Foreword: Sometimes, life isn’t fair. Well scratch that. Most of the time, life just doesn’t go the way you want it to go, and at least for this game, that was the case.
3rd Eye is a company that I’ve been eye’ing (pun intended) for a while now, as their games are often quite interesting. This title is their first game, and similar to the previous review, related to vampires.
But it sucks.
Never have I in my 4 years of Visual Novels have I seen any worse writing. It’s just so bad and there’s just nothing good about the novel portion of the game that I have a ridiculous headache. I know this game is from a while back, but that still doesn’t mean that you make a story like this.
Oh man, this is gonna be one of my “usual” rant reviews, so take it easy, grab a can of soda, and get ready to laugh at how horrible this game was.
Release Date: January 28, 2011
VNDB Link: https://vndb.org/v5349
Getchu Link: http://www.getchu.com/soft.phtml?id=692831
Game Type: Mystery Action Novel with themes of Vampires
Summary: Shinkuro is an under-cover independent Vampire Hunter who hides his identity by acting as a “Student Detective” in the daytime. At night, he would go out to take out Master-less vampires who have gone out of control attacking other humans. As expected, Shinkuro hates vampires for killing his family in the past.
One day, his fate is changed when he sees a girl being assualted by multiple of these vampires. Saving the girl and bringing her back to his home, Shinkuro lays her on his bed.
Instead, however, this girl reaches out and bites him on the neck. Realizing that she is also vampire, Shinkuro points his gun at the girl’s head, ready to kill her at a moment’s notice, until the girl’s stomach growls loudly and crashes the serious atmosphere.
From then on, this vampire named “Luna” starts to live with Shinkuro, and their story has only just started.
And this would be Luna, voiced by none other than Aoba Ringo *fanboy scream*
Story Length: Moderate (20 hours)
Complete Story Clearing Difficulty: Slightly Difficult
Comments: The difficulty stems from the fact that all the path splits are exactly the same as the other; there’s no word change that would suggest any forms of hints to which heroine you’re befriending, so that made it even more hard. While this is a minus for poor design, it pretty much forces everyone to use a walkthrough.