A blog for reviews… that's really not much of a blog

I remember the first time I came across Visual Novels was about when I was roughly 14, or roughly 9 years ago (oh god I’m old). It was a trial version of Ever17, and I was so intrigued by the medium after being only exposed to shallow anime at the time, it wasn’t long until I actually acquired my first set of HCGs *gasp* at a tender age of 16, and started playing all the English titles I could find. Being unsatisfied with the current collection of titles, I then started to look for more resources to play eroge while learning Japanese, which took me through various tools like ATLAS, AralTrans, AGTH, ITH, ezTrans, and VNR and Rosetta Stone.

Fast forward to today, when it’s been 7 years since I’ve dedicated to this genre. Obviously my review writing didn’t come until a few years ago with some conflict *cough cough* of its own, but I’m generally proud of my experience and expertise in determining what defines a good visual novel or eroge. Even though I can be quite the pessimistic fuck.

As I occasionally receive some questions regarding VNs, one of them was the typical “What title did you like the most?”, or “What would you recommend?”, and while it’s easy to pick out some of the more memorable games I’ve played, it’s rather hard to single out just one. I’ve only played like 200 titles you nerd. So instead, I just picked 10! I mean why not? I have 10 fingers. That’s good enough reason. SHUT UP IF I SAY IT’S A GOOD REASON IT’S A GOOD REASON

This is what I’d like to bring to my readers for the end of 2016; my (current) all-time favorite titles I’ve played so far. These titles have earned very high ratings, for which I’d like to repeat as well as a brief synopsis and my personal thoughts, as well as why I really enjoyed that title. I will mention that if the game does not or only has a very old review from me, I did not link it below. I will, however, produce a full-fledged review for each game upon request, so please don’t hesitate to ask for one! (It gives me a good excuse reason to play the game anyways)

I’d also like to take this time to wish all my readers the happiest holidays and my personal gratitude for following me so far. The individuals who comment on my reviews make all of this effort worth it and it’s always great to see another person who enjoy the same medium as I do. Merry Christmas and I’ll see you again in 2017!

Let’s get with my post!

TOP 10 TITLES for Joyjason as of 2016

#10 — Inochi no Spare

The Bucket List Perfect title for Tachibana Mao fans

Overall Rating: 87/100

Brief Synopsis: “Oumonbyou” is an illness characterized by cherry blossom petal markings appearing on a victim’s body. There is no cure for this disease, and the person with it suffers from excruciating pain before dying. Ryuuji is a boy whose brother had this disease, and despite how he was able to donate his heart to potentially save the life of the person who loved him more than his parents, he was too scared to die. On the other hand, one of his classmates, Megumi, also has this disease but has a younger sister who is firm on dying for her older sister once Megumi becomes a legal age for receiving this transplant.

“Inochi no Spare” means an extra life. Would an extra life from a sacrifice of another really be worth it?

Personal Thoughts: Quite an impactful story, this game is a kinetic novel and thus only has one route. Despite being placed at #10 on my list, it is much better than what others might comment regarding it. Highly dramatic and climactic, I enjoyed some of the “attack” scenes which were almost nauseating to read through, the hints at sociology, and a serious discussion on life-and-death philosophy. Characters were vivid and unique, which included the protagonist who was like another character of the story and not actually a protagonist (though he worked well in that sense). The entire game has a very melancholic tone and proceeds with each event rather fluidly, and I admittedly found myself “shipping” these two characters purely for their immense amount of quality interaction and how each of them help each other with problems of their own.

#9 — Fureraba

Endingu ga mieru! Smee sucks with their games now tbh

Overall Rating: 74/100

Brief Synopsis: Kyousuke is now a 2nd year, and still doesn’t have a girlfriend. He definitely wants one and made some rather pathetic efforts to hit on girls in the past, but his personality prevents him from ever being successful. Instead, when his new semester starts, he goes in front of the classroom shouting that he wants a girlfriend, rallying all the rest of the male students in the process.

Despite all this, his potential partner might be much closer to him than he thinks. This might include his long-time friend Rina who is tomboyish, but someone he can relate to easily. His childhood friend Himari is back more beautiful than ever and seems foreign to the boy. The girl who seems to have two faces that he meets in the park previously is also his classmate and even sits near him. There’s even rumors of a super-high-class upperclassman who catches his attention. Who he pursues is unknown, but what we do know is that nothing will happen if you just wait.

Personal Thoughts: First glance at this game might give off the impression of a charage, but that’s not the only thing that this game has; it’s not #9 on my list for nothing. Starting with great, high quality humor, all of the characters including the heroine and the protagonist are colorful and quite the eyecandy. Subcharacters (which are mostly the parents) also greatly amplify the design of each heroine, and make them much more real and attractive. How you can share conversation with said heroines about various topics is also fun, considering you might annoy said heroine in an unexpected manner at times. In all, I sincerely appreciated that Fureraba was a light-hearted game which took itself seriously enough to entertain its readers, but also present many enjoyable characters to create a lasting impression.

#8 — Oretachi ni Tsubasa ha Nai

Mental Issues, Psychos, and People who are into Psychos The anime was so full of shit

Overall Rating: 83/100

Brief Synopsis: There are a lot of people that exist in the world today, and each of them have their own problems. It should be normal, in that case, for some individuals to falter with the obstacles in life or despair, running away to their “ideal world” that they dream of. However, running away by itself is not going to solve anything. There are family and friends waiting patiently for your return, and for others, your experience can mean a shining light to their dark past. We may not have wings, but we have not lost hope.

The Town of Yanagihara is almost like a normal place, except there are individuals are always struggling and trying their best in everything they can. Takeshi is one of them, who is often ridiculed by his friends, but very few know about his secret relationship with the school’s prettiest girl, or about his role in Greatergard. Only the Observer and Kobato knows about the other “brothers”, which is their deepest secret.-

Personal Thoughts: As literally the 2nd non-translated game I played during my career, Oretsuba was a game that really made an impact on me previously with its highly realistic themes and setting as well as a psychological disorder which was well displayed throughout the game. With all bias aside (as I did suffer from MPD in the past like the protagonist), the highly realistic setting with fighting, drugs, and gangs was a unique change in addition to how it worked in synergy to present the five brothers and their own problems, and then you present multiple heroines and subcharacters who play various roles in the game… It all makes a super-immersive and highly intricate title.

There’s definitely a lot of “reading between the lines” in this game, but frankly it’s not that difficult. Even if you have bad impressions from the anime (which was more of a fanservice genre to be completely fair), do not expect the same thing for this game.

#7 — [優] Suzukaze no Melt

Where after-stories > Main game Fucking games with PSP ported versions Kaibara Elena is bae

Overall Rating: 85/100

Brief Synopsis: Michiromachi has a very old tradition of sending in a miko every 10 years into the forest to serve this god called the Tochigami (土地神), with the wishes of the townspeople delivered by the shinkan. The god then grants said wishes as best as she can, and this allowed the town to grow and be prosperous.

Akihito is actually a “Shinkan” (神官) who is a descendant of the very old family who has served said Tochikami for hundreds of years. While this role seems to be super-ultra special to the town, this title really only becomes relevant every 10 years and otherwise, he’s just a normal student with relationships of his own.

This is until strange, unnatural things start to happen in Mishiromachi, and mystical beings appear out of nowhere. These are “spirits” that hold a special wish from someone in the past, and are only visible to specific people.

What could these spirits mean? What are they for? These questions plague Akihito as he and his group of friends work hard to return them to where they belong.

Personal Thoughts: Seemingly a rather normal game, the scores wouldn’t be this high without the “afterstory” for each heroine which is available right after the completion of their route. This afterstory was so high in quality and such a complement to the main game that the fatal flaw of the main game having shitty romance was effectively neutralized. For the most part the game is rather slow, but this “afterstory” has so much built into to the point it was almost a route in itself, and connects back to the main one. The themes of nostalgia, bonds, and wishes fill the game with warmth and the wide cast of subcharacters only worked to make the game much better.

As it stands, Suzukaze no Melt is easily one of the top 10 games I’d recommend to readers, purely because of how it presents it story. I highly encourage readers to NOT stop midway through playing the game because things get slow, because trust me; it will pay off.

#6 — Tokeijikake no Leyline

Overall Rating: 86/100

Chuunibyou Zozo Ushio best tsundere Why isn’t there an imouto route

Brief Synopsis: Michiru is a transfer student who received an invitation letter which he opened to find a flutter of blue birds flying into the sky. While the meaning of this is unknown, he regardless comes to this mysterious academy only to be caught in some trouble and breaking a statue on the campus. He is soon blackmailed assigned to join a special committee who is in charge of sealing off magical artifacts that go on a rampage.

Little does he know that this event, from the beginning, will pull him into the truth behind this school and the accident happened 20 years ago which is shrouded in mystery, as well as the relationships that Michiru has himself.

Personal Thoughts: The trilogy of games that I thoroughly enjoyed, I found myself finishing both the first and second titles within a matter of hours and writhing in pain as I wanted to know how the story ends. Fortunately, Unisonshift:Blossom was kind enough to release the last title before I killed myself suffered any longer and I can say with confidence that this series is one of the more fun games out there that I’d like to highly recommend to readers.

The selling point of this game is that the game “tests” you based on how well you answer the mysteries of the game, and gives you a “ranking” at the end based on how well you did. It really makes you pay close attention to every word, sound, or image which very few games manage to do nowadays.

This doesn’t make the story nor the characters lose out, however, as you can see some great humor between characters including jealousy from Ushio or the running gag by Shizuka, the addition of characters in the 2nd titles add more plot (the one that has to do with boobs) scenario to the mix and the final title finishes things off with a grand finale. If you have the time to play through all three titles (which is really the only con anyways), Tokeijikake should be on your list to play.

#5 — [優] Sakura no Uta

Took you 7 years Makura At least it’s good Sequel in 2022 subheroines > heroines

Overall Rating: 88/100

Brief Synopsis: Naoya’s father died, who was his last blood relative. With no other family left on this planet, Naoya also refuses his father’s inheritance of 150 million en (Roughly 1.5 million USD) and now penniless, he somehow still finds the leisure to mess around with his friend Kei. However, as the funeral in the forest of cherry blossoms end, Kei’s older sister Ai invites Naoya to live with them in return for making meals at their house, which Naoya agrees to.

It’s been so long since that unfortunate accident 6 years ago that left Naoya, a world-famous artist himself, refusing to draw again. Now with the innocent childhood friends all grown up, Naoya must move on from the death of his relatives and live his own life with the relationships that he has. However, little will he know that he’ll be the center of even more; more pain and suffering for the people around him. He’ll never understand until much later how much of an influence he holds as the son of the World-Famous Artist.

Personal Thoughts: You know you’re getting lazy when you copy-paste the summary from your review

Another impactful game, the main selling point of this title was its highly poetic atmosphere combined with the huge amounts of foreshadows and allegories. The former elements made this game much more fun to go through, despite some introduction of subcharacters (such as the Nakamura families, Hakuki) being rather insignificant or at least spontaneous.

The game doesn’t rate any higher than what it has, however, since heroines are extremely lackluster outside of her route, and it’s really the true route that has the most value, symbolism, or protagonist action… where heroines are barely present. It almost felt as if the game added said heroines just to have H-scenes and the true game begins from Chapter IV.

There are rumors that this game is receiving a sequel, and frankly I’m rather hyped for it. Sakura no Uta has a lot of flaws, but the other good portions make this game worth your time

#4 — [神] Tayutama

Mashiro Best Waifu For your kemonomimi needs What animal is Mashiro representing anyway?

Overall Rating: 89/100

Brief Synopsis: Yachimata Shrine is run by Yuuri and his father, who has a long history of working as a priest in anything spiritual related. Like his father, Yuuri is the descendant of a family of shamans and priests who have worked in extermination of spiritual pests for years which includes the “Three Strongest” by Kikuramikaminohime.

One day, as Yuuri spends his youth managing his bicycle, he sees a large stone in the perimeters of the school “Flawless” and realizes that it belongs to the very goddess that his shrine serves; the Kikuramikaminohime. With the help of his friends to infiltrate the school at night, the goddess herself appears before him and explains to him her goal of co-existence of humans and tayutai, leaving behind an incarnation who Yuuri soon names Mashiro.

This story is about Yuuri and Mashiro working together to harmonize the relationship between Tayutai and the humans, and the vanguards of such mission which includes Yumina, Yuuri’s non-blood related sister, Ameri, Yuuri’s childhood friend, and Mifuyu, the head of the Flawless Academy.

Personal Thoughts: This was actually a game that raised my standards for visual novels and galge significantly. Previously, I had played games like Shuffle and thought it was like the best game ever, only to have my paradigms overturned as I finally saw how a “good game” should be presented.

The entire concept of Tayutai was something I appreciated. For me it represented a different race or basically “people” that have different paradigms, beliefs, or cultures. This led me to thinking there might be much misunderstanding stemming from stereotypes, ignorance, and bias, and how the main characters (Yuuri and Mashiro) even manage to fall in love even with such a difference was something I found romantic and exciting.

Just a protip however, that Tayutama 2, which is the direct sequel to this game, has much less value, only seeming to be good for its H-scenes, which truthfully made me salty as hell. It really goes without saying that Lump of Sugar is losing its standings as a competent galge producer as games after Hello, Good-bye have literally been pretty shitty.

#3 — [神] Mashiroiro Symphony

Baste in the glory of Izumi Tsubasu you plebians y u no Mutsuki and Sana on PC

Overall Rating: 95/100

Brief Synopsis: Shingo and his sister are of the chosen few to participate in a test program in an all-girl’s academy to see if making the school host both male and female students would be worthwhile. A new environment excites the two, though immediately on day one they find that the males are not welcome in this previously Yuigo all-girl’s academy.

Through the center of it all stands Sena Airi, a student who is the daughter of the superintendent and very much influential to the rest of the students. Her words of rejection for the male students resonate towards other students, and Shingo works hard to change that.

Along the way, he forms relationships with others, including the master-less maid Angelina, an upperclassman Miu, and even with his own younger sister Sakuno.

Personal Thoughts: Probably one of the best games in terms of romance, I really appreciate games which have a romance-themed storyline introducing a setting specifically for that theme (i.e. Previous all-girl’s academy becomes a hybrid -> Causes gender conflicts), and maintains that “romance” theme throughout the game even when it comes to personal problems and finally forming of the romantic bond.

It’s quite a bonus that as a realistic game, the protagonist’s personality, attitude, and ideals become “role models” for us readers (at least it was like that for me), and even makes various suggestions regarding how to approach and interact with the opposite sex.

Easily considered a kamige in my dictionary, I was more or less disappointed there are small kinks here and there stemming from personal bias, but otherwise find this game easily ranking in the top 5 of my all-time favorites purely due to how much bittersweet romance it contains.

One thing that I’d likely complain about is that some of the routes or heroines seems rather archetypical, but that might be because I played this game 4 times in total until now and can pretty much recall every line and scenario from memory.

#2 — [優] White Album 2

Fuck you Haruki totally not an overzealous Korean drama y so srs

Overall Rating: 92/100

Brief Synopsis: Snow is a beautiful thing; its pure color blankets the cold asphalt or the mud and transforms an ugly reality into a fantastical wonderland. However, as with anything beautiful, once the snow melts, it reveals the once-ugly nature of reality and may even make it worse due to the melted snow mixing with the mud that it was covering.

Haruki’s club was in peril of disbanding, but one day as he plays his guitar, he hears both an angelic voice as well as someone who was playing a heavenly melody on a piano in an enclosed room. His persistent efforts allows the three of them to form a band, but none of them could figure out that this was only the beginning to the harsh relationship that would inevitably hurt all of them.

Personal Thoughts: Think of the most dramatic Korean drama involving love triangles and that’s pretty much this game except slightly different in some fields (such as the characters are college students). Vague may describe this game, but lots of foreshadows, twists, and attention to even the smallest details allows the readers to be that individual who has an idea of pretty much everything that’s going on. Combine this with the impactful scenario involving painful love triangles (and let’s be honest; this game presents this element the best) and this story is quite the read. Characters feel very much alive and real, and readers may even come to feel anger, sympathy, or affection for some of these heroine/subcharacters, which is immersion to the highest extent.

The one thing that would turn off readers is ironically Haruki himself. As the center of all the love triangles you’d expect him to be a bit more protagonist-like which didn’t happen. However, considering this was supposed to be one of the more realistic novels, his character is well defined as that 17/18 year old who was “rejected” by his first love and his struggles with relationships afterward.

#1 — [神] Sekai de ichiban dame na Koi

Why the fuck does this not have a remake/anime adaptation

Overall Rating: 100/100

Brief Synopsis: Osamu is a very unlucky man. After being forced a divorce with his wife and finally laid off at his job, all he wants to do is lie down and die. However a kind act by an unknown woman brings him back to his feet and the following Spring, he visits that woman lives in order to propose to her.

Turns out, Osamu does not meet this woman, but instead a younger girl in her teens that he somehow manages to insult and get slapped. Her name is Mitoko, who owns this very old inn and runs it by herself. He finds it in himself to feel sympathy for the girl who seems to only get 4 hours of sleep a day, and offers his help. However, the girl insults him instead, calling him “Mr. Laid Off” and claiming that she doesn’t need his help.

Personal Thoughts: Pretty much what I would consider the “perfect game”. Great and original storyline filled with loveable characters and subcharacters who really play their role by supporting the heroine and the protagonist. Osamu himself seems rather bland at first, but the game slowly displays him as a protagonist full of justice, morals, and integrity that readers may come to admire this unlucky man.

The storyline which takes the reader through each “chapters” of scenario never broke immersion by keeping all the heroines relevant and present through all of it, and there’s just so many foreshadows, plot-twists, and easy-to-see implications that allowed the story to unfold without the writers having to spell it out to the readers. None of the plot is boring, and a lot of the love-triangles formed are bittersweet and climactic (and sometimes humorous). Add on a heartwarming finale to all of this and you pretty much have the visual novel which is flawless in so many aspects I’d kill to have a visual remake of this game someday.


 

And there you have it! My top 10 list of visual novels (for those who might be curious about it) which is current for the year of 2016! Obviously I’m hoping there will be alterations to this list within the next year, but we’ll see if that happens or not… The 2016 titles have been relatively disappointing so far however.

As with the previous years, it really helps me and encourages me to write these reviews if there are more people who comment on them, debate with me, and hopefully disagree with some of the things I say. It helps me improve as writer and as a critic, and I’m aiming to provide even higher quality reviews for my audience in the year 2017.

Merry Christmas and a Happy New Year!

1girl ahoge akeome braid japanese_clothes jpeg_artifacts miko new_year omamori original purple_eyes silver_hair single_braid solo toosaka_asagi

Comments on: "Joyjason’s Top 10 VN/Eroge of All-Time (as of 2016)" (19)

  1. […] this was announced I was pretty excited. I literally said I’d kill for a remake of this version so it was definitely a pleasant surprise to see my #1 top game being given a remake, and I just […]

  2. gustave154 said:

    To be honest most of the VN is this list should have an anime…

  3. I highly recommaned playing the following titles :
    Himawari
    ISLAND

    Especially Himawari, I have been following your reviews for a while now, and I have a feeling you will absolutly love it ( it has lolis with fantastic plot)

    • Thanks for the recommendations! Both titles are ones that I have been relatively interested in, but my previous experience as well as opinions from other readers make me be relatively cautious with any Front Wing games. I’ll definitely give it a shot as soon as I have the opportunity, however!

    • Himawari is originally a game made by a doujin circle though, so it’s technically not a FrontWing game, they basically just remade the art, BGM etc. But yeah, I suggest playing the remake if you want to have better art+more CGs! The all-ages version is heavily recommended for improvised scenario/writing+excellent voice actings :)

  4. Wow nice! I’ve always wondered what are your favorite VNs.

  5. Cool list, let’s see if next year brings better games for reviews! Merry christmas and a happy new year for everyone \o/ \o/ \o/

  6. Wait, I thought you put Natsu no Ame in list? You gave its score quite high back then :/

    Too bad I decided “hiatus” from playing VN, because tests and such… ikr AQUA isn’t finished yet, “battle scene” got my laptop lagging :'( I might pick one of your VN list someday…

    🎉 Happy new year! 🎉

    • Yep! Natsu no Ame was one of the contestants for the top 10! It receives very high ratings, but not my top 10 purely because it didn’t have much impact as the other titles that made it on to the list. (At least to me)

  7. wow, you really like sakuuta, are you planning to read subahibi from the same writer soon?

    • Most definitely! It’s already on my backlog!

      The only problem is that as a review writer who prioritizes newer releases over anything else, the older titles inevitably gets pushed back more and more :(

  8. Thanks for the list, I have to say some of these will definitely see their way to my to-play list. Here are a few comments on those titles I have played or tried :

    Inochi no Spare : I’ve already written a lot in its own review thread, but in short I think it doesn’t equal Dekinai watashi ga, kurikaesu so I’m surprised you’d put it on top. Maybe I should replay it as nostalgia is probably clouding my judgement.

    Fureraba : easily one of my favorite games, and SMEE at its best. Also, one of the rare titles I have actually completed more than once, in fact I just replayed it earlier this month. I just love the interaction with the heroines.

    Tokeijikake no Leyline : also one my favorite games, not in small part because of the long lasting mystery and the game’s tendency to test the reader’s understanding of it. I really appreciate when visual novel do things to keep my attention and don’t just let me blindly click to follow the story’s rails.

    Sakura no Uta : I played some of it and should probably go back to it at some point, but don’t really feel like it. I generally dislike when games lock most of their routes right from the start and force me through heroine routes I don’t really care about, and Makoto and Rin… well… The game is wordy and I found elitist, especially in its lengthy art descriptions that were sleep inducing material. I appreciate foreshadowing but I didn’t like how the protagonist who is apparently a genius fakes being a moron and withholds information he should know from the reader. You’re not the only one to say the game shines in its later parts, and I could just skip through this enforced playing order to get to the good stuff, but once I start skipping I find it next to impossible to keep caring for a game.

    Tayutama : I think I’ve already said all I could in its own review comments thread, but in short : a good game, I enjoyed some parts of its, some parts less. Which reminds me : I still didn’t complete Mifuyu’s route…

    White Album : I’m interested but also scared of starting a title like that. I absolutely hate protagonists who are indecisive and abuse the heroine’s love for them, and given this is basis for most love triangles… I just feel bad for the heroines, which is maybe what’s the game is aiming at, but not what I’m looking for when playing visual novels. Still, it’s there on my list of games to eventually play when I feel the need to challenge myself.

    As for 2016, I still have a few titles that I found pretty memorable. Akeiro Kaikitan was a very nice high-school horror story (I love this setting). I also thoroughly enjoyed Tokyo Necro, for its well animated action sequences and some of its reflections about death. Not a VN in itself, but Persona 5 contains a lot of elements common to them and since it’s by far my best of 2016 in all categories (art, style, story, characters, soundtrack, gameplay, length, etc…) I’ll also mention it here.

    Merry Christmas Joyjason, and happy new year.

    • Thanks for your reply kzel! After having you for a bit here, I always get excited to get a notification that you wrote a comment because I love hearing your ideas, viewpoints, and recommendations!

      Inochi no Spare was really my bias for kinetic novels shining more than anything else. Kurikaesu was definitely a good title and just as impactful; it was just not a kinetic novel and that’s what set it apart.

      Sakura no Uta: Definitely agreed with you that heroine routes are pretty crap. I also don’t like how the best part of the game isn’t available until after you cleared all heroine routes, and will definitely add on that in order to see the entire big picture, some portions of the heroine routes (e.g. the appearance of “younger” subcharacters who reappear in the true route) are necessary.

      White Album 2: The protagonist is quite the weak link! He’s pretty capable in terms of academics and abilities, but you see him so depressed and moting over a high-school crush for so long that you just get a bit repulsive towards him in the end. Otherwise, the entire game is a heartbreaking love triangle with very little comedy, so I would really pick it up if you want a “serious read”!

      High school Horror interests me! As someone who can deal with the queezy topics and elements, I’m always open to recommendations of other genres, so I’ll definitely look into Akeiro Kaikitan! I also hear a lot of good things about the Persona series, and often feel bad that I don’t have Playstation consoles :(

    • I’m glad you appreciate my comments. I like this blog so you can probably expect more of my long-winded ramblings for your future reviews.

      Where I live a second-hand PS3 costs less than a new game. If you’re interested in JRPGs I’d say it’s the system to go for, as some Japanese companies still release games on this platform (Persona 5 included, with a few trade-offs like longer loading times) and it otherwise has quite the catalog of good games available for cheap now (the Tales Of series, Dark Souls, Ar Tonelico/No surge, Sen no Kiseki, etc…). As far as Visual Novels, the VITA seems more suited, and second-hand prices have also dropped quite a bit. I’m actually considering buying one to play Danganronpa 3, coming out next January.

      If you’re interested in getting started on the Persona series I recommend playing the 5th first, as it not only is the best but also the most accessible, stepping away from most of the series’ previous infamous randomness (both in battle by being able to control the AI, and in fusing personas by being able to select inherited skills). If your computer is not a too old, PS2 emulation is pretty well mastered now, giving you access to Persona 3 and 4 as well. Playing on emulator also means savestates, which can save you a lot of frustrations, especially in 3.

    • I’ll have to try the emulator path first. I’ve always been wary of purchasing new consoles purely because I would rarely have the time to fully enjoy it. (It’s what happened with Nintendo consoles when I was a kid) An emulator would be a great choice to immerse in before I go for a Vita. I’ve already had 5 people recommending it to me for VN purposes!

  9. Why the 優 and the 神?

    Out of these VNs, the only one I tried was Tayutama. Ended up dropping it because of the difficult and long speech of the father of the protag (which is a pain for japanese newbs like me), and because I hated the crap out of Mashiro (one of the most annoying heroines I’ve ever seen), and also because pretty much everyone says the sequel is shit. But anyway, might pick it up again someday, who knows….

    • Purely because said games with “優” is for the games that I would hesitate on calling a kamige (神ゲー), but it’s good enough to be differentiated from the rest of the games.

      That’s quite a pity that Mashiro annoyed you! I assume it’s due to her constant nagging of Yuuri to train him and such, but she wasn’t Japan’s number 1 most wanted as “waifu” for nothing! I’m sure you’ll appreciate the prequel once your Japanese is much better and you can play these games for yourself.

      But yes, the sequel sucks. Don’t touch it.

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