotten so serious that Bruette started to assault Meril, and sniff her belongings. The reader will soon see that this affection switches to someone else when Bruette learns of a certain secret.

Resona crying after she receives a priceless gift from Yuusei

Sexual Content: Low

Comments: So yeah. Don’t even bother going through Meril’s or Bruette’s route unless you’re a perfectionist like me. Two crappy routes vs. One really good one… The rating might suck, but that’s really for the entire game, so please don’t hate Risona’s route because of me.

Incidentally, did you notice that the game presents Risona’s name as “Resona”? After Resona finds her interest in clothesmaking, she mentions that she wants to make a store named “Resonance”. Props if you see why this is symbolic x3

In addition to symbolism, I saw a lot of foreshadowing in this game. Navel does a really good job at writing scenario in general, and I really think that’s because they use a lot of literary elements such as symbolism, foreshadow, and irony. You don’t see a lot of this in other games, either…

Affection for the Characters: Moderate

CG Quality: Moderate
Music Quality: Very Good

Despite having only one “good” route, that one particular route is REALLY good. Even if you haven’t played the prequel, I would strongly suggest playing Resona’s route, because it explains every little bit of the storyline very clearly.

Addictiveness: Moderate

Conclusion: A very nice sequel to the Tsuki yori game, ONLY if you really play Resona’s route. Otherwise, you might as well play some of the better releases because the routes for the other two heroine frankly sucks.

On the other hand, I’ll be replaying Tsuki yori, since it has Yuusei’s voice now, as well as the Afterstory patch Append. Toodles~!