A blog for reviews… that's really not much of a blog

Posts tagged ‘osananajimi’

Wishing upon… a sheep? Review of [140425]Soratobu hitsuji to manatsu no hana

Foreword: Holy shat this game was long.

Because I’m a perfectionist in the most stupidest ways, I have a tendency to have an obligation to complete games created by companies that I know very well. Navel is one of them, and while this game was produced under a different name, Navel Honeybell, I still wanted to get with it because I kinda had a good vibe with it.

Well, in reality, there’s probably a reason why I stick with these producers at all, right?

Turns out, it’s not that great: it’s actually pretty good when it comes to the story, but the characters are actually annoying! Want to know what I found to be annoying? You should definitely read on!

It’s also pretty sad how my 100th post on this site is a relatively negative and critical review… OTL

Title: 空飛ぶ羊と真夏の花 (soratobu hitsuji to manatsu no hana) [Lit. Trans: Sheep that flies in the sky and midsummer’s flower]
Producers: Navel Honeybell
Release Date: April 25, 2014
VNDB Link: http://vndb.org/v14061
Getchu Link: http://www.getchu.com/soft.phtml?id=793436
Game Type: Romance Novel with mixed themes of Fantasy

Summary: Keisuke is an orphan who was abandoned by both his mother and father. Despite this, he doesn’t hate them, nor have any negative emotions. Instead, all he can feel is pure and genuine loyalty to the girl who not only saved his life, but gave him a meaning to live. Now, after training vigorously in Europe, he returns to Japan in order to serve the girl who was his first love and now his Master: Konohanamiya Kotoya.

As he becomes accustomed to his school life, he then meets various people who he knows, as well as some who will change his story. However, none of the characters, including Keisuke himself, would be prepared for the shocking truth about the protagonist that starts from a simple letter that looks like a love letter…

Which is actually sent by an Angel, who states that Keisuke is a God and he and his younger sister were playing a game, where Keisuke was challenged to find the younger sister among the humans on Earth. Her descendance to Earth resulted in her memories being spread as “Fragments”, which Keisuke has to collect in order to bring his sister back.

However, these fragments are then implanted in various girls, who are already using its power for a special wish…

Story Length: Relatively Long (35 hours)
Complete Story Clearing Difficulty: Moderate
Comments: Your typical Navel game system, where there ARE a few ambiguous choices determine which heroine you are going to meet up with, and you need to keep a close eye on the story flow if you wish to not use a walkthrough. (Personally, this kind of system is the best for me: not too difficult to the point you’re ripping your hair out, but not too easy to the point it seems like there’s no interaction)

Fine Arts of Innocence! Review of [140228] Innocent Girl

Foreword: Righto! Second review before I go back to schoolwork. While falling quite behind of the previous title I finished, Innocent Girl was still an enjoyable game. With the same setting as “Pure Girl”, some people might call this the sequel, since it makes several references back to the previous title.

A game that I hesitate even labeling a “nukige”, the sexual content in this game was definitely high (7 full H-scenes for each character). Despite this, there was drama, theme for each characters, and even a distinct conflict. Obviously, comedy seems to overtake all of the former elements (…), but that’s the same atmosphere created in “Pure Girl” anyways so…

In the end, I wasn’t too fond of this game. Perhaps it was because I experienced such a nice title before this one. Perhaps I had my expectations up from the previous Frontwing game. Nonetheless, that explains why I took so long to finish Innocent Girl.

Title: イノセントガール (Innocent Girl)
Producers: Front Wing
Release Date: February 28, 2014
VNDB Link: http://vndb.org/v13223
Getchu Link: http://www.getchu.com/soft.phtml?id=782220
Game Type: Light-hearted comedy game with themes of “fine arts”

Summary: Wataru falls on his knees. He starts to cry. “Please stop…” he mutters… “PLEASE! JUST LET ME DIE!!” He screams. In his mind, he starts to wonder why his sudden transfer to an art school and “Dream House” caused such a mess. It all began when his parents “abandoned” him…

Despite how dramatically the above sounds, it’s actually because Wataru was a poem writer. Using the name “Hoshizaki Kiraru”, he wrote many poems that he now considers embarrassing, and with his transfer, originally decided to put that all in the “black box of the past”.

However, he will be reminded of this trauma, in front of four girls: his classmate Kagari, imouto Hinako, childhood friend Konoka, and a professional writer Kanae.
With his embarrassing past completely exposed, Wataru doesn’t know how to react. However, despite the cold looks he receives from the people around him, perhaps he can recover. Perhaps he can regain the “innocence” that he held when he wrote those poems, and use his skills to help the girls around him.

Uhm… Hinako, your eyes are scary O_O;;

Mastery of Abnormality: Review of [091211]Kurogane no Tsubasa

Foreword: Okay! Another old game finished! My first game from the company “White Cyc”, I’m not sure why I was attracted by this title, but it’s definitely one that I’ve been eye’ing for a while. Nonetheless, I got around to finishing it.

Holy shit it’s long.
Seriously. It’s a decent story and all that good stuff, but it’s so freaking long! The game repeats every 20 lines in SOME different way, using a different kanji that ultimately mean the same thing. This is the best definition of what players (and readers) might call a “filler”.

Well, I’ll try to get into this more with the Comments Section. Otherwise, this was really… normal o_e;;

WARNING: This review contains intentional spoilers that reveal the story. Read at your own Risk. 

Title: クロガネの翼 -The Alchemist’s Story- (Kurogane no Tsubasa) [Lit. Trans: Iron Wing or Wing of Black Gold]
Producers: White Cyc
Release Date: December 11, 2009
VNDB Link: http://vndb.org/v2918
Getchu Link: http://www.getchu.com/soft.phtml?id=666888 (Caution: Getchu Page contains spoilers)
Game Type: Fantasy Novel with themes of self-identity

Summary: Natsuki was suddenly informed by his father that he is getting remarried. While being awkward at first, his new mother and younger sister are very friendly, and the new family get along very well. One day, as Natsuki goes out to play with his friend Masamune and Nanami, they come across a fortune teller who informs Natsuki that he will be “forced to make a crucial decision”. As they ponder about what that meant, they also come across a girl confronting a few delinquents who are infamous for their violence. As she kicks the sidekicks (icwutididthar), the leader pulls out a knife. Natsuki then instinctively covers the girl, while Masamune disables the leader easily. The trio runs away as police sirens fill the air, with the girl staring blankly.
Turns out, both this fortune teller and the girl that Natsuki covers will transfer into their school. 

Even as Natsuki has strange powers of alchemy, which allows him to turn rock into shiny marble, he despises this power, and has learned to live a normal life. He becomes so headstrong about being “normal” that some of the people around him find him strange. Despite his ideals, Natsuki soon finds out that what the fortune teller told him comes true–he will be forced into a series of events which will destroy his “normal” life.

Story Length: Moderately Long (25 hours)
Complete Story Clearing Difficulty: Difficult
Comments: Apparently, this game features a storyline where you have to completely clear Lilith and Nadia’s story first, then start over to reach Nanami’s route, and then finish off with Haruna’s route. Despite this sophisticated engine design, there’s really no meaning within each route, except for the fact that they rise in quality and description.

The siblings are a bit… too close