A blog for reviews… that's really not much of a blog

Posts tagged ‘loli’

Criminally Heartwarming: [Various] Yorunohitsuji’s Loliita Series + Extras

Foreword: One of the major reasons why I’m so headstrong on trying out doujin titles (even if they’re made with engines like RPGVX) is because while it provides the new environment of a different engine (aside from the ADV we’re used to seeing with VNs), some also provide gameplay which entertains me for a while or as with this particular series, it’s very thought-provoking.

With my bias for lolita aside, these titles are extremely well made (as you can see one of the titles not containing that niche element). The reason being that the writers were able to keep most things like the environment simple, but make the character themselves much more complex. As I’ll discuss in the main body of the review, this is really how games should be written and created, so I actually feel bad right now I’m lumping all of these 5 titles into one (4 plus a sequel); it almost feels like I’m disrespecting the game which is the last thing I want to do.

There is one more game from this doujin group. The problem is that title is MUCH darker and is actually an NTR title, making it somewhat unfitting to be placed in this review.


  • ゆびきり婚約ロリータ (Pinky-promise engagement Lolita)
  • お泊り恋人ロリータ (Sleep-over lover Lolita)
  • 相思相愛ロリータ+生活 (Love each other Lolita + Living together)
  • 彼女、甘い彼女 (Girlfriend, sweet girlfriend)

Producer: 夜のひつじ
Getchu Link: http://www.getchu.com/php/search.phtml?search_brand_id=74929
Game Type: Reality-set kinetic novel revolving around stigma of “lolita”  and socialism

General Explanation: Each title is actually quite short and thus giving a summary would essentially spoil the game. While the last title do not follow the same theme of “lolita”, it is well made, displaying an ideal form of romantic relationships as well as displaying some sociology viewpoints. Each of the other titles displays a young man in his 20s coincidentally meeting a young girl and after interacting for a bit they find something within each other which allows them to fall in love.

Mako from the first series, and also the only one currently with a sequel



Destiny and the Power of the Word: Review of [141031]Unmei Senjou no Phi

Foreword: Back when I was still a boring weeaboo, (which happens to be quite a long time ago), the name “Lump of Sugar” immediately corresponded to a great game called “Tayutama”, a heart-warming story about accepting each other’s differences and even finding love across those differences that one would normally be prejudiced for.

Fast forward to today, and their newest game, Unmei Senjou no Phi, is actually… (brace yourselves) a nonsense game. It is directly contradicting with their previous styles (including how it’s completely opposite to their world-famous kamige), and most of this game was focused on the “nonsense routes” that were emphasized more explicitly than the heroines themselves. If you remember Girls in Black from Whirlpool, it’s safe to say that this game is resembling this.

However, unlike the former title, this game was hilarious. Despite being a nonsense game, I also want to say it’s a well-made charage due to its great design of characters, including heroines and protagonists. In addition, some of these “nonsense routes” were the very elements that added to the game’s humor, and while I understand that most of you have different standards of humor than I do, but I’m sure you’ll crack a grin at least at some of the silliness that the characters present.

Unfortunately, those things don’t necessary make up a “good game”. Here goes the review for Unmei Senjou no Phi!

P.S. As I write this, I have started four nukige titles, two of them decent, but the other two so horrible that I can’t even find the desire to fap to them. Don’t expect a review for these, and it might take me a while to finish these and move on to some other games

Please note that this review contains intentional minor spoilers. Read at your own risk!

Title: 運命戦場のΦ (Unmei Senjou no Phi) [Lit. Trans: The Destiny Line of Phi]
Producers: Lump of Sugar
Release Date: October 31, 2014
VNDB Link: https://vndb.org/v15281
Getchu Link: http://www.getchu.com/soft.phtml?id=812830
Game Type: Interactive Nonsense game with several different “character arcs”

Summary: “Kotodama”, a spiritual and mysterious energy contained in the words of humans is present in some of the selected humans, and Iori is definitely one who has such powers as well as he arrives at the Shintenjima, a mysterious island thought to be just an illusion and not even present on maps.

Through various reasons he makes this visit, one thing is clear; and it’s that his lost memory from 5 years ago has something to do with this island, and its residents. Little does he know, however, that him nosing into this “Kotodama” business will make him go into the depths of the truth, and help him realize about his lost past, relationships, powers, and destiny.

Kotodama, 言霊, literally means “Word Spirit” and is equivalent to a super power related to the “word” that the individual possesses. For Iori, the word is “Zan” (斬) or to “cut and throw away”. However, the usage of this superpower also induces a side-effect…

Nagisa used Neko-Charm! It’s Super Effective!

Fried Rice Cakes…? Wait no! Review of [140926]Yakimochi Stream

Foreword: Wow… It’s been nearly a month without a review! That’s probably because I finished Amekoi and the fandisc for Tayutama (which was on my Backlog for the longest freaking time), and I’m not really planning on writing up a review for those two because they’re… well… pretty self explanatory. (It’s a Noesis game and a fandisc. What is there to write about? QQ)

I also realized a week ago that my grades were slipping, so I kinda see that I need to cut back on eroge for a while. It’s really sad because my MMO hobbies are near extinct… I sometimes feel like a robot =__=;;
I’ve actually also started AstralAir, but that title’s been rather… boring. It’s actually my first Favorite game too, and people have been saying so many great things about it, but I guess that pumped my expectations too much. Kinda getting slow with it because of how slow it is… I’m hoping it picks up the pace soon…

Well, with my complaints aside, let’s get right onto the review. Yakimochi Stream! I had this title targeted when Getchu changed its banner advertising this, and well, let’s just say that I know the artist, Syroh, pretty well back from Softhouse-seal’s games. Syroh recently seems to have less of an activity in my favorite nukige company, so I was picking this title with hopes that my tissue box will be depleted. (Why didn’t I play Namaiki Delation, you ask? … I don’t know ._.;)

The game itself wasn’t really that good, but oh man, I learned a lesson with this one; that’s why I’m writing this review, and I sincerely hope that this title will also teach YOU a lesson as well.

Title: ヤキモチストリーム (Yakimochi Stream, or “Jealousy Stream”. However, a pun can be made with the word “yakimochi”, into “fried rice cake”, which is what I did with this post’s title)
Producers: Madosoft
Release Date: September 26, 2014
VNDB Link: http://vndb.org/v14888
Getchu Link: http://www.getchu.com/soft.phtml?id=805383
Game Type: Borderline Charage/Nukige with humorous theme of jealousy

Summary: Takumi is a student studying in England, when he receives a message: “Sister serious. Come back immediately”
Being the worrywort brother he is, Takumi immediately catches the next flight he can to return as fast as possible to his hometown. His mom worriedly greets him with an uneasy frown on her face:

“She’s… become a hikkikomori (someone who refuses to come out of their room except for absolute needs)”

Takumi doesn’t believe this: his cute and cheerful younger sister wouldn’t have any reason to become so depressed and reserved, and determined to restore her smile, he enters her room armed with a bag of potato chips.

Through some conflict solving and kunkakunka (?!?!), Sana finally comes out of her room. Although this does mean that Takumi will have to transfer back to the school in Japan, he feels that such is enough of a sacrifice for his younger sister. Meanwhile, he will have no idea that three other girls will brazenly approach him, with their own side of Jealousy.

This CG is absolutely adorable. Period.

The Flower that Symbolizes Small Happiness and Love… Review of [140829] Harenochi kitto nanohana biyori

Foreword: So when you have a Parasol game, you’re pretty much thinking: “Oh, a loli charage? My body (and tissues) are ready!”

… Okay fine, that’s how I thought.

and Oh shit was I wrong. I did NOT expect a game like this. From the first hour, I was slapped with the game’s great flow and gentle pacing that was literally shouting, “WHAT IS THIS BLACK MAGIC?!”

But in all seriousness, this was a great game. Yes, you do have your loli in here, but the story is something I really have to commend this one for, and even when there’s one critically negative factor that’s prevalent in all of Parasol’s games, you’ll see how this “negative” element was completely missing in one of the routes.

Despite all these positives, the game is STILL considered incomplete due to both the protagonist being really insignificant (or at least really shallow) in most of the story, as well as the story not making a full conclusion (it makes one to a certain extent, but it was done unsatisfactory)

But don’t let that scare you away. Some players will comment how Parasol is like a last-resort game for when they have too much free time (you know who you are), but this game should be on the top of your list!

P.S. Sorry that due to exam week (on the 3rd week of school!) and work has pushed me to be relatively slow with finishing games. I try to finish games as fast as possible, so please be patient! I promise to make at least two reviews a month… hopefully!

Title: 晴のちきっと菜の花びより (Harenochi kitto nanohana biyori) [Lit. Trans: The clear “skies” is certainly nanohana weather]
Producers: Parasol
Release Date: August 29, 2014
VNDB Link: http://vndb.org/v14886
Getchu Link: http://www.getchu.com/soft.phtml?id=805379
Game Type: Slice of life romance novel with fantasy themes

Summary: Haruma recently got discharged from the hospital. As he comes to school a month late and unable to make friends, a girl named Amane reaches out to him and offers to be his friend. Finding this strange but grateful, he accepts her friendship. Back home, his childhood friend Konomi awaits him at the flower shop, and soon, an upperclassman named Karin will join in the group of friends.

However, everything changes with the introduction of a small girl named Nanoka, who sits close to Haruma. He originally mistakes her for a classmate’s younger sister, but it turns out that this girl barely half his height is the same age as him! (ロリきったぁぁぁ!)

With another friend, Haruma soon finds out that this strange girl wants to reform the Gardening Club. Already having knowledge of flowers already, Haruma offers his help and advice, and with the various friends around him, the two will try to revive the club that once died down.

At the beginning of the story, Jun (the guy on the left) makes some really nice jokes that’ll make you laugh.
He’s acts both the comical and the “reliable oni-san” character.

The 99th Full Moon… Review of [120224]Tsukumonotsuki

Foreword: Oh hey! A game released on my birthday! Woo~
But really. Surprised that I can spit out a review in such a short amount of time?

Yeah, I’m surprised too.

Jokes aside, let’s get right onto the review. Pretty much a game I had my eyes on since it’s release, it’s rather sad it took me 9 months to get through with this game. Nonetheless, it was actually quite decent compared to the other games I’ve played so far. The only huge drawback of this game is that there’s a portion of the game where plot is REALLY slow, and CAN cause people to simply not want to play it.

However, I urge you to continue with it since the conclusion is actually decent compared to the other games I’ve been playing recently. It’s also very nice that the entire story foreshadows the conclusion, and if you’re sharp, you may even find out what’s truly going on even before you hit the heroine’s route.

But when I started this game, I was literally drooling at the fact that Aoba Ringo (she’s an awesome CV) was voicing a white-haired loli-imouto character. Here’s a sample of her voice (HOLY CRAP SHE’S SO CUTE)

That, good friends, is why I went through with this game even when I had exams and had other games I was playing.
But I’ll stop blabbing about how awesome the main character was, and get on with the review.

Title: ツクモノツキ (Tsukumo no Tsuki) [Lit Trans. Moon of Tsukumo]
Producers: Sugar Pot
Release Date:
VNDB Link: http://vndb.org/v7845
Getchu Link: http://www.getchu.com/soft.phtml?id=720147
Game Type: Novel with ideals placed on self-identity

Summary: Keita lives his daily life satisfied with his younger sister Maya and his good friend Akane. Although their life isn’t that of luxury, Keita works daily to make ends meet while Maya helps with the household chores. All seems well… or is it?

Keita actually has amnesia. He only knows that their parents passed away from Maya’s words, who says they ran away from relatives trying to take advantage of their situation. If that wasn’t enough, Maya is also very frail, and gets sick often.
Despite this, the siblings get along very well, and support each other everyday.

One day, Maya starts to act strange. She seems to be sick in Keita’s eyes, but Maya won’t tell him what’s wrong with her. Instead, she urges that the siblings return to their hometown, since she feels an urgent need to go there.
Finding this strange, Keita agrees, and the siblings leave for the land that they abandoned 8 years ago.

In the area, they find nothing…

Until Maya exclaims that she can hear a song, and runs to the forested area.
There, the siblings find a white-haired girl who often appeared in Keita’s dreams. This girl, who calls herself Tsukumo, is now a self-proclaimed younger sister of Keita, and returns along with the siblings.

Maya tells Keita to take good care of this strange girl…
But it won’t be long; a shrine maiden named Yukina will now try to take Tsukumo with her, back to the countryside!

*WARNING* Please note that after this point, spoilers are intentionally included. Read at your own risk!



Zombie Apocalypse?!!?! Review of [130628]Nosferatu no Omocha ☆彡

Foreword: One game down from the nine I chose this week! Can I finish all these games in time for the next wave? Tune in next time t– /shot

Jokes aside, let’s get right on to the review of Nosferatu. First game by Ichigo Fizz, I remember the parent company, “Fizz” for creating stories that are ultimately crappy, but strangely has a higher character affection for some reason. That’s the same in this game, but of course, more detail can be found below.

Finished in 3 days (darn you, summer classes), I present to you, Nosferatu no Omocha!

Title: ノスフェラトゥのオモチャ☆彡 (Nosferatu no Omocha) [Lit. Trans: The plaything (toy) of Nosferatu)
Producers: Ichigo Fizz
Release Date: June 28th, 2013
VNDB Link: http://vndb.org/v12290
Getchu Link: http://www.getchu.com/soft.phtml?id=768965
Game Type: Novel with themes of zombie apocalypse, albeit with a different setting.

Summary: Hibiki is a human being that continuously runs in fear of becoming “one of them”. After the Blood-Last (or bloodlust?), which left 99.99% of the Earth’s population as monsters called the Spirit Taker, all Hibiki can think of is surviving as long as he can, even as he realizes that his efforts will soon end in nothing.

He is soon surrounded by Spirit Takers, and just as his soul was about to be stolen, a hand gently reaches out to him, telling him that he “…won’t need to run away anymore…” He faints at that moment, but wakes up in a supervision center, where they protect him from the Spirit Takers. However, Hibiki wants to know who saved his life…

Story Length: Moderately Short (20 hours)
Complete Story Clearing Difficulty: Easy
Comments: Very straightforward character choice. No need for long explanations. There are obviously more “short stories” for the three sisters who are the main heroines, than the sub-characters.

Character Design Rating: 7/10
Story Rating: 2/10
Game Quality: Moderate
Overall Rating: 4/10
Rating Comments: We have a title that rivals many other superior games in Character Design, but its story rating drops madly. This is, like Magical Charming, because of explained elements. I’ll list some of the things that the game doesn’t explain; trust me, it’s a long list.

  • Hibiki’s properties make him seem to “turn on” the girls around him, which is not explained.
  • In the story, it specifically says that Hibiki was attacked once, by a Spirit Taker. This caused immense pain and suffering, but Hibiki did not become a Spirit Taker like them. Why?
  • The origin of Anima (the rose-like flower that suppresses the Spirit Taker’s desires)
  • The origin of Spirit Takers (the story says that Noel was the “First Spirit Taker”, though)
  • and various others.

In that sense, this game seemed like a mindless parody of the zombie apocalypse, but… something didn’t really make it seem like that…

Character Summary: Let’s speed through the summaries! There’s really not much to say about each character, but this section is a good excuse to post “unnecessary” CGs :D

Let’s start with Noel. Your typical loli character, at first glance, you may think of her as one of those selfish and prideful individuals. However, Noel, despite being the “King of Spirit Takers“, and lived for over 1000 years, is actually an amaenbo character (Character who actively pursues the protagonist’s attention), so I guess this kind of “gap” is what I enjoyed greatly.

Noel loves sleeping, and can often be seen sleeping in class. Her favorite food is anything fried (potato chips, fried shrimp, etc…), and will not yield these items to anyone.

Noel actually lacks the emotion: sadness. This is why even when she sees death, she cannot be disturbed by it, and the only time she cries out of anguish is when her body instinctively tries to “take” Hibiki’s soul, as he offers it up to her. With this emotion restored, Noel is “technically” a human, but can live for a very long time, with Hibiki, who is now a Spirit Taker alongside her. (BUT WAIT! I thought Hibiki couldn’t be a Spirit Taker!)

We then come to Misha, who is the eldest daughter of the Nosferatu Family. Despite her hereditary advantage, Noel is a more powerful Spirit Taker than her, because Noel is the “First Spirit Taker”. Misha isn’t too concerned about hierarchy, however, since she doesn’t like receiving too much attention. Instead, when Hibiki tries to do something for the three sisters, Misha says to him “… then teach me– No, teach Noel and me what “Romance” is…

It is implied that as the elder sister of Noel, she is older than her; and far more mature in certain areas (O.,O). In school, she is considered the “school idol” for her kindness and good looks, as well as her abilities.

Misha’s hobby is gardening, which she tries to keep secret from everyone else. She is the one who tends to Anima and because of this, is the first to realize that the flowers were wilting. Misha also loves reading shoujo manga, despite having the aura of a lady. This characteristic suggests that she knows very little about love.

Last but not least, we get to Amayuki. Mostly the “emotionless heroine“, it’s possible to see that she is not really emotionless; she just doesn’t know how to express herself properly. Amayuki, like the other two, are “amaenbo” characters, and desire the attention of Hibiki.

Amayuki’s background goes back to when she was just a frail child, and faced with death. Noel appeared before her, and turned her into a Spirit Taker, allowing her immortality and the cure from the disease that she was suffering with. However, because of her immortality, she has been treated like a god from her family, which she finds very uncomfortable; she would rather stay with Noel, Misha, and Hibiki.

Amayuki is skilled in martial arts, and uses it often to protect Hibiki from physical danger. She easily becomes jealous of other girls that are close to Hibiki, and often leave the poor guy confused about what he did wrong.

The Four Subcharacters:

Kodama on the right, Paseri on the left.

Kodama: Hibiki’s younger sister and an extreme brother complex, to the point she finds it natural that a brother would lust for his younger sister. Hibiki unfortunately does not think of her as a little sister, because his parents and even Kodama chased after him during Blood Lust. This paradigm sets up the siblings in a very uncomfortable relationship.

Paseri: The student council president in the school that Kodama attends, Paseri attacks Hibiki, trying to take his soul, but is stopped by Amayuki, Misha, and Noel. Despite her punishments, Paseri attempts to steal Hibiki’s soul again, and fails the second time. The third time around, she tries to get closer to the group so they drop their guard, but instead ends up falling in love with him instead.

Riri: Hibiki’s classmate who is also a human being, she chose to become a Spirit Taker on her own accord, because she wanted to understand her parents when her parents attacked her during Blood Lust. Riri and Hibiki start studying together, but end up falling in love with each other in the end.

Melody: The loyal maid of Noel, who is significantly younger than the rest of the sisters. Skilled at all forms of housework, it is Melody’s pride and joy to serve the Nosferatu family. Melody’s story mostly involves her affection towards Hibiki as she sees his diligence and persistence even in such a hostile environment, and “sacrificing her body” in order to confine him as much as possible.

Such delicious events…

Sexual Content: Very High

Comments: Arguably your “Zombie Apocalypse” environment, the “zombie” is replaced by a vampire-like creature called “Spirit Takers”. This theme is maintained throughout the game but… that was all there was to it; Hibiki’s “property” that turned on the girls around him was a convenient plot element used for the H-scenes, and while I did enjoy drooling over Noel, the end of her route was much too abrupt.

But I want a Harem too ._.;

Affection for the Characters: Moderately High

CG Quality: Moderately High
Music Quality: Low

Addictiveness: Low

Conclusion: A parody-like game with the cute theme of apocalypse, but is actually more of a comedy than anything else. Contains cute short stories, but is more of a nukige than a visual novel. Good character design, but almost non-existent story.


A brief intro of Noel; as a supreme being, but not too different from anyone else.

Magical Wonders: Review of [130531]Magical Charming

Foreword: Oh damn, this was one hella long game that took so much effort to clear. Nonetheless, as expected of Lump of Sugar, to create a nice plot out of what would otherwise be a “kusoge”. While I haven’t played the more recent releases from LoS (except Hanairo), I had very… divided opinions for Magical Charming. Of course, I’ll try to explain everything within one post, so continue below for the review!

Title: Magical Charming
Producers: Lump of Sugar
Release Date: May 31, 2013
VNDB Link: http://vndb.org/v11857
Getchu Link: http://www.getchu.com/soft.phtml?id=761807
Game Type: Romance Novel with themes of magic

Walkthrough: http://seiya-saiga.com/game/lumpofsugar/magicha.html

Summary: Ritsu suddenly woke up in an unknown room with some kind of card in his pocket. While not knowing what’s going on, his venture outside made him encounter a beautiful girl whose name was Himeyuri. Being lead inside by her, Ritsu also meets Orietta, who seems to be the one who kidnapped him and brought him to this school. Along with the two, Ritsu meets his younger sister Fuka, and later, his childhood friend Tokine follows him to this school for magicians.

Named Istarica after the Queen who created the island, this paradise for magicians float in the sky with the help of magic. According to Orietta, Ritsu is a unique situation: only females should be able to use magic, but Ritsu, being a male, can use magic as well. This is shown through the fact that Ritsu can utilize the “Chrono Cards” to record and recall various things, which include anything from underwear to demon-slaying attacks.


Story Length: Long
Complete Story Clearing Difficulty: Extremely Difficult
Comments: Divided into three sections, the first section consists of each of the four character’s main stories. The second section is the respective characters’ “Lover Scene”, and the third section is the True Route. As for the difficulty, it is HIGHLY recommended to use a walkthrough, as without it, you can’t even access the true route properly.

Character Design Rating: 8/10
Story Rating: 5/10
Game Quality: High
Overall Rating: 7/10
Rating Comments: We have another arguably-inferior LoS game. While not exactly the same as other games, Magical Charming actually had a very inconsistent theme. As an example, the beginning parts (section one and two) of the game had little to no relations with “magic”, and the true route had nothing to do with “romance”. Despite this, character design gets a relatively high score, as expected from a typical LoS game.

Character Summary: There are several characters, and I’ll also include a spoiler page explaining a large majority of the “True Route” storyline.

Arguably the main heroine (who also happens to be the heroine of the True Route), Orietta (her full name is Orietta-Chrono-Istarica-Ginasteele) is ironically the second character to meet the protagonist, and according to a slip of the tongue, the prime “kidnapper” of Ritsu. Her interest in the poor guy stems mostly from the fact there are no male magicians known anywhere.

As the princess of Istarica, Orietta soon takes upon her own responsibility that she must help Ritsu “graduate” from his magic powers. In order to do this, Orietta uses simple reasoning to find out that Ritsu desires a girlfriend. She then supports Ritsu as much as she can in his attempts, but falls in love with him instead. As a beginner in romance, she does not realize her feelings fully until when Ritsu hugs her after one of their “practice dates”, and continuously worries about separating from Ritsu if he happens to graduate.

A bright and cheerful girl, Orietta’s constant curiosity is genuine and pure. Her desire to help others continuously puts her own well-being at risk, but such are trivial to this stubborn (?) princess.

As the younger sister of Ritsu, Fuka is a small girl who has a complexion about her unusually large bust size. Her H-cup size often exposes her to Orietta’s jealous teasing, and including the fact that males would usually stare at her, Fuka originally doesn’t find it pleasant that her brother comments on her growth. Fuka’s desire is to become more adult-like. This thought arose when she met Himeyuri, someone who was  “perfect” in her view, excelling in both academics and athletics.

Fuka is very affectionate for her brother, but feels as if she must become independent on her own. Despite this, Ritsu still believes that Fuka is still a young child he remembers from the past, and would often display “Siscon” features, which Fuka finds both pleasing and annoying at the same time. After Fuka was taken to the magic school at a very young age, Ritsu often wrote letters to her, despite not receiving any replies. Fuka claims that she threw away all the letters, but actually kept them safe and precious in a small container, which shows how much she appreciated her brother’s concerns as she was getting used to her new environment.

Fuka’s specialty is called “Anima Invoke”, which is the ability to communicate with summoned creatures. It is expected of her to help these creatures survive in this world until they acquire enough magic to leave on their own.

Himeyuri, who is the first girl to encounter Ritsu, is actually one year older than him. While this school is only divided up into magical experience (so there’s really no senpai/kouhai), Ritsu finds it more comfortable to address Himeyuri as “senpai”, due to her aura of being a mature character. Himeyuri is extremely powerful in magical abilities; her destructive magic was deemed dangerous, and thus she was placed in the school in order to help her learn to control her magic powers.

Excelling in many fields, Himeyuri receives lots of affection and respect from all students in the school, including Fuka. However, in her route, Ritsu finds out that Himeyuri is also a human being; she is not perfect at everything. Starting with the discussion of hamburgers, Ritsu soon finds out that Himeyuri has the tendency to lie about having experience of a certain topic, only to secretly research about the respective topic later (As an example, Himeyuri disguises herself and goes to a hamburger store after their discussion about hamburgers)

Himeyuri and Ritsu’s first meeting is actually back when they were children, when Himeyuri used magic and harmed Ritsu. This caused a scar on Ritsu’s forehead, which Himeyuri still regrets to this day. However, Ritsu insists the compensation of a hamburger set in exchange for this accident, which sacrificed his childhood memories and left a scar.

Tokine is a student that suddenly transfers after Ritsu. Originally a girl, Tokine’s desire to be with Ritsu made her crossdress as a male in order to be accepted into this academy. While there is various confusion of having not one, but TWO male magicians, the students and teachers accept the fact that Tokine is a male, and similar to Ritsu.

However, Tokine’s power is called “Imperial Order”, which means that Tokine can use an imperative tone of voice to order anyone around. This is why when she said “I’m a male”, she was accepted as a male by the students, despite her various feminine features. Fortunately, because of this rare and strange power, she is allowed to stay in this school even after she confesses her true gender.

Weak with anything sexual, Tokine was hinted to have feelings for Ritsu from when they were children. However, she continuously held back her own emotions and assisted Ritsu in his quest for a girlfriend. Tokine’s route involves mostly Ritsu keeping both relationships with Tokine (as a childhood friend and a lover), but soon leaning towards the latter.

Orietta is so cute <3

Sexual Content: Low

Comments: This game is unique in the sense to progress, you have to obtain Chrono Cards from various events. Obviously, you are given some Chrono Cards in the beginning, but the cards themselves are how you make choices (even between heroines!). These cards are also even used to play minigames, some of which are extremely high in difficulty and require a walkthrough.

In addition, there are various “hidden” events that involve the computer’s dates. There is a system within the game where you can “choose” a heroine to be your lover, and if you maintain that status for 30 days, you can get the event “30 days since dating ____”. Obviously, no one is patient enough to actually wait 30 days, so the manipulation of the computer time will be sufficient. The walkthrough site is detailed in the shortest possible method of obtaining all these events.

Finally, one of the elements I appreciate is the fact that you actually need to remember past events. As an example, you must remember that Orietta wanted to go to the park for the second date, or the fact that in order to fight Sharon, you must remember the elemental affinities she would teach in class. While you COULD depend on a walkthrough for these occasions, I personally find it favorable for both the story and character, when the game to make you memorize these small elements.

Fuka looks really mature in this scene. (No, I didn’t mean her chest. Get your mind out of the gutter)

Affection for the Characters: High

CG Quality: Moderate.
Music Quality: Very good. With the OP and ED sung both by Saori Sakura, who also sung “True my Heart”, both songs have a very nice beat to them.

Addictiveness: Low

Conclusion: A decent Lump of Sugar game, that was really hard to clear, and had strange theme “jumps” and main stories without much meaning. Despite this, character affection is high, and the loli-style artwork is very appealing, as well as the story being relatively better once you step into the True Route.

Spoilers: https://vnerogereview.wordpress.com/2013/06/21/130531magical-charming-spoilers/