A blog for reviews… that's really not much of a blog

Posts tagged ‘past’

Revisiting of the Three Kingdoms: Episode Gi [170728] Review of Kakumei, Gi Episode

Foreword: So here we have what’s really a overhaul of the Shin Koihime title that was released a long time ago (more specifically in 2008). Seeing how this series is still pretty popular for the original Koihime title to receive official translations and have extra games made (such as Heroes and now this remake), I was obviously going to give this title a go and see how great this “overhaul” would be, especially considering how it’ll likely be performed for other nations as well. The main reason I was unable to properly review the main game (e.g. the one from 2008) was that it was ridiculously long and was essentially three stories. Now that there’s actually separate games for each I feel that it’s necessary to place what I think about each title within the form of a review.

Generally, you shouldn’t really expect TOO many things different from the original. I’ll be comparing the two very frequently, so many apologies if you haven’t played the original…. Though to be honest you’d probably like this game if you DIDN’T play the original, because if you did you’ll be seeing the same scenes again for some portions of the game.

Title: 真・恋姫†夢想-革命- 蒼天の覇王
Producers: BaseSon
Release Date: July 28, 2017
VNDB Link: https://vndb.org/v18649
Getchu Link: http://www.getchu.com/soft.phtml?id=948930
Game Type: Remake of the renowned game from 2008 with additional characters and stories.

Description: This game is a remake of the 2008 game’s Gi portion, retouching pretty much all of the characters, switching some CVs around, creating new characters and scenarios, and altering the main scenario a bit as well. The substories for characters remains the same, but the gameplay has been revamped greatly so it’s not a rock-paper-scissors anymore.

But on the other hand some of the “harder” battles involve bullshit tactics like enemies being able to use special attacks/heals/buffs without restrictions and such, similar to the 2008 game.

Story Length: Very long (>30 hours)
Complete Story Clearing Difficulty: Easy
Comments: I honestly thought the minigame would be harder because of the fact it’s not a simple rock-paper-scissors anymore, but turns out it’s really easy. Even when it comes to the final battles where enemies have bullshit moves like dealing extra damage (like it did in the 2008 game), random buffs, or healing, the game’s difficulty remained low which was something I found to be slightly more disappointing because there’s more factors to the battles which only made the game more complex; not challenging.

One thing is that I hate how you’re limited to 5 “choices” when reading substories. It’s just a stupid excuse to make you play through the game twice and shouldn’t have been a feature. It should have been something like Sengoku Koihime instead. Just use Cheat Engine to bypass this limit and read all the stories in your first playthrough.

mrw Cheat Engine lets me avoid reading the same damned scenes twice

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The Empress, Her Sword, and Peach Blossoms: Review of [160923] Sen no Hatou, Tsukisoume no Kouki

Foreword: Happy New Year everyone! I actually started this game quite recently and have a lot of good things to say about it, and I also refrained from publishing TWO reviews that have already been written, purely because they’re more negative and I want to start every year with a positive one and I don’t want to seem like a pessimistic asshole wait I’m already one

I want to start off by saying this game was fun. No seriously. It was really fun in its purest definition. So fun in fact that when I wasn’t playing it, I was itching to get back on to play it! It was THAT good

Despite this, it does have some flaws that other friends warned me ahead of time, so I’ll be explaining all of this below. Let’s get started!

Title: 千の刃濤、桃花染の皇姫 (Sen no Hatou, Tsukisome no Kouki) [Thousand Blades and the Royal Princess of Tsukisome]
Producers: August
Release Date: September 23, 2016
VNDB Link: https://vndb.org/v15708
Getchu Link: http://www.getchu.com/soft.phtml?id=901861
Game Type: Dramatic Action Visual Novel with Mixed Themes

Summary: The Imperial Nation was quite happy with their Empress (Suotei) who was fair and just. It was really only after the invasion of the United Nations and the mingling of their culture with the Imperial Nation’s when things started to get out of hand, and with the death of Suotei, their current empress, a traitor to the nation takes over with a puppet empress Hisuitei (my Tera Character’s name; bonus points if you know where I got it from) and drives out the Suotei’s daughter who was the last of her bloodline.

Soujin is a man with amnesia who participates in the committee of Samurais who dedicate their lives to the loyalty towards their empress. He spots a terrorist who tries to assassinate the empress and chases after the terrorist only to find that this “terrorist” somehow overturns his loyalty to serving her instead.

Soon she claims she is the last bloodline of the Empress, and the Hisuitei is actually a fake. This “real Empress” who calls herself Akari then receive Soujin’s help in rebelling against the traitor who ruined the country, as well as prevent future calamities to come.

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Thousand Romance, Ten Thousand Flowers: Review of [160729]Senren Banka

Foreword: When it comes to Yuzusoft games, a lot of people claim them to be a “safe choice”, meaning that the game itself is never going to be absolute shit. I agree with this statement for the most part (having played the more recent Yuzusoft titles), but I also think it should come with an additional comment that like other mainstream galge companies, there’s not much adventuring going on with this company at least regarding the story.

In addition to this, I’m seeing that there’s a set pattern nowadays that even for “romance” oriented games such as Senren Banka, the romance transitioning is often completely missing or otherwise shitty. This is really disappointing since quite often, the conflict presented in a heroine route is resolved by the protagonist and the respective heroine who has already formed a “romantic bond”, but said bond was never “formed” in the eyes of the reader; it was just thrown out there.

Well, aside from this, Senren Banka is not a bad game, but as with many Yuzusoft titles, it’s not a “great” game. There are multiple reasons for this, and I hope readers can follow along with me as I make the attempts to explain why.

P.S. omg Irotori is quite amazing with story elements, but it’s sooooooo boring… Someone kill me Q_Q

Title: 千恋*万花 (Senren Banka; Thousand Romance, Ten thousand flowers)
Producers: Yuzusoft
Release Date: July 29th, 2016
VNDB Link: https://vndb.org/v19073
Getchu Link: http://www.getchu.com/soft.phtml?id=895010
Game Type: Fantasy Romance Novel with a rural setting

Summary: Masaomi is heading to Houri, a small town unlike the city he lived in and even with the nickname “Inutsuki” (likely meaning “haunted by dogs”), which prevents taxi drivers to even enter. This town is filled with various mysteries, such as the presence of spirits or monsters which ironically seem to attract foreigners. In addition, at the heart of it all, a sword-pulling event is open to the public.

While Masaomi was brought here more from a blackmail while his parents were enjoying a trip, he greets his strict grandfather and his cousins, as well as his childhood friends. For fun, they make Masaomi pull the legendary sword–the Murasamemaru, from the stone it was stabbed into.

Masaomi obliges, and without too much thought, he pulls on the sword lightly to have it completely snap in two! Chaos immediately ensues as the sword didn’t even budge when others pulled on it. It’s not long until a spirit named Murasame pops out and explains that Masaomi has been chosen by the Murasamemaru to defend Houri from the Tatarigami’s curse which has been going on for 500 years.

GGWP

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