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Archive for the ‘Game Novel’ Category

How will you Act when you Realize the Truth? Review of [161222] Shinsou Noise

Foreword: Without a doubt I’ve been slowing down. While there’s definitely my fault in this delay of finishing and writing reviews, I also want to place at least a portion of the blame on generic titles which I was simply not interested in or annoyed me to the point I put it off. Instead, I found myself going to doujin titles, games (admittedly, I played roughly 10-15 doujin titles between the last review and this one), and MMOs instead of galge, which is like one certain friend who went down this path (although for other platforms) much earlier than I.

For that reason, the bottom portion of this review (or where I place my “dropped games” explaining my reasoning) may be quite long. I still haven’t really figured out what I wanted to do with all these dropped titles because they’re now becoming rather increasing in number compared to actual review posts (wow much quality)

Let’s get to the review of the most recent game I played which left quite a bit of impression on me, I would first off say that as with a previous game I played, Senmomo, this game was actually rather fun. As that mystery game where you are required to use clues and various other hints to solve a crime or make various conclusions. It was almost like a puzzle game, which I really appreciated.

Obviously, however, this title wasn’t exactly the best ones out there, so I’ll be talking about the things that I found to be not-so-praiseworthy, which mind you, will take up quite a while. Let’s get started!

Please do note that this review may contain mild spoilers for this game! 

Title: シンソウノイズ (Shinsou Noise) [True Emotion Noise]
Producers: Azurite
Release Date: December 22, 2016
VNDB Link: https://vndb.org/v19684
Getchu Link: http://www.getchu.com/soft.phtml?id=916833
Game Type: Mystery/Suspense Novel with themes of Social and Human Psychology

Summary: Since he was born, Kazuma had a strange ability to hear the “inner thoughts” of people around him. These inner thoughts would never lie and always tell the truth, and would sometimes overwhelm the poor boy.

After being abandoned by his parents and raised by his grandmother who also had this ability, Kazuma learned to live his daily life by shutting himself apart from all his peers and refusing to associate with anyone. Despite how he was able to see the “truth”, it’s this very truth which pushed the poor boy into depression and despair as he saw the evils and trickery that humans were capable of.

It was around this time he meets Yukimoto Sakura, a mysterious girl who would often go to the rooftop of the school and simply stare at the sky. When looking at her inner thoughts coincidentally, Kazuma saw violent and gorey images of her death which at first made him almost want to regurgitate his lunch. However, this event also lead him to wanting to know more about this girl, as he stops her from committing suicide one day.

It won’t be long however, that on another certain day, Kazuma would hear a loud thud, and witness the death of the same person who was his first love, and the inner thoughts of someone who whispers:

“I Killed Her”




I’ll protect the Elves! Review of a Doujin Title: Elf no Shugosha

Foreword: I worried about whether or not I should make a review for this game….. for about 1 hour. I decided to write one because I did have a review for another title from the same company on this website, and the publishing of this review will be on my birthday! Yay! Jason’s turning old now!

On retrospect, this game, titled “elf no shugosha” or “Guardian of the Elves” wasn’t exactly up to par with their last title, Lost Phantom. In general, the character designs were similar and a lot of the gameplay elements are kept intact, but the story kinda loses quite a bit. However, I’m planning to discuss this in a bit more detail along with the Author’s comments for the game as well (Yep, he actually adds his own comments to the game!)

Let’s see what I thought about this game!

Title: エルフの守護者
Producers: Cherish-Soft (Link to their HP. Warning: NSFW)
Walkthrough/Tips: http://haura015.at.webry.info/201211/article_1.html

Summary: The Silver Darkness brings about the awakening of the Guardian of the Elves… that’s a saying passed down for generations in the elven society, but at least for Yuuto, he only remembers his name and the phrase “Guardian of the Elves” as he wakes up in an unknown forest being carried by people who he doesn’t know. His lack of memory will be the least of his problems as a large army from the Thousand Empire invade the forest, but he’s luckily saved by a group of elves who repel the fiends. He meets a beautiful elf named Siris who decides to take him in as a hostage, but finds out that he has the seeds to the World Tree, which bewilders everyone at the Elven camp.

That night, however, the same army invades the Elven Camp, and completely outnumbered, Yuuto steps in and offers to surrender in exchanging for no one being killed. While enraged at Yuuto’s actions, the chief of the camp decide to place Yuuto in charge of their town as he knew about the “Guardian of the Elves”, and Yuuto agrees to assist Siris in any way he can to restore the former glory that the elves once held.

Story Length: Moderate (20 hours; gameplay included)
Complete Story Clearing Difficulty: Slightly Difficult
Comments: Another relatively story-oriented game, except the fact that there are minor changes within the game mechanics and while the setting is the same as Lost Phantom, there are small differences as well. It’s almost as if this game is a “spin-off” of the more recent release… (or vice versa)

Review of a Doujin Title: “Lost Phantom”

Foreword: Okay so nothing really fancy here; it’s a doujin game by Cheris Soft that I happened to randomly pick up one day and go “Hmm, seems interesting. Let’s give it a run”. As some of you know, I play quite a bit of doujin games solely because of the fact that doujin games are often created by those who actually enjoy the RPG+story infused genre, and actually fucking KNOW how to first write a story (unlike the idiots who write the same school-life bullshit and sell it as a galge), but also design a game revolving around said story.

Now I’m not here to give exclusively praises for this title, but I still want to point out that it’s been MUCH more worthwhile spending roughly 20-30 hours for this doujin game and reading its story than playing cheap charage like my last review.

For those who are actually interested in playing this game:
I’m uploading a save for Year 1 Day 1 where you have Max Funds, Troops, and Food. I highly recommend you view the prologue by clicking start on the main screen, then moving onto using my save file IF you’re not the type to want to spend hours mindlessly clicking to gather resources for battles. The choice is yours.


(Download, change file format into .dat and place in your savedata folder inside the game folder)

Title: ロストファントム (Lost Phantom)
Producers: Cheris Soft (Link to their HP: Warning [18+])

Synopsis: It is now the decade of 1660, and the Greaus Kingdom has been ruling over El Titania with justice and equality. One day, however, a huge earthquake shakes the lands and a suspicious masked man is spotted unconscious on the beach. The leader of a squad named “Trish” is assigned to investigate this man, who is literally butt-naked except for a suspicious mask he’s wearing. Strangely enough, this mask won’t come off physically, and the Commander (who is also Trish’s Father) gives this strange masked man his own armor as soon as he meets him.

This is the beginning of the adventure of Ash, and his conquest with Trish and other comrades. Ash himself has no memories of who he is and why he’s wearing this strange mask, but agrees to assist Trish fend off strange bandits that starts to attack the kingdom.

On the way, he will slowly encounter new comrades, and later on find out who he really is.

The History of Life and Greed: Review of [150424]Evenicle

Foreword: And holy crap this game was long.

Evenicle, pronounced “Eve-nicle” is a game that two of my friends Aero and will recommended to me a couple of weeks ago, saying that it was the “currently best game of 2015”. I decided to give it a try and found that it was a “game” novel.

As surprising as it may be, I’m actually quite experienced with “game novels”. In fact, I absolutely love them because they add in player-interaction within the gameplay. Unfortunately, this also relates to poorer story design because it’s just that much harder to incorporate a good story inside a game.

Right, let’s get on with the review.

Due to the nature of this review, mild spoilers are intentionally included. Read at your own Risk!

Title: イブニクル (Evenicle)
Producers: Alicesoft
Release Date: April 24, 2015
VNDB Link: https://vndb.org/v16640
Getchu Link: http://www.getchu.com/soft.phtml?id=843828
Game Type: RPG Adventure game with biblical and fantasy themes

Summary: Asterisk is a young boy who loves girls… almost a little too much. His dream is to take the two girls who was with him for as long as he can remember as wives, but unfortunately, the Saint Eve’s two rules of “Thy shalt not murder” and “Thy shalt not have more than one wife” taunts his current condition.

This is why he decides to become a Knight. If he becomes a Knight and climb the ranks, he will be granted more than one wife as an effort to “spread the strong seed”. He arrives near a small town called Abel and faints, to be saved by a girl named Riche. Little does he know, however, his adventure will soon take him across the continents to fight against the essence of human itself.

Ramius, Asterisk’s first wife. She is actually perverted contrary to her originally solemn impression.

Are you feeling Lucky? Review of [101217]Axanael

Foreword: Here’s a question: what do you do when a friend who knows a lot about Galge tells you that a certain game is a kamige?


As expected from Nitroplus, this is really badass. No moe here, no weeaboo material, just plain badass story with a touch of human morality and philosophy. This is definitely a type of game that will shock the readers if they’re not prepared for what’s going to appear in front of them.

What I also appreciate is…
… Hm, actually, screw it. I’ll discuss it in the body of my review, so go on!

Read this review that doesn’t do justice for the game, Axanael!

(P.S. As I’m writing this review, my hands were trembling from sheer amazement and shock, so if  you see typos or grammatical errors, that’s probably what happened)

Title: アザナエル (Axanael)
Producers: Nitroplus
Release Date: December 17, 2010
VNDB Link: http://vndb.org/v3971
Getchu Link: http://www.getchu.com/soft.phtml?id=682695
Game Type: Psychological Thriller Novel with themes of Human Morality and Philosophy

Summary: Axanael is a gun that grants the wish of whoever is hit by its bullets… However, this comes at a cost: whoever uses this gun to shoot themselves risks their own life… at a 1/6 chance. In reality, the 5/6 chance of getting your wish granted is enough to overcome the chances of dying, right?

Well, what if your wish was granted the first time…? Wouldn’t you wish for more, more and more? Each time, you’re risking your life, and someday… your luck will meet its end.

1/6 chance… For that, are you willing to risk your life?
Six characters in the game are going to answer that for you. Most likely, one of the six will die according to probability, but… It’s… just a probability… right?

This CG… I just can’t comprehend…

Story Length: Slightly Long (25 hours)
Complete Story Clearing Difficulty: Very Tedious (Walkthrough Recommended)
Comments: For the length itself, it’s actually quite long, despite the fact that the entire game only takes place over 6 hours! (So essentially, you’re looking at what happened in that 6 hours in the game, for about 25 hours). This actually kinda threw me off, and at one point, I was wondering what the passing of time was, then it hit me.

I felt so dumb after that.

Character Design Rating: 5/10
Story Rating: 9/10
Protagonist Rating: N/A
Game Quality: Very High
Overall Rating: 8/10
Rating Comments: A very good game, it unfortunately doesn’t come enough to be called a “Kamige” due to its lack of focus on individual characters and a plot that you simply “cannot come back” to.

Despite this, note how there are six protagonist of varying genders (2 male and 4 female), but all their actions within the 6 hours of “in game time” all match up perfectly. While you DO look at 6 viewpoints total, it’s just so amazing how such design was done: Just the mere words that were used becomes a foreshadow, and holy shit I can’t contain my excitement for game designs like this!

Did I say excitement?

Game Quality is “Very High”, in addition to the RNG (random number generator) when you go through the game for the routes you haven’t seen yet. What does this mean? When you’re actually going through the game and the characters uses the Axanael, the following storylines are subject to that 1/6 Deathrate. As surprising as it is (Well DUH), some characters will actually die by using the Axanael, and I seriously wet my pants when I saw some of the CGs depicting this.

Character Summary: A brief character summary is used in order to give a brief detail about the characters without spoilers! Frankly though, this made it so hard to give a long description for each of the characters…

Let’s first go to Sakura, and despite her name, it’s not spelled like we’re used to, but rather “沙紅羅” instead. Her name also corresponds to how she says “Itadakimasu” or “Yoroshiku” differently, and if you can read kanji, some of these phrases will make you laugh.

Sakura is a blonde “gangster” who is strangely looking for Doujinshi on New Year’s Eve for her brother who is hospitalized. Despite seemingly the main protagonist, she shares the same amount of spotlight as the other characters. (Although the true route involves her the most) Being a gangster, Sakura has two comrades named “Miso” and “Buu”, who share most of the comical spotlight.

Next is Chiaki, and despite the name and appearance, this character is a guy. With feminine features, the beginning scenes show that he is forced to crossdress by someone named “Suzu-ne”, and the details of this relationship is soon revealed.

Chiaki is normally a coward, being easily startled or intimidated, but with his relationship with Ena, another character, this character slowly changes throughout the entire game. Honestly, one of his quotes, I found to be really favorable:

I thought about who I would  save gambling my life (using the Axanael), and your (Ena’s) face appeared in my mind.

Woo! This guy’s a man!

Okay his face kinda ruins it.

Ena is next, and paired with Chiaki, it’s quickly shown that she is the childhood friend of Chiaki, and not exactly on the best relationships with him. Despite this the reader can easily see that she is a tsundere character, and with the CV as Sakikabara Yui, this was quite a nice gap-moe, or whatever you call it.

Being the daughter of a police officer, Ena wants to be a detective, and uses the phrase “これは事件?!” (Is this a mystery?!) rather frequently, with the similar background to the popular series, Detective Conan.

As it turns out, Ena doesn’t recognize Chiaki’s crossdressing and ends up believing he is actually Chiaki’s cousin. Let us enjoy the outcomes of this misunderstanding, shall we?

Next is a really really really creepy character named Noko. As it turns out, this crazy freak wears an eyepatch and swings a cutter knife around as if she’s a yandere… Wait, she is one!

From the beginning of the scenes, one can see that this character has some kind of grudge(?) for someone named Nitori, slashing people who get in her way, and finally jumping off a building when she can’t find him.

Noko is a strange character indeed, but when it comes to Nitori, everything else becomes second to her: she simply loves him so much that it’s actually kinda scary. At some point throughout the game, I couldn’t help but sympathize with Nitori who had to deal with this kind of girl.

As ironic as it is, this character seems to be the main point of the story most of the time (or at least feels like it because she has that much impact due to her design). With the CV as our little loli humanoid puppy, my reaction as I realized it was something equivalent to the following picture:

And this is the person that the creepy yandere was looking for: Nitori. At first glance, he is a cynical otaku who is a failure at everything: college, hobby, and even his life. Even his beginning scenes involve him losing horribly at the Pachinko (a gambling game) Center, and returning with absolutely no money in his pocket, the reader is suddenly pushed into an H-scene. (… What the fuck?)

Regardless, like Chiaki, it can easily be seen that this character is also very cowardly, and severely lacking self-esteem. However, like Chiaki, Nitori gains more confidence throughout the story, and is a dynamic character. Nitori in some of the last moments of the game show him becoming so confident in his abilities, that people around him start to call him an idiot, but he doesn’t care about what the other people think.

Last and probably the least (yes, I know) is Fuuri. Frankly, this was a character that I hated most due to her design being a simple fanservice character seeming to not change from a shy and indecisive character until the very end of the true route. This is in addition to her being in love with a subcharacter, and while it’s already an insult that this was while she has a fiancee, AND the person who she loves (that very subcharacter) is dead, but the fact that she is in denial of her lover’s death AND the origin of affection is not explained to the readers. What is she, a DV victim?

It’s rather unfortunate that Fuuri doesn’t shine as much as other characters, and plays very little importance compared to other characters. On the bright side, she has large boobs…
That’s probably the only good thing about her. (Nico is larger though huehuehuehue)

 Is it just me, or does Noko look surprisingly human-like? O_O;

…and what the living fuck happened to her here?!

Sexual Content: Slightly Low

Comments: So first, the usage of RNG for the first playthrough is definitely a plus, but the story itself DOES follow a timeline, which you can choose your stories, and after the first playthrough, whether or not Axanael succeeds or fails. This is how the various endings are reached, as well as the H-scenes. Despite there being merely 5 choices (succeed or fail), the mere fact that theoretically there are 16 possible “paths” make this game relatively tedious to go through completely. (There’s actually less than that. Don’t worry)

But these guys make it not-so-boring… Props if you can guess who that pink-haired character is!

One of the minuses on the other hand, was the excessive use of references and previous titles. Sumaga is a different title that is produced by Nitroplus, but they use it too frequently, and becomes a huge element itself in the beginning games, as if they were trying to market it. References were also used inappropriately in some places, and could have been left out.

Frankly, I blame Nitroplus for being one of the major producers that incorporates reality excessively into their games, as if that would get more buyers. While the setting is much more interesting, it often makes players fantasize about the plot too much to the point they become what I call “weeaboos”. Nitroplus seems to focus too much on the Japanese Otaku as their audience and while it’s probably the right action, some of the paradigms presented in the game are wrong.

So yeah… references. (No seriously, you’ve been living under a rock if you don’t know who this is)

Connecting storyline throughout the 6 protagonists were definitely another plus, however, and because you get various point of views, you are pretty much forced to pay attention to even the smallest details if you wish to understand the storyline. Simple fact that changing the result of “Kagomeasobi” reveals new plot that you didn’t even expect was another plus, and another side of this game which I thoroughly enjoyed.

But really, Nitroplus? Hooking up two of the characters with a seemingly abysmal subcharacters? That ain’t cool man: some players are going to sue you for NTR. #dumbweeaboos

Affection for the Characters: Very Low. Unfortunately, the game seems like I’m reading a thriller book, not a character-focused galge. It would be a DAMN good book, but unfortunately, not something that can be used to make character goods to earn money (Honestly, this is a good thing!)

CG Score: 7/10. Both the CG and BGM are rather low quality, but most of the points are from the various special effects throughout the game. Can you believe this is a game from 2010?!
Music Score: 4/10. Pretty average music, which would’ve been better if there were more “horror” tracks which this game really needed at some points. SFX also saves this score a bit.

Addictiveness: Low

Conclusion: A shocking thriller game that should be on ANYONE’S list if they’re experienced with galge or eroge. It’s definitely not something we’re used to seeing, but that “difference” is what makes this game stand out above the others, and despite how it has its own flaws, just the mere fact that it’s “different” hides those very flaws that I criticize.

For this reason, this game is NOT for the weak of heart or the players who want charage/moege.

Finally, Special Thanks to gangrelion for introducing me to this game!

The Story of a God-Murderer… Review of [140425] Tenbin no La Dea

Foreword: Here’s the second review in a while! As my first Eushully game, I’m wondering why the hell I didn’t get to this game any sooner. Remember Eternal’s eroge with gameplay elements? Think of those except a lot better with more H-scenes (which is primarily because of the greater number of characters).

There were a lot of similarities between the two companies, but I’ll obviously focus on this title as much as possible. While I’d hate to give away spoilers, it’s actually pretty hard to do, so I’ll just go with the flow (irresponsible)

Overall, this game was pretty much perfect in character design: much to my surprise. That’s why it does receive a 10/10 for the respective category. As expected however, story design will fall inevitably because it’s really hard to implement a good and solid story into such a long game.

Frankly, I got lazy with the leveling of the characters after I hit level 65 on Serika. I’ll make sure to explain this portion as well.

Title: 天秤のLa DEA。 ~戦女神MEMORIA~(Tenbin no La DEA. ~Ikusa Megami Memoria) [Lit. Trans: Divine Judgment of La Dea (the God). Battle Goddess Memoria]
Producers: Eushully
Release Date: April 25, 2014
VNDB Link: http://vndb.org/v13999
Getchu Link: http://www.getchu.com/soft.phtml?id=792202
Game Type: Turn-Rotation Advanced Strategy Fighting Game (Final Fantasy Style)
Game Walkthrough Wiki: http://www60.atwiki.jp/ladea_memoria/

Summary: Serika is an individual known as the “God Murderer” and hunted by everyone. This is why he must hide his identity from as many people as possible as he strives to reach a normal life. Regardless of his efforts, there will be someone who finds out about him, and try to hunt him down as well.

This was when the Water Miko advised him to head west, to a town called Lerun, where he would assist the Knights of Lewinia with their missing Princess. While it was unknown why he was advised to do so, Serika agrees and heads out with his loyal maid(?), Shuri.

Tenbin no La Dea is about Serika’s story as he meets various individuals during his stay at this small town, and how these people will affect his daily (and immortal) life.

This game is the remake of an older Eushully title back in 1997. Graphics, system, and story are greatly improved.

This is Alicia, a girl who became a victim of the thieves in the beginning of the scenes.

Review of [070126]+[081226]+[100723]Koihime Musou Series

Foreword: Alright! Finally finished with the entire series! Wow. I loved every bit of this story, and as my first game from Baseson, the Koihime series have left a stunning impression on me. If anyone knows the full story of the Three Kingdoms of China, this game is an absolute MUST. Even if you don’t know the entire story, this story will surely leave you laughing and falling in love with these characters.

There are three separate games in total. “Koihime Musou”, which is translated into English, is the first release. The second game, “Shin Koihime Musou” introduces new characters that do not appear in the first game. Finally, “Shin Koihime Musou Moeshouden” is the last game that acts as a fandisc. Of course, this review will go through the information for all of it.

The point of Koihime Musou is that all the characters from the actual “Romance of the Three Kingdoms” is genderbent into a bishoujo. While such plotline may bore some of the folks out there, it seems that BaseSon knows what they’re doing! Some of the character traits actually match up with the actual characters in the original story as well! Lastly, I give my infinite compliments to the company, considering the storyline is ACCURATE for the Shin Koihime Musou game.

Quote from my blog in Blogspot:

Wow! An old game huh? Koihime brought a lot of attention during its time because of its unique scenario. While I’m not too fond of the English Translation, the Korean translation was done very well. Either case, the game was a good one, and it’s certainly worth writing a review for. The Koihime Musou series, in my opinion, are prime examples of games where the reader feels affection for the characters.

Title: 恋姫†無双 (Koihime Musou) [Lit. Trans, Unrivaled Love Princess]
Producers: BaseSon
Release Date: January 26, 2007 / December 26, 2008 / July 23, 2010
VNDB Link: http://vndb.org/v369 / http://vndb.org/v1967 / http://vndb.org/v3987
Game Type: “Rock-Paper-Scissors” style Strategy Game Novel

Summary (Main Game): Kazuto was looking around a museum with this friend for an assignment, and grows suspicious of a male student who was eyeing a certain mirror very closely. His suspicions are right as he spies the same student stealing the mirror from the museum! Trying to resist the thief, the mirror breaks, and Kazuto is sent into the past to the time of the Three Kingdoms. There, he meets Kanu and Chouhi, who are on a quest to create a peaceful nation.

Summary (Shin. Note: “Shin” means “Real”): The story of Shin Koihime Musou starts out similarly, with Kazuto suddenly being sent back in time. However, in this story, not only are there new characters, but you are forced to choose one of the three nations to ally with. What could happen if you choose one country over another…? Touka, Karin, and Sherin all wait for you!

Summary (Moeshouden. Translates into “After Battle of Moe”): Under Kazuto, the three Kingdoms have been unified. This fandisc that concludes the series is filled with 141 short stories (1/3 of them containing H-scenes, though), that cover the after stories for most of the characters (Readers may notice a couple of characters will disappear). The game, however, is focused more on the added characters in “Shin Koihime Musou”, and completely excludes Aisha from H-scenes.

A really cool wallpaper. Placed here for no reason!

Story Length (Combining all three Games): Very Long (~100 hours)
Complete Story Clearing Difficulty: Easy
Comments: The first game is probably more confusing for players (obviously if they don’t know how to play it), but the second game requires more strategic thinking. The third game has no choices to be made.

The full “Shoku” Team. Includes the main protagonists as well as characters that join them from the outside.

Character Design Rating: 9/10
Story Rating: 9/10
Game Quality: High
Overall Rating: 9/10
Rating Comments: A very high rating game, this probably stems from my personal bias that I enjoy the “Three Kingdoms” story, but I still like to make the argument that I don’t exaggerate rankings despite my bias. Despite having over 20 characters, the producers did a fine job of character placement, which includes their role in places outside their routes. This unique character interaction within each story gave each story a fresh feel.

I personally believe that it is because of the above reason that many of the “cliche” plotline within this game was forgivable; despite being a “harem” story, the mere way that the characters fight or talk with each other made it seem as if I was reading the “Romance of the Three Kingdoms” all over again (which is not really a bad thing). The ratings displayed above is the combined score of all three games, but the second game, “Shin Koihime Musou” was arguably the best game.

Another element that I enjoyed was the fact that in the end of the second game, the three “nations” combine their power for some reason.

Sexual Content: Slightly high.

Comments: BaseSon, well played…

I say the above, because the fact how I talk about “this game is accurate!” and “the characters are unique!” are contradictory statements of each other. If this game was indeed “accurate”, I shouldn’t be yelling out “these characters are unique!”, since I would’ve already seen them before. I admit that I am quite unable to express myself, however, because the game is just THAT good, to the point readers will not realize that they’re only being exposed to the “plus sides” of each element.

On another note, the anime is also worth watching. Despite not having Kazuto in the story, it is possible to see each character interacting in their own ways, without the presence of a “Ryuubi”. (Obviously, Touka appears in the succeeding seasons, but there’s also a fake Ryuubi that appears before that). The anime is rated 18+ for occasional nudity, but is still worth a good bit of laughter if you’re in for it.

Be careful not to cry for Karin’s story on Shin Koihime Musou, because I did ㅠㅠ;

Karin is probably my favorite character, followed closely by Hinari. Don’t be surprised if you develop a “favorite character” while playing this game :)

Affection for the Characters: High

CG Quality: Moderately High
Music Quality: Very High. I’m going to stick a couple of songs that simply captured me below. Hope you enjoy them as much as I did :P.


Howling Soul:

The “Hawawa” tactician!

Addictiveness: Very High. Believe it or not, the structure of these games are a compilation of “short stories”, which is essentially the full story of “the Three Kingdoms”. As stated in the foreword, I sincerely appreciate how the “Shin Koihime Musou” is frighteningly accurate to the actual story, which makes that game far more superior  and worth playing multiple times.

Conclusion: A highly recommended game from BaseSon, evenmoreso if you have knowledge of the actual story. Great music with fun gameplay makes this game one of the top rated games I’ve ever played. Now, if you’ll excuse me, I will go rave with the music videos I’ve posted and continuing my 2nd playthrough of “Shin Koihime Musou”.