A blog for reviews… that's really not much of a blog

Posts tagged ‘past’

Revisiting of the Three Kingdoms: Episode Gi [170728] Review of Kakumei, Gi Episode

Foreword: So here we have what’s really a overhaul of the Shin Koihime title that was released a long time ago (more specifically in 2008). Seeing how this series is still pretty popular for the original Koihime title to receive official translations and have extra games made (such as Heroes and now this remake), I was obviously going to give this title a go and see how great this “overhaul” would be, especially considering how it’ll likely be performed for other nations as well. The main reason I was unable to properly review the main game (e.g. the one from 2008) was that it was ridiculously long and was essentially three stories. Now that there’s actually separate games for each I feel that it’s necessary to place what I think about each title within the form of a review.

Generally, you shouldn’t really expect TOO many things different from the original. I’ll be comparing the two very frequently, so many apologies if you haven’t played the original…. Though to be honest you’d probably like this game if you DIDN’T play the original, because if you did you’ll be seeing the same scenes again for some portions of the game.

Title: 真・恋姫†夢想-革命- 蒼天の覇王
Producers: BaseSon
Release Date: July 28, 2017
VNDB Link: https://vndb.org/v18649
Getchu Link: http://www.getchu.com/soft.phtml?id=948930
Game Type: Remake of the renowned game from 2008 with additional characters and stories.

Description: This game is a remake of the 2008 game’s Gi portion, retouching pretty much all of the characters, switching some CVs around, creating new characters and scenarios, and altering the main scenario a bit as well. The substories for characters remains the same, but the gameplay has been revamped greatly so it’s not a rock-paper-scissors anymore.

But on the other hand some of the “harder” battles involve bullshit tactics like enemies being able to use special attacks/heals/buffs without restrictions and such, similar to the 2008 game.

Story Length: Very long (>30 hours)
Complete Story Clearing Difficulty: Easy
Comments: I honestly thought the minigame would be harder because of the fact it’s not a simple rock-paper-scissors anymore, but turns out it’s really easy. Even when it comes to the final battles where enemies have bullshit moves like dealing extra damage (like it did in the 2008 game), random buffs, or healing, the game’s difficulty remained low which was something I found to be slightly more disappointing because there’s more factors to the battles which only made the game more complex; not challenging.

One thing is that I hate how you’re limited to 5 “choices” when reading substories. It’s just a stupid excuse to make you play through the game twice and shouldn’t have been a feature. It should have been something like Sengoku Koihime instead. Just use Cheat Engine to bypass this limit and read all the stories in your first playthrough.

mrw Cheat Engine lets me avoid reading the same damned scenes twice

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The Empress, Her Sword, and Peach Blossoms: Review of [160923] Sen no Hatou, Tsukisoume no Kouki

Foreword: Happy New Year everyone! I actually started this game quite recently and have a lot of good things to say about it, and I also refrained from publishing TWO reviews that have already been written, purely because they’re more negative and I want to start every year with a positive one and I don’t want to seem like a pessimistic asshole wait I’m already one

I want to start off by saying this game was fun. No seriously. It was really fun in its purest definition. So fun in fact that when I wasn’t playing it, I was itching to get back on to play it! It was THAT good

Despite this, it does have some flaws that other friends warned me ahead of time, so I’ll be explaining all of this below. Let’s get started!

Title: 千の刃濤、桃花染の皇姫 (Sen no Hatou, Tsukisome no Kouki) [Thousand Blades and the Royal Princess of Tsukisome]
Producers: August
Release Date: September 23, 2016
VNDB Link: https://vndb.org/v15708
Getchu Link: http://www.getchu.com/soft.phtml?id=901861
Game Type: Dramatic Action Visual Novel with Mixed Themes

Summary: The Imperial Nation was quite happy with their Empress (Suotei) who was fair and just. It was really only after the invasion of the United Nations and the mingling of their culture with the Imperial Nation’s when things started to get out of hand, and with the death of Suotei, their current empress, a traitor to the nation takes over with a puppet empress Hisuitei (my Tera Character’s name; bonus points if you know where I got it from) and drives out the Suotei’s daughter who was the last of her bloodline.

Soujin is a man with amnesia who participates in the committee of Samurais who dedicate their lives to the loyalty towards their empress. He spots a terrorist who tries to assassinate the empress and chases after the terrorist only to find that this “terrorist” somehow overturns his loyalty to serving her instead.

Soon she claims she is the last bloodline of the Empress, and the Hisuitei is actually a fake. This “real Empress” who calls herself Akari then receive Soujin’s help in rebelling against the traitor who ruined the country, as well as prevent future calamities to come.

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Thousand Romance, Ten Thousand Flowers: Review of [160729]Senren Banka

Foreword: When it comes to Yuzusoft games, a lot of people claim them to be a “safe choice”, meaning that the game itself is never going to be absolute shit. I agree with this statement for the most part (having played the more recent Yuzusoft titles), but I also think it should come with an additional comment that like other mainstream galge companies, there’s not much adventuring going on with this company at least regarding the story.

In addition to this, I’m seeing that there’s a set pattern nowadays that even for “romance” oriented games such as Senren Banka, the romance transitioning is often completely missing or otherwise shitty. This is really disappointing since quite often, the conflict presented in a heroine route is resolved by the protagonist and the respective heroine who has already formed a “romantic bond”, but said bond was never “formed” in the eyes of the reader; it was just thrown out there.

Well, aside from this, Senren Banka is not a bad game, but as with many Yuzusoft titles, it’s not a “great” game. There are multiple reasons for this, and I hope readers can follow along with me as I make the attempts to explain why.

P.S. omg Irotori is quite amazing with story elements, but it’s sooooooo boring… Someone kill me Q_Q

Title: 千恋*万花 (Senren Banka; Thousand Romance, Ten thousand flowers)
Producers: Yuzusoft
Release Date: July 29th, 2016
VNDB Link: https://vndb.org/v19073
Getchu Link: http://www.getchu.com/soft.phtml?id=895010
Game Type: Fantasy Romance Novel with a rural setting

Summary: Masaomi is heading to Houri, a small town unlike the city he lived in and even with the nickname “Inutsuki” (likely meaning “haunted by dogs”), which prevents taxi drivers to even enter. This town is filled with various mysteries, such as the presence of spirits or monsters which ironically seem to attract foreigners. In addition, at the heart of it all, a sword-pulling event is open to the public.

While Masaomi was brought here more from a blackmail while his parents were enjoying a trip, he greets his strict grandfather and his cousins, as well as his childhood friends. For fun, they make Masaomi pull the legendary sword–the Murasamemaru, from the stone it was stabbed into.

Masaomi obliges, and without too much thought, he pulls on the sword lightly to have it completely snap in two! Chaos immediately ensues as the sword didn’t even budge when others pulled on it. It’s not long until a spirit named Murasame pops out and explains that Masaomi has been chosen by the Murasamemaru to defend Houri from the Tatarigami’s curse which has been going on for 500 years.

GGWP

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For the People! Review of [111222] Appare! Tenka Gomen

Foreword: When it comes to BaseSon games, I’ve found myself enjoying them quite a bit. Examples include the ENTIRE Koihime Musou series (from the first titles up to Heroes), and Sengoku Koihime X which I personally enjoyed greatly for many reasons.

…Then we have this game. While I had heavy expectations, it seems that I was too late to realize that K.Bajo, the director for the two previously mentioned titles, was not even a part of this team. And it turns out the game falls greatly from my expectations.

I’m extremely hesitant to go through the fandisc for this game at this point because of the disappointment I received from this main game. I’d like to take this time to warn players that even if you enjoyed both the Koihime Musou series or the Sengoku Koihime title, you may not be a fan of this game. Keep reading to find out why.

For the most part, I will be comparing this game with the Koihime Musou and Sengoku Koihime titles. My apologies in advance if you can’t understand some parts of the review purely because you didn’t play them

Title: あっぱれ!天下御免 (The term “Appare” is a phrase often used to convey amazement or excitement)
Producers: BaseSon
Release Date: December 22, 2011
VNDB Link: https://vndb.org/v7881
Getchu Link: http://www.getchu.com/soft.phtml?id=716187
Game Type: Fantasy Charage with themes of what’s estimated to be the Edo Era

Summary: Yakumo was sent to this man-made island by his grandparents, and he quickly realizes that this isn’t the Japan he’s used to seeing; most of the city landscapes cannot be seen here as the streets are instead filled with busy shops and old-fashioned decor, and even some of the students are wearing clothes that seem unfitting for this day and age.

However, this island is actually run by the 100,000 students who study and reside; each of them are given a role in this society, and are given the responsibility of replicating the environment once existent in past Japan.

Regardless, Yakumo himself is quickly victimized by a pick-pocket who steals his bag, but it’s not until long a girl riding a white horse comes to the rescue and recovers his belongings. This girl named Arata soon become friends with Yakumo and later on offer herself to be his bodyguard as he is assigned to run a cafe.

The first customers to his cafe, Mitsuki and Yukari. They play very important roles in the main scenario

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My Purpose in this Twisted Fate! Review of [160428] Sengoku Koihime X

Foreword: Generally, I really like BaseSon’s games. Some people argue that the massive number of characters are often overwhelming and causes each character to become more shallow, but it doesn’t really bother me that much since the design for said characters are often performed very well and in a very intricate manner. In return, this causes the game itself to be fairly long, so that works well with how I like BaseSon’s games. I also like to see what CVs played which characters, and see if I can “test” myself in identifying some of them. (Please tell me I’m not the only one who does this xD)

In addition to this, in the two series of Koihime titles I’ve played from BaseSon, first being Koihime Musou and now Sengoku Koihime, there is a stunning accuracy in some of the scenario to the point it’s actually quite scary. While I wasn’t too informed with the story of Oda Nobunaga, quick reference look-ups suggest that BaseSon did their research when creating this game, and this is going to be a plus for them as well.

Title: 戦国†恋姫~乙女絢爛☆戦国絵巻~ (Sengoku Koihime ~Otome Kenran Sengoku Emaki~)
Producers: BaseSon
Release Date: April 28, 2016 (X-version; all-ages version was released in 2013)
VNDB Link: https://vndb.org/v13188
Getchu Link: http://www.getchu.com/soft.phtml?id=865277
Game Type: War-themed novel based on real life events

Summary: Kensuke is the nephew of the famous Kazuto. After his own parents died, this uncle who has over 50 wives took him in as his own and started to train him for something, for which Kensuke didn’t know why. Regardless, when cleaning out the storage area one day, Kensuke finds a mysterious sword and becomes teleported back in time to the Sengoku era. Meeting characters like Kuon, Kensuke starts to wonder what his purpose was for being brought to this strange land, and with the help of his comrades find meaning in his life and role.

It’s obviously to have his harem, of course :D

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The Incarnation of the Poem of Sakura [151023]Sakura no Uta

Foreword:

Okay DAMN. People said this game was good but I did NOT know it was going to be THIS good. Well, only parts of it.

This title’s definitely on kamige level, but it’s really unfortunate that I can’t really say it’s a kamige because of a couple of reasons. Despite this, I wouldn’t hesitate to call this one of the most impactful games out there and MAN it really left a big impression on me. More like, why didn’t I hear about this title before? The all ages trial was from 2008! Ya’ll need to make recommendations like this more often because I often find myself missing them. Though to be fair on the other hand, most of my bias for this game comes from the fact I love seeing philosophy in galge/eroge in general. It really gives me a lot of “shower thoughts” that I can ponder about for the next few days.

While I’m going to be praising this game for the most part, it isn’t without flaws. I’m going to point out some major kinks that this game had that makes it awfully awkward in some areas and may be more of a turnoff. I think Sakura no Uta would be a great example of how a lot of amateur players scream is the best game ever, and completely ignore said fatal flaws, lol.

This review will contain minor spoilers and analysis of the game! Please only consider reading this review if you didn’t really understand the game or have already played it!

Title: サクラノ詩-櫻の森の上を舞う- Sakura no Uta -Sakura no morino uewomau- [Lit. Trans: The Poem of Sakura – Dancing above the Forest of Sakura-]
Producers: makura
Release Date: Trial released in 2008, Official Release in October 23, 2015
VNDB Link: https://vndb.org/v562
Getchu Link: http://www.getchu.com/soft.phtml?id=44121
Game Type: Philosophical Poetic Novel with Slice of Life Themes

Summary: Naoya’s father died, who was his last blood relative. With no other family left on this planet, Naoya also refuses his father’s inheritance of 150 million en (Roughly 1.5 million USD) and now penniless, he somehow still finds the leisure to mess around with his friend Kei. However, as the funeral in the forest of cherry blossoms end, Kei’s older sister Ai invites Naoya to live with them in return for making meals at their house, which Naoya agrees to.

It’s been so long since that unfortunate accident 6 years ago that left Naoya, a world-famous artist himself, refusing to draw again. Now with the innocent childhood friends all grown up, Naoya must move on from the death of his relatives and live his own life with the relationships that he has. However, little will he know that he’ll be the center of even more; more pain and suffering for the people around him. He’ll never understand until much later how much of an influence he holds as the son of the World-Famous Artist.

What is mind? No matter
What is matter? Never Mind.
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I only look towards you: Review of [151127] Bokuha kimi dakewo mitsumeru (Remake)

Foreword: For the person who expected an Astral Air Review, apologies!

Now that formal apologies are out of the way (lolsorrynotsorry), let’s get to this title, titled “Boku ha kimi dake wo mitsumeru”, which is from a company called Inre that you might know from ChuShinGura series. With a bit more expectation, I approached this title and found it to be fairly decent, but also lacking in a couple of places that I hope to discuss in the review. In general, both the story and character design was nicely done, but something was missing with both of them, making this game fall a bit.

Though on the other hand, there are action scenes within this game that display “movements” (no E-mote) via transition of images, really amplifying the “visual” elements. This was a nice thing I hope to also discuss further down below.

The surprising thing about this game is that it’s actually a remake! I did not realize this until I checked Getchu and VNDB and found that it was indeed a remake of an older unofficial title that was released almost 10 years ago with a different artist. They even changed the character design of a couple of them (e.g. Ria), which was quite interesting.

MILD SPOILERS ARE PRESENT IN THIS REVIEW! PLEASE READ AT YOUR OWN RISK!

Title: 僕はキミだけを見つめる (Boku ha kimi dake wo mitsumeru) [Lit Trans: I only look towards you]
Producers: Inre
Release Date: August 13, 2006 (Original), November 27, 2015 (Remake)
VNDB Link: https://vndb.org/v9736
Getchu Link: http://www.getchu.com/soft.phtml?id=861645
Game Type: Kinetic Romance Novel with various themes

Summary: Takumi was once a fierce leader of the Sabel Tigers who were a group of young men dedicating themselves to justice. They even captured and punished a serial rapist named Killer Joe and were even deemed more capable than even the police. However, half a year has passed since “that incident” that tore up the group and left Takumi alone and at risk of being killed. He lives alone in an abandoned building with nothing to hope for and nothing to do.

It’s then when he receives a message from someone named Shion who seems to know a lot about his past. She seems to have a job for him, which was something he needed as he was getting very low on money. This starts him on the chain of fate that leads him to a girl named Towa and changes his life forever.

These two subcharacters appear in the beginning scenes to “direct” Takumi to Towa, and aren’t considered heroines
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