Foreword: And quite a while since another post from me. I’m pretty sure I said this hundreds of times already, but not many games are really in deserving of a review recently… which is my pitiful excuse for not having more posts as I should be making like a good reviewer. I’m mostly interested in nukige, finished games, and MMOs on top of my already busy schedule of work and college, so we’ll see how this blog fares for the next couple of months, yes? (I also have another review coming up; just wanted to give some time between that one and this one right now.)
Right on to this title, Sorcery Jokers. Originally interested due to someone talking about how good it was, I was also intrigued by how it was also from 3rdEye, the company I had a horrible first-impression from this game. Despite this, I was pleased to see that Aoba Ringo does have a part in this game as well (although it’s not so major), and let’s just say that I have mixed feelings for how this game turned out.
Let’s go ahead and get started then!
PLEASE NOTE THAT THE FOLLOWING REVIEW WILL CONTAIN INTENTIONAL MAJOR SPOILERS! READ AT YOUR OWN RISK
Summary: Magic suddenly appeared one day, and it was startling for everyone in the world, who now had to become adapted to this new environment of magic. With groups creating utilities and tools powered by magic and schools training new, young “Casters”, it seems that magic was widely accepted… Or so everyone may think.
In reality, there are “Outcasts”, or people who possess magic power, but not authorized to use this power. These outcasts hide low from the government and other authorities as they are wanted people, and it’s never really known why these people are so oppressed compared to people like Haruto, who live his daily life fulfilled and happy when he is really nothing different than these “Outcasts”.
Of course, there are people who utilize their magic power inappropriately; some will try to oppress others using this power for their own good, and not surprising to Senri, they are often the ones who are smiling harmlessly or the most generous.
Magic… What really is it? How did it appear? Is it really the wonderful thing that everyone imagines about? Perhaps this story may change some of your viewpoints… (more…)
Foreword: Sometimes, life isn’t fair. Well scratch that. Most of the time, life just doesn’t go the way you want it to go, and at least for this game, that was the case.
3rd Eye is a company that I’ve been eye’ing (pun intended) for a while now, as their games are often quite interesting. This title is their first game, and similar to the previous review, related to vampires.
But it sucks.
Never have I in my 4 years of Visual Novels have I seen any worse writing. It’s just so bad and there’s just nothing good about the novel portion of the game that I have a ridiculous headache. I know this game is from a while back, but that still doesn’t mean that you make a story like this.
Oh man, this is gonna be one of my “usual” rant reviews, so take it easy, grab a can of soda, and get ready to laugh at how horrible this game was.
Summary: Shinkuro is an under-cover independent Vampire Hunter who hides his identity by acting as a “Student Detective” in the daytime. At night, he would go out to take out Master-less vampires who have gone out of control attacking other humans. As expected, Shinkuro hates vampires for killing his family in the past.
One day, his fate is changed when he sees a girl being assualted by multiple of these vampires. Saving the girl and bringing her back to his home, Shinkuro lays her on his bed.
Instead, however, this girl reaches out and bites him on the neck. Realizing that she is also vampire, Shinkuro points his gun at the girl’s head, ready to kill her at a moment’s notice, until the girl’s stomach growls loudly and crashes the serious atmosphere.
From then on, this vampire named “Luna” starts to live with Shinkuro, and their story has only just started.
And this would be Luna, voiced by none other than Aoba Ringo *fanboy scream*
Story Length: Moderate (20 hours)
Complete Story Clearing Difficulty: Slightly Difficult
Comments: The difficulty stems from the fact that all the path splits are exactly the same as the other; there’s no word change that would suggest any forms of hints to which heroine you’re befriending, so that made it even more hard. While this is a minus for poor design, it pretty much forces everyone to use a walkthrough. (more…)
Summary: Ryou recently got assigned to the Research Facility 703, a location not even marked on a map in an ocean in the middle of nowhere. He was assigned with a girl named Lavinia with the same age and rank as him, and they started to work together in protecting the genius “Felix” named Sion.
Work seemed boring, really, since this was a location that wasn’t even on a map, and there was very little threat… But something was going to definitely change. Ryou’s first encounter with Sion will be its trigger, and through a series of events, he will finally find what he wants to use the rest of his life for.
A “Maid” that serves this research facility, Elica.
Story Length: Very Short (<10 hours)
Complete Story Clearing Difficulty: N/A (kinetic novel)
Comments: I actually have a bias: that kinetic novels are much more higher in quality than not when it comes to story flow and consistency. Obviously, this is because there’s only one flow and one “route”, but it’s really sad when “single route” games are much better than your typical “eroge”.
That actually says something, you stupid Japanese eroge companies =_=;
Character Design Rating: 9/10
Story Rating: 7/10
Game Quality: Moderately High
Overall Rating: 8/10
Subcharacter and Ryou’s superior, Inaba. The story presents him to be an antagonist, but he might become of help to Ryou…
Rating Comments: We have a “superior” (8/10) game, which is very surprising. There’s only a few characters that interact over a period of 5-10 hours, but the relationships are so clearly defined, and there’s so many conflicts within those short hours that story rating is still considered “good”. (I’ll be honest. I took off a few points because it was TOO short)
Similar with Character Design, except this time, the backgrounds of characters are so clearly defined, it almost seems as if the game is challenging the reader to predict what will happen at each and every scene. “Hey, here’s how the character is: see if you can guess what’ll happen next.”
Oh shit. What happens next? O_O;
This is definitely a plus.
Plus+Mosaic Patch (PM Patch): this is an extra feature available for this game, where the game adds four H-scenes for the characters: Sion, Elica, Lavi, and Maya. It also adds some bloody and “ecchi” CG. Without this patch, you get an “all-ages” version of the game safe for everyone.
Sexual Content: None (without the PM patch), Low (with the PM patch)
Comments: I’ll be honest. I saw the ending coming. It was pretty much in your face about it, and it even hints it in the beginning scenes.
I still cried.
I don’t know. I just felt so much affection for Sion which is really strange because I can’t understand what’s so unique about Sion to hundreds or thousands of other characters I’ve encountered in my eroge career so far.
Well, her CV was kinda awkward, but it was Chikotam that worked on her visual design. This actually kinda threw me off a bit. If you remember Chikotam, that’s the artist who’s famous for the “loli-design” prevalent in Parasol games, which is known to be rather crappy.
Plenty of foreshadowing in this game, and small bits of humor to keep things interesting while it introduces one conflict after another, minori did a splendid job with presenting the story, character, and even the morals that it might have tried to convey.
The one thing I do complain about, however, is that it becomes very ambiguous. Here you have two characters and their story together, but what does it mean? It seems that if there was even a slight bit of “morals” that the game tried to convey, it was ambiguous: to the point the game was asking the readers for the analysis instead of making one itself.
Affection for the Characters: Very High
CG Score: 9/10. Not much to say in this department, except for the fact the CGs are numerous in number and is absolutely gorgeous. Remember that this game is called “eden*” for a reason.
Simple, but bold and beautiful. That’s how I like my CGs.
Wow, this is one nice place that I’d like to go to
Music Score: 10/10. Again, the same thing with the CG except I absolutely fell in love with the music. I dug several hours on the internet to find the lossless OST, finally found it, and now I’m crying in joy that all the beautiful melody is on my hard drive.
Yearning to the Sky:
Addictiveness: Moderately High. Despite being a 5 hour story which you know what will happen, this seems like a game that I’ll be willing to replay just to see if there’s any “small bits” I may have missed: it is entirely possible, after all…
Conclusion: A very good game from minori for which I kick myself for not starting earlier. I’m still waiting for the release on Friday (as with everyone else), and hopefully, that turns out good… This is a game, hands down, worth trying. It’s only 5-10 hours of your time, right?